• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CK3 Dev Diary #73 - Serving On Her Majesty's Court

Greetings!

In the update that will launch alongside the Royal Court expansion, we will introduce Court Positions - which can be seen as an evolution of CK2’s Minor Titles with a number of new improvements. While the old feature from CK2 had all sorts of various honorary titles, we wanted to focus on the most important positions at your court. Jobs that are relevant directly to you as a ruler, or that of your court.

Court Positions include a number of different positions, such as a Court Tutor, or Seneschal. Most positions imply that the appointed character has an actual job at your court and provides you with their services. That doesn’t mean we haven’t added any of the classical honorary positions though. Expect to also be able to appoint a Master of the Hunt, Master of the Horse, or (if you are playing as England) a Keeper of the Swans.

Each position will provide you with a set of bonuses, mostly in the form of various modifiers, but certain positions have more interesting benefits as well. For example, a Court Tutor increases the chances for children at your court to receive a better education trait.

Not all characters are equally fit to serve in any given position. Their skills and traits have a significant impact on how good they are at their job. This is reflected in their Aptitude. A position uses one or several skills, such as Learning for a Court Physician, which is the main factor for what Aptitude a character will have. Each position also has a number of traits that may increase (or even decrease!) their Aptitude further. Aptitude is measured on a scale in five steps, ranging from ‘terrible’ to ‘excellent’. The higher the Aptitude is, the greater the benefit. Let’s look at the Seneschal as an example. A character with the lowest Aptitude will only grant you a Control Growth bonus of +0.1, while a character with the highest possible Aptitude will give you +0.5.

01_aptitude.jpg

[Image showing the Aptitude for a court position]

Unlike CK2, hiring a character for a position is actually going to cost you, as each Court Position has an associated salary that you will be paying for out of your own pocket. While the salary for any given position won’t be very expensive, they will stack up. You’ll have to make a decision on how much gold you are willing to spend on all of your appointed positions, and if the characters you have available are skilled enough to warrant the salary.

As you may remember from Summer Teaser #3, we’ve gone through several old events to make sure that if you have someone appointed in a relevant position, they can appear to provide extra options or affect an outcome to be more favourable. Additionally, some positions may appear in events related to schemes. We’ve also added Cultural Traditions that increase the Aptitude of specific positions for characters of that culture, or even unlock a position you normally wouldn’t have access to! The goal is to make sure that Court Positions feel like an integral part of the game, and to have them feel as immersive as possible.

Before we wrap up, let’s take a look at a few examples of what some of the different Court Positions can do for you.

The Court Physician has been updated to be a fully fledged Court Position and make use of the new system. As you’d expect, the appointed character will take care of the sick people within your court. Court Physicians have a lower salary than most, so you should in practice always be able to afford one. If you have the Royal Court expansion, having a Court Physician also provides you with a small bonus to your grandeur. A skilled physician was often seen as very prestigious after all.

02_court_physician.jpg

[Image of the Court Physician Court Position]​

Next is the Bodyguard. You can hire up to two Bodyguards at the same time. Bodyguards don’t provide any passive modifiers like most other positions, but do have two fairly powerful bonuses. They have a chance to prevent assassination attempts on you, and they reduce the risks of participating in battles, as long as both of you partake in the same battle. So make sure that your Bodyguards have been appointed as your knights to make the most use of them. But beware! Bodyguards are very powerful agents should they join a scheme against you. Keep an eye on their opinion to avoid any backstabbing shenanigans!

03_bodyguard.jpg

[Image of the Bodyguard Court Position]

Another interesting position is the Food Taster. Any self-respecting (and perhaps paranoid) ruler should have one. A Food Taster not only gives you some protection against hostile schemes, they may even prevent a poison-related murder attempt against you! By, of course, eating your food and dying in your place… Just like a Bodyguard, a Food Taster is also a powerful agent should they join in on a scheme against you.

04_food_taster.jpg

[Image of the Food Taster Court Position]

Let’s take a look at the Court Gardener. This court position is unlocked by a cultural tradition - Garden Architects. Gardeners provide a passive opinion bonus for your courtiers and guests (who doesn’t appreciate a well tended garden?), and depending on their skill, a significant bonus to the Development Growth in your realm capital.

05_court_gardener.jpg

[Image of the Court Gardener Court Position]

And for reference, this is what the tradition looks like:

06_garden_architects.jpg

[Image of the Garden Architects tradition]

Finally, we couldn’t show off Court Positions without showing the Court Jester, complete with a jester’s outfit!

07_court_jester.jpg

[Image of the Court Jester Court Positions]

08_jester_clothing.png

[Image of the Court Jester's clothing]

That’s it for today!
 
  • 159Like
  • 88Love
  • 14
  • 8
  • 3Haha
Reactions:
Most of these bonuses sound irrelevant. I already never get assassinated, and things like courtier opinion and control are already trivial to deal with at basically any point in the game. It seems like the real purpose of minor titles will just be to turn gold into grandeur.
 
  • 16
  • 9
  • 1Like
Reactions:
Does salary scale with aptitude? Could be an interesting way to allow lower-level rules to afford these positions, but at a lower quality.
The ruler should be able to decide to pay extra your whoever for not deciding to join plots against you - higher wage, more loyal subject (with some reasonable cap). Other way - if you don't get paid enough, because your boss is cheap or broke, you shouldn't just leave him, but have option to leave him more vulnerable.
 
