I'm a micromanager, almost in an obsessive way sometimes, so this is not possible. Also, screw the populists/democrats, i won't let one of these upstarts ruin everything (yes, i'm looking at you, Gaius Julius)But that is the thing I am denouncing here. Scorned families is not a problem that needs a solution, is a feature of the game, something to experience. As said, the democratic party will approve you while there are scorned families, and disapprove you if there are content families.
If the player was not to assign all jobs and it was not in his hands to decide if families were scorned or not, maybe the game will feel more alive, and for sure players will enjoy all the content it has.
But a bit more seriously, managing characters/families is part of the content for me. I find it much more immersive to follow the careers of the few very good characters, groom them for leadership (make them more prominent/popular, reasearch stuff that gives +skills when they're in charge etc) and pray that they produce at least usable offspring: Someone Cornelius Scipio has to earn his 'Africanus'. And having more characters with an income helps with that, in my experience, since there is no way to influence their (lack of) education.
Sure it's easier to learn the game for totally new players, but you do reduce the whole politics to a numbers game (and there isn't much politics to begin with).
- 2