There is actually a special Event Chain/Disaster by which Naples or The Two Sicilies can become a RepublicWhat the heck happened here?
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Oh really? Never knew about this.There is actually a special Event Chain/Disaster by which Naples or The Two Sicilies can become a Republic
They can also break the PU if the rebels breakOh really? Never knew about this.
The Pope is Reformed in my England->GB missions achievement run as well. If I ever end up on a war with the Holy Father, I will force convert him back to the True Faith - but he seems quite shy about allying with anyone likely to get in my way...An oldie, but a goodie - pope always finds a way to somehow convert away from catholic faith, despite best efforts by PDX.
This time, it doubled down by becoming Defender of Reformed Faith (and re-takes it every time it loses it by not joining defensive wars against reformed countries).
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The Pope is Reformed in my England->GB missions achievement run as well. If I ever end up on a war with the Holy Father, I will force convert him back to the True Faith - but he seems quite shy about allying with anyone likely to get in my way...
It's flavour in that it's not the vanilla experienceA reformed pope is likely due to the bugged Calvin Becomes Spiritual Leader of Geneva event (see more discussion in e.g. this thread).
TBH I'm OK with Paradox not fixing it. This is real flavor
Alas, Force Religion cannot be used in peace deal against Papal States - I've tried. It's not even on the list.The Pope is Reformed in my England->GB missions achievement run as well. If I ever end up on a war with the Holy Father, I will force convert him back to the True Faith - but he seems quite shy about allying with anyone likely to get in my way...
if the last rebellious province of a particular rebel type changes which rebel type it's contributing towards (usually as a result of sending a missionary or a missionary finishing), all the accumulated rebel progress transfers over to the new rebel type. Normally if that brings it over 100%, though, the rebels should instantly spawn...
You are right, but if none of the provinces that would spawn rebels has any unrest, the rebels will not spawn and instead, the progress will start decreasing 10% at a time. You can easily see this during the Castilian civil war, if you let both particularists and pretenders reach ~70% progress and then you end the disaster (by increasing stability). Then, the progress of the pretenders will be added to the particularists (getting to 140%!) but as none of the contributing provinces has any unrest any longer (because the unrest they had was because the civil war), the progress will decrease without spawning rebels. This is the case of the OP.if the last rebellious province of a particular rebel type changes which rebel type it's contributing towards (usually as a result of sending a missionary or a missionary finishing), all the accumulated rebel progress transfers over to the new rebel type. Normally if that brings it over 100%, though, the rebels should instantly spawn...
Wow, this event has MTTH set to crazy high value of 500000 months, so you should consider yourself lucky to have gotten it.WTF with this event? the best easter egg I have seen
"First time?" INSERT_MEME_PICTURE_I_WAS_LAZY_TO_ADDView attachment 707580WTF with this event? the best easter egg I have seen