Honestly, it might be the Paradox Release with the least amount of serious bugs and the most polish i´ve witnessed so far. Yes, i´ve seen catholicism being replaced by catharism within 20 years. But i´ve also seen Catholicsim being stable for hundreds of years. I actually want stuff like the conversation of europe to catharism to happen; Not always, but sometimes and so far, at least for me, the frequency of it happening is okay.
I can´t really even verify the bugged ai or the common complaint about seduction; Yes the "disputed heritage" event fires a bit often, but judging by looks, genetic traits and the developer console most kids end up being mine. The ally a.i. is pretty good, i have no complains in this regard; There are some issues with the embark a.i. but nothing game breaking or too constant.
I can totally understand that people are annoyed at any bug; Especially if a playthrough you have invested a lot into ends up being ended by one.
But compared to other releases and patches? Bugs were to be expected. But i´m pleasantly surprised at the lack of *serious* bugs.
I have absolutely not encounter the same pattern as you. Personally the catholic faith melting down is a 100% sure after 100-150 years of gameplay. The reasons are well known with the sinful bishop event spam, which is certainly a bug, and the decrease of fervor from holy wars.
I had to download a mod that retrieve the fervor penalty from sinful bishops in order to have a somewhat interesting playthrough... If people are fine with the HRE turning to cathar/copt/islam faith good for them... personally I find it immersion breaking.
For embarcation, I think the problem is the timing which is way too short. I think AI computes the shortest way, does not care about the cost and going by sea being nearly everytime the fastest path, it uses it way too much.
Same for the disputed heritage: I downloaded a mod that only allows lustful characters to perform seduction schemes and another one that disabled the disputed heritage scheme. For this last one this is definitely a bug, no doubt about it, after 1200 it happens to nearly all your heirs. This is definitely not by design.
But I do agree that the foundations are solid and it's more a question of tweaking numbers than huge gameplay design problems. Fervor might need a little revamp imo and disputed heritage should be something we could act on but that's pretty much it. We will see!
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