Last edited:
  • 3Like
Reactions:
Hope one could mod a Groom of the Privy Close Stool...
 
  • 8Haha
  • 1Like
Reactions:
Physicians ought to be paid fairly well in a realistic context, but gameplay trumphs realism here. We want all rulers to have a viable chance at being able to afford a physician, despite having a low income.
I figure a scaled cost would work well here.
In fact, it'd make sense to me for every position to scale with something like income, realm size and/or rank.
 
  • 6Like
  • 2
  • 2
Reactions:
Will there by any changes to chance of being murdered?

I have never been assassinated in any playthrough so the taster and bodyguard offer little protection to me.
 
  • 5
Reactions:
Physicians ought to be paid fairly well in a realistic context, but gameplay trumphs realism here. We want all rulers to have a viable chance at being able to afford a physician, despite having a low income.

Oh I was just teasing. Really, how much would you like to pay the guy whose answer for everything is "bloodletting". :p
 
Last edited:
  • 9Haha
Reactions:
If the player gets appointed to one of these positions, do they get paid the salary? And if so does that stay true for multiplayer, if another player has appointed you?
 
  • 7
  • 2Like
Reactions:
Can a character use a hook to demand being hired into a court position, like with the council?
I’d love for a baron or count (but I really want barons to matter) to use a hook to force you to appoint their bumbling 16 yo son as your bodyguard. Family should be able to use hooks on you to hire their family members and not just themselves.
 
  • 9Like
  • 4
  • 3Love
Reactions:
Will there by any changes to chance of being murdered?

I have never been assassinated in any playthrough so the taster and bodyguard offer little protection to me.
Well, they add some protection, but also new "ways in" for would-be assasins. But if they are as easily managable as spymasters...... they ain't gonna have many opportunities to save me.

Only time I remember being assasinated was when I actively tried to have a lover save me (for the achievo).
 
  • 2Like
Reactions:
Does this mean that there are title specific positions? Do the electors of the HRE have special positions too?
Keeper of the Swans is the only title specific position we have at the moment.

Does salary scale with aptitude? Could be an interesting way to allow lower-level rules to afford these positions, but at a lower quality.
It does not. We do have some general scaling to keep the cost relevant in the mid to late game. But scaling it with aptitude, or as someone else suggested with rank, is certainly one way to make the cost a bit more dynamic. The cost is a work in progress and subject to change, so it's something we might look into!

Does the jester has any event relating to him mocking other people with satire (his employer liege, the head of religion, the player character's in-laws, etc.) whit related opinion penalties?
I don't recall all of the events we have for the court jester at the top of my head, but I'm sure we have at least some cases where this might happen.

If the player gets appointed to one of these positions, do they get paid the salary? And if so does that stay true for multiplayer, if another player has appointed you?
Yes. You get paid for holding a court position just like everyone else. Even in multiplayer.
 
  • 35
  • 11Like
  • 2
Reactions:
Can you PLEASE include a regent-type character in this update? I miss being able to role-play as regent of a child ruler. Also, this makes a character becoming incapable actually make sense, as a regent will take his place, instead of all your subjects just accepting that their ruler is useless now :-/
 
  • 5Like
  • 2
  • 1
Reactions:
# of bodyguards is moddable, right? :rolleyes:
Are court positions moddable?
They are extremely moddable, I give warnings though that modding the AI for Court Positions is not an easy task.
Does this mean that there are title specific positions? Do the electors of the HRE have special positions too?
Positions can be locked behind titles, although I do not believe we have too many of those for RoCo, as that's more suited for Flavour Packs.

Is it still possible to assign your Council members to these court positions? For example:
  • Can your realm priest still be your court physician?
  • Can your wife also be your bodyguard and/or food taster?
  • Can your vassal also be your jester?
And if so, can a single character hold more then 1 of these positions?
Can you appoint vassals ou just courtiers to these positions ?
I assume that landed vassals can't hold court positions?
And in result also a player can't hold such position?
The answer to these questions is: it varies on the position itself.

Will tribes/dukes have access to these positions even if they don't have a court.?
Yes, although some positions are restricted to King and above.

I'm also curious how this ties to the DLC-lock for mods - I assume the actual court positions will be DLC-locked, but will the underlying system be restricted too? Or will it be a free feature ala the artifacts system, so long as we don't just make mods that unlock the actual DLC positions?
The system itself is free with the Royal Court patch, but some positions will be restricted to Royal Court itself. Since we're reworking the Court Physican to be a Court Position, it'd make little sense to lock it away behind RoCo. This also makes similar things more flexible for the future.
Another question re modding Court Positions: is it possible to make the positions inheritable in the same way it is for Council Positions?
Employed Court Positions are inherited by the player heir, regardless of the player heir's potential employed court positions.
 
  • 28
  • 7Like
Reactions:
My personal opinion: I agree that the salary of court positions should scale with rank and maybe with aptitude, but *please* don't make them scale with income.
 
  • 20
  • 1Like
Reactions: