Good summary.it's like: "Pretty gfx, great potential, but meh".
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Good summary.it's like: "Pretty gfx, great potential, but meh".
The game-breaking issues in CK3 are simply buried deeper into a typical playthrough than they were in other releases. For example, the significance of stuff like out of control heresies is not obvious until you play CK3 for quite a while. This isn’t like I:R or HOI4, where problems were immediately conspicuous. I get a sense that CK3 will be easier to fix - but it still has a lot of problems to overcome before I would continue playing, let alone recommend it to anyone else.
That whil Probably be fixed with update boat system or something BUT Vikings Where known for going on raids all over the Continent so it makes sence they eventually try and conquer lands but it dosent help the boat system is Very easyYou didn't even mention the absolute mess that is the Norse AI using Conquest to get counties in south France, north Portugal, southeast Spain, Sardinia, etc.
meh, it's not a big deal. Some guys wear lipstick.Agreed. It was so clean, I believe the number one goal with the initial release was to be as bug-friendly and presentable to reviewers as possible with the end-goal being to expand out the code later, and I don't necessarily mean expansion content, but rather the default code.
Here's a code example: I'm the author of a mod that adjusts the lipstick women receive from the "Beauty" trait. After my initial release, I was having requests from players telling me to remove the lipstick... on men. At first I thought it was an issue with my mod, until I looked in Paradox's code and saw there are literally zero conditions for which men receive lipstick. You could have an 80-yr old Viking pagan warlord, raping and pillaging, but as long as he has a Handsome trait, he gets lipstick. Once I discovered that, I had to take a step back. I couldn't believe Paradox was that lazy. I included a fix removing the lipstick on all men until Paradox codes some conditions, especially because Handsome traits are inherited, so the men don't even get to choose whether they're wearing the lipstick or not.
For those who Red X-ed meYou didn't even mention the absolute mess that is the Norse AI using Conquest to get counties in south France, north Portugal, southeast Spain, Sardinia, etc.
"raids" being the key word there. This is simply ridiculous.That whil Probably be fixed with update boat system or something BUT Vikings Where known for going on raids all over the Continent so it makes sence they eventually try and conquer lands but it dosent help the boat system is Very easy
There are still ~500 years left in that particular game. Is Sweden only allowed to do conquest in historical Scandinavia and then go afk?For those who Red X-ed me
If you think this is in any way intended, you need help
There are still ~500 years left in that particular game. Is Sweden only allowed to do conquest in historical Scandinavia and then go afk?
Some problems that I would like to see addressed before I try again:
Start with the gamerule 'Sexuality Distribution' to Asexuality instead of the Default (heterosexuality).- Seduction is too strong (like in CK II), all my wives end up with 6 to 10 kids, most not mine.
It seems like 0% of the development time went to QA or fine tuning the game mechanics. You can’t tell me that a good and extensive QA department wouldn’t have catched that the AI in many situations acts completely brain dead (money, religion, matrilineal etc) or that the fervor mechanic kills Catholicism in many runs.
Paradox, please, at least pretend to test your games before release!