Thanks, even if I am in the minority here with my opinion - but I think that paying 60+ € for a 30 Hour game is too much.
For it to be worth the money, in my opinion, there has to be multiple endings and different paths so that there is a modicum of replay value.
Well yes, i believe (read as: hope) so they were merely talking about single playthrough ...
That may seem like not much. :-/
But! (and once more its a big butt)
Concidering that we will have 5 clans, 5 factions, 5 blood resonances, hopefully at least 5 potential backstories, and if im not misstaken at least 5 different social interactions (
persuation, intimidation, seduction, bribing, domination, and simple talks not tied to any skills) ... not even concidering options to skip that interaction with firing from gun, attacking npc on meele, or sneaking around.
Then we were promised that any of those choices actualy DO matter, and will alter our game experience a lot ... i mean, we hear talks like this in every single RPG for last decade, and in the end it often means single sentence comenting what you are before you are send to generic conversation that is allways the same no matter who or what you are :-/ ... but on the other hand we were specificly told by Florian i believe it was in Tremere Introduction stream, that Brujah will be able to litteraly punch through walls, wich will be way to acess some quests and areas in the way that no else clan will be able to ... so there is hope.
So if those things will really alter gameplay as much as we were told ...
I believe its fair to say that full gameplay, not completionist tho, just story for all factions and all clans ... can reach over 100 hours quite easily ... and that is a lot.