Dear Paradox team,
Many of the community members have a problem with the different power level between the Ethics. Especially the Materialist <-> Spiritualist axis is heavily discussed.
So my idea would be, to give ethics a third stat modifier to balance out those things. My suggestion would be (Nemesis Mechanics already in Mind) the following:
Please remember, this is just a suggestion and the main concept is the third additional modifier. The new examples in the chart are just ideas what could maybe logical for each empire type.
I don't have touched any of the existing stats and wrote them only down as a reminder. Spiritualist got of course something more powerfull as the others to compensate the penalty on robots and Materialist got something a little weaker.
I'm open for ideas and suggestions what could possibly fit for some ethics. If someone has a good one and i' like it, i would actualize my chart above!
I hope you like my concept. Thanks for reading!
Many of the community members have a problem with the different power level between the Ethics. Especially the Materialist <-> Spiritualist axis is heavily discussed.
So my idea would be, to give ethics a third stat modifier to balance out those things. My suggestion would be (Nemesis Mechanics already in Mind) the following:
Ethic | Base stat modifier 1 | Base stat modifier 2 | New stat modifiert | Fanatic stat modifier 1 | Fanatic stat modifier 2 | New fanatic modifier |
Materialist | -10% Robot Upkeep | +5% Research Speed | +1 Scientist Level Cap | -20% Robot Upkeep | +10% Research Speed | +2 Scientist Level Cap |
Spiritualist | +10% Monthly Unity | -5% Edict Cost | +1 Organical Pop Assembly | +20% Monthly Unity | -10% Edict Cost | +2 Organical Pop Assembly |
Xenophile | +10% Trade Value | +1 Availlable Envoys | + 10% Diplomatic Weight | +20% Trade Value | +2 Availlable Envoys | +20% Diplomatic Weight |
Xenophobe | -20% Starbase Influence Cost | +10% Pop Growth Speed | +10% Government Ethics Attraction | -40% Starbase Influence Cost | +20% Pop Growth Speed | +20% Government Ethics Attraction |
Parcifist | -15% Empire Sprwal from Pops | +5 Stability | -25% Border Friction | -30% Empire Sprwal from Pops | +10 Stability | -50% Border Friction |
Militarist | -10% Claim Influence Cost | +10% Ship Fire Rate | -10% War Exhaustion Gain | -20% Claim Influence Cost | +20% Ship Fire Rate | -20% War Exhaustion Gain |
Authoriatarian | +0.5 Monthly Influence | +5% Worker Output | +1 Decryption | +1 Monthly Influence | +10% Worker Output | +2 Decryption |
Egalitarian | +25% Faction Influence Gain | +5% Specialist Output | +25% Resettle Chance | +50% Faction Influence Gain | +10% Specialist Output | +50% Resettle Chance |
Gestalt Consciousness | -20% War Exhaustion Gain | +1 Monthly Influence | +2 Districs per Planet | - | - | - |
Please remember, this is just a suggestion and the main concept is the third additional modifier. The new examples in the chart are just ideas what could maybe logical for each empire type.
I don't have touched any of the existing stats and wrote them only down as a reminder. Spiritualist got of course something more powerfull as the others to compensate the penalty on robots and Materialist got something a little weaker.
I'm open for ideas and suggestions what could possibly fit for some ethics. If someone has a good one and i' like it, i would actualize my chart above!
I hope you like my concept. Thanks for reading!
Last edited:
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