Well, i've tried this event chain in the game, and it's working just fine.The only thing I can think of is that the event in question, daemstarter.53, is not called from anywhere. That usually leaves the Validator unable to resolve scopes, even though character events always have a character as ROOT.
So thank you again. To be honest, i'm so stupid and did not even notice that the event was not called from anywhere ( option 1 from daemstarter51 was supposed to do this)
When i had fixed this, the entire event chain started to work as expected.
Validator still call this an issue, but if it works, i'm happy.
You are my savior, Whizzer.