I am trying to add soldier jobs to the capital buildings and it works for organics but not for gestalts, even though I copied the code from the fort building:
works but
doesn't.
What am I missing?
Code:
triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_gestalt = no }
}
modifier = {
job_soldier_add = @b2_jobs
}
}
Code:
triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_gestalt = yes }
}
modifier = {
job_warrior_drone_add = @b2_jobs
}
}
doesn't.
What am I missing?