It's not uncommon for me to barely break even or even lose a first war. Sometimes I have to concede a few star systems or even a couple of planets. As long as its not core worlds, its survivable. Even having to rebuild a fleet is not uncommon.
However, the more common experience is having a devouring horde or similar right next to your starting position, in which case i just re-roll. There is no way I can compete in fleet strength in early game, and appeasement will only go so far.
A couple of egalitarian neighbours is awesome, there is more leeway to appease or ally with them until you can crush them or enslave them.
This is the most frustrating thing for me about a new game, knowing there is a 50/50 chance I may just have to abandon the game 40 or 50 years in. It usually takes me to about 2270 or 2280 to start feeling competitive.
On a different note, I rarely help allies in war. They exist to defend me. If they are losing systems to an enemy I can defeat later, that's fine. Best is when a crisis spawns on my allies border. I let the crisis keel them, then I keel the crisis and get all their systems.
However, the more common experience is having a devouring horde or similar right next to your starting position, in which case i just re-roll. There is no way I can compete in fleet strength in early game, and appeasement will only go so far.
A couple of egalitarian neighbours is awesome, there is more leeway to appease or ally with them until you can crush them or enslave them.
This is the most frustrating thing for me about a new game, knowing there is a 50/50 chance I may just have to abandon the game 40 or 50 years in. It usually takes me to about 2270 or 2280 to start feeling competitive.
On a different note, I rarely help allies in war. They exist to defend me. If they are losing systems to an enemy I can defeat later, that's fine. Best is when a crisis spawns on my allies border. I let the crisis keel them, then I keel the crisis and get all their systems.
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