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Crusader Kings 3 Dev Diary #39 - Achievements Showcase

Greetings, dear friends, and welcome to the final pre-release dev diary! Today, we’ll be doing something nice and light, since we know you’re all hyped for the release next month, and couldn’t possibly stand the tension otherwise.

So, with that in mind, let’s have a look at what achievements you can get, and the ways of getting them. As we’re so close to release, we’ll be taking a gander at the full list!

… With apologies in advance for the puns. -_- They forced me to implement them.

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  1. A House of my Own: create a cadet branch of your dynasty.
  2. A Legacy to Last the Ages: complete an entire dynasty legacy path.
  3. A Name Known Throughout the World: have your dynasty reach the highest possible level of renown.
  4. A Perfect Circle: have only two distinct parents, grandparents, and great grandparents, counting absent ancestors as individual characters.
  5. Above God: have a strong hook on your head of faith.
  6. Al-Andalus: starting as an Iberian Muslim, control all of Iberia and take the Avenge the Battle of Tours decision.
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  1. Álmost There: as Álmos Árpád, form Hungary & convert to Christianity.
  2. An Unfortunate Accident: inherit a title from someone via murder.
  3. Bad Blood: go to war with one of your siblings over a claim.
  4. Beacon of Progress: have your culture unlock all innovations, excluding regional and culture-specific innovations.
  5. Blood Eagle: starting as any child of Ragnarr Lothbrok, conquer all of the British Isles.
  6. Carolingian Consolidation: starting as a Karling, be the only independent Karling to hold a landed title.
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  1. Celebrity: reach the highest possible level of fame.
  2. Death Did Us Part: murder your spouse.
  3. Dreadful Ruler: have the maximum amount of dread.
  4. End of an Era: play until 1453.
  5. Fine Print: use a hook to modify a feudal contract.
  6. Followed by Shadows: know ten secrets simultaneously.
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  1. For the Faith: take part in a successful Great Holy War, on either side.
  2. Frankokratia: as a French Catholic, hold and completely control the Kingdom of Thessalonika without holding or being vassalised to the Byzantine Empire.
  3. From Rags to Riches: starting as a count, lead your line to rule an empire.
  4. Give a Dog a Bone: starting as Matilda of Tuscany, lead your dynasty