I can confirm the checksum for this patch is identical to that found in the YouTuber preview build. Furthermore, I strongly suspect this is the same build Groogy used on stream some three weeks ago.
- 4
- 4
- 2
After years of developing games, what do they need to learn? Frankly I agree, releases USED to work, but I wonder if maybe the learning needed is to stop overstretching themselves.He could be saying that to save face, and 1.31.1 is the true build...
Eh who am I kidding... Just...LEARN from this. Take your time.
Releases used to work well back in the day.
I don't think this is how this reply should be interpreted.BjornBs reply was as if these issues, some so obvious that even loading the countries that Leviathan were sold on should reveal them, were unknown to Paradox. When people legitimately think they're getting a wrong version, noting down bugs to fix is extremely discouraging, exactly because it means this version was the planned one (Albeit presumably sans all the bugs and placeholder art). That was what I tried to say. I won't and don't suggest that Paradox lies about the wrong version.
This is a fair and charitable interpretation that can be afforded companies which do not abuse such fairmindedness with almost every DLC, and which has a confirmed history of never releasing placeholder art.I don't think this is how this reply should be interpreted.
He said that the issues "are scheduled to be fixed in the 1.31.1 patch", not something like "I will pass the report on to the devs".
Something that is already part of the plan for an upcoming hotfix cannot be something that the devs were not aware of before.
Thank you for highlighting these issues - they are scheduled to be resolved in the 1.31.1 patch.
Then go check most Warhammer II: Total War DLC ratings. Or Battle Brothers DLCs or Don't Starve.Most DLCs of most games have at best mixed reviews. Gamers just don't like paying a lot of money even if the content is worth it ( and especially if they feel it isn't)
Will 1.31.1 be a hotfix available by next week or a regular patch that we’ll see in one or two months?
I don't think this is how this reply should be interpreted.
He said that the issues "are scheduled to be fixed in the 1.31.1 patch", not something like "I will pass the report on to the devs".
Something that is already part of the plan for an upcoming hotfix cannot be something that the devs were not aware of before.
People are playing right after release and then this will usually happen:19,000 players playing right now - 104 reviews, 50 negative.
Steam reviews, this forum, huuuuuuuuuuuuuuge minority. We have no idea what the masses think, they're playing the game and not commenting. Literally 99% of the people playing the game literally right now haven't commented. Who knows how many more are at work or unable to play at the moment.
You are correct, that wasn't my point.People are playing right after release and then this will usually happen:
Every patch have a spike and it is staying time that matters. When people are not getting bored by bugs and absurd mechanics but came back to the game so concurrent players will stay he same.
So far EUIV and Stellaris are the most glaring examples of fluctuating playerbase, losing more players than HoIIV. Stellaris is the worst in that case, being able to reach HoIIV daily concurren player numers ONLY durink free weekends and patch releases. And EUIV is slowly becoming Stellaris v2.0 in that case.
Not trying to excuse the bad release (and I am fairly disappointed that it will take until next week to be somewhat enjoyable) but that is just uncharitable.Majapahit is literally p2w
100 reviews are far from meaningful. But if the game is marked negative, or very negative, this would make a potential customer wary.You are correct, that wasn't my point.
People keep quoting 100 reviews as being meaningful. The sample size is far, far, far too small. There are nearly 20,000 people playing the game right now, it peaks in around 5 hours. You cannot, in any way, say that < 0.25% of the playerbase's opinion is meaningful in any way (either for OR against the product). 99%+ of people that play the game have not given their opinion.
Your view on the rest of what you've said is completely true and a separate point.
So far EUIV and Stellaris are the most glaring examples of fluctuating playerbase, losing more players than HoIIV.
Why don't you want a product to work properly the first time you buy it?Looking at some of the posts, it is disgusting that some of you guys are attacking the devs and calling them names. Yes they produced the product, but it is not an excuse to attack the devs personally.
If there is an issue with the product - highlight it, speak in a respectful manner, and if need be, throw it in the bug forum located here : https://forum.paradoxplaza.com/forum/forums/euiv-bug-reports.813/
If there is an issue with a mod - highlight, speak in a respectful manner, speak to the mod developer, and address with them on Steam or Forums
What I can't stress enough from a Project manager and former software engineer point of view....the development team work their asses off, and there are bound to be bugs, it happens with all software. Testing happens with a QA team, but even they can't find everything. 10000 users in 1 hour, will find more bugs than 10 QA in 1000 hours will. So what might seem obvious to you, may not have even hit the QA or otherwise. I get your irked with the product, but it isn't an excuse to fire shots directly at the dev team. Please play nice.