Edge of Darkness is a great modification. Have played it two times as nazi Germany until 1940. I love it. The soundtrack is awesome and the unit icons are more diverse. Thank you so much.
I really like how you have reduced the amount of units most air-force commanders can lead. It changes the game quite a bit, not seeing 8 stack aircraft's on the attack, already in 1939. I also love the fact that you can convert ships. Same with the event building a factory for - oil - in Dresden I think it was? - Plus, the State Loan is a great idea. I have used in in both games.
Second. Suggestions.
If possible, in the next patch, please consider to implement the following.
1. The ability to write your own unit names. In the current version, the space bar is used to pause the game.
2. It might be me, but I think the campaign goals for the Polish campaign,,left out to explain the limit of losses to 50.000. (I had 47 so I just managed to complete).
3. In 1935, when the Wehrmacht is created, the forces should be deployed in a historical manner. Thus not all of them in Berlin. In the best of all scenarios the deployment should be with the accurate divisions. This goes also for the divisions from Austria, who were re designated with new numbers, after the Anschluss. For instance the 4th Austrian Infantry division was re designated to the 45th Wehrmacht division.
https://en.wikipedia.org/wiki/45th_Infantry_Division_(Wehrmacht)
4. Implement the Welle System if possible.
5. Implement an option for a historical OOB of the Wehrmacht. Kind of like in Hearts of Iron 3, where you can have the software to build a theater force.
6. Special Forces are a good addon. Perhaps they need their own mann-power pool? Not sure what the ratio was, but it couldent have been that many who were accepted into those units. Maybe the same for Paras and Marines? The game objective should be to use them with greater care.
I am looking forwars to play this mod much more. Cant wait to see what kind of hell the eastern front will be.
Great mod. Thank you!