I'm starting to think a small team is taking a bit of care of EU4, but the main team and Johan are starting to work in EU5 in secret.
This would explain everything.
This would explain everything.
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You mean paradox tinto are completing eu4 whilst paradox makes eu5? Johan shouldn't be in charge of a fresh project after IRs flopI'm starting to think a small team is taking a bit of care of EU4, but the main team and Johan are starting to work in EU5 in secret.
This would explain everything.
Everybody makes mistakes, even rockstars.You mean paradox tinto are completing eu4 whilst paradox makes eu5? Johan shouldn't be in charge of a fresh project after IRs flop
Bringing mana back against the advice of your fellow devs isn't a mistakeEverybody makes mistakes, even rockstars.
We're not getting any map updates again, map updates occured even in most small patchesBased on this twitter I think, that EU4 will have 4 big patches.
I hope that Europa Universalis series will have pause. For refresh own minds, finds real new ways etc. Maybe return to Imperator Rome (this game have still greater, unused potential in compare to Europa Universalis) or big focus on Victoria 3.
They've openly stated that the opening work (design documentation, engine testing, "whiteboard ideas") on new sequel games happens well before the the prequel is "finished". I'd wager there's some amount of effort being spent on what design choices make sense for the next game, and there has been for years now.I'm starting to think a small team is taking a bit of care of EU4, but the main team and Johan are starting to work in EU5 in secret.
This would explain everything.
The problem with CK2 and EU4 is that they made CK3 and will make EU5 feel empty in content. Not everything can be added as there needs to be a continuous source of revenue for the company. At the same time, people may be put off from getting a new itineration of a franchise series if they think it is not "complete" yet. The main positive is that the base game will be solid for future expansion and the map will be tweaked from lessons learned in past development.
When we eventually get around to do EU5, I want to port pretty much 95% of all our events. Thats what we did from eu3 to eu4.
I only accept mission trees in old fashion or agenda-style, or on a larger scale (i.e. bonus modifiers for the Reconquista).Will mission trees be removed from future versions of the EU series? I think there was a comment from the development team that they regret adding it to EU4.
Also, the POP idea that was thrown around a while back could work well for EU. Not all mechanics from EU4 would be needed from the get-go as the trade off for a pop system in the franchise can reshape the game and its immersion capacity completely.
The second Johan came in the quality of DLC jumped up by 200% and so did the general fun ingame since Johan asks "How do I make this fun?" instead of "I dont want players to do that" the previous one seemed to have. I dont care how bad the release of Leviathan was or how unbalanced it is I would take this over any Golden Century or Dharma where you could remove both DLCs without telling me and I wouldnt notice it at all.You mean paradox tinto are completing eu4 whilst paradox makes eu5? Johan shouldn't be in charge of a fresh project after IRs flop
Didn't people express similar level of raging optimism before the release of Rome 2 and similar level of raging anger after the release of Rome 2?Johan made EU1, EU2, EU3, EU4. He can do EU5.
Biggest new features should be:
- redoing colonisation
- redoing trade
- the demographic and economic damage of war should be more punishing. Manpower losses. Add refugees emigrating war torn areas. Preserving peace from time to time while war rages around you should be a viable strategy. This would add another diplomatic/espionage layer where you could provoke war between neighbours to your benefit.