@ all: do you remember what changes to the (Undead) Archons we brought? Except changing the name of the Archon TItan to Undead Archon Titan?
Also, could someone please list all the SR sites affected by the bonus from Sanctified Sites and other similar spells please?
I added the Wicked Flames of Ghrauth, Monument to the Ashen Rose and Raven's Keep to the Wiki. I think the defender and reward sets are not necessarily appropriate (based on the Shrine to the Scarlet Destroyer, Sunken City and Forbidden Sanctum respectively), but redesigning them is work for later.
Regarding the
defender sets, here are my comments:
Crystal Tree
First set: 1 Draconian apprentice, 1 Phantasm warrior, 2 Lightning sprites, Node Serpent
Second set: 1 Shadow Elf apprentice, 1 Phantasm warrior, 2 Lightning sprites, Node Serpent
==> I'd suggest to merge the two sets, so that there can be Draconian and Shadow Elf apprentices together).
Forbidden Sanctum
First Set: 1 Shadow Elf apprentice, 2 Mature Shock Serpent, 3 Lightning sprites,
Second set: 2 Shadow Demon Harvester, 1 Shadow Elf Shaman, 1 Eldritch Horror, 1 Shadow demon lord
Third set: 1 Archon Avenger, 2 Ancestral Spirits, 1 Shrine of Smithing, 1 Shadow Elf Exalted, 1 Archon saint
==> I am against. 1st set too weak, I suggest to instead use the Forbidden Sanctum's set 3
https://age-of-wonders-3.fandom.com/wiki/Template:Forbidden_Sanctum and replace the Spiders, Nightmare, Banshee by Shadow Elf Apprentice + Lightning Sprite, by the way, the Serpents don't have Shadow Walker; 2nd set: ok but probably too weak, Harvesters are actually pretty weak when used by the AI, should add Shadow Demon Bombard and maybe Fallen Angel; third set: I suggest to merge with the Sanctum's set 4 by replacing other races by Shadow Elves + adding the Archons.
Flowrock Quarry
2 Shadow Elf Engineers, 1 Musketeer, 1 Lightning cannon,
==> I am against: it needs more variety and also unsure about having a Cannon and those units at a Flowrock Quarry, that's very different from vanilla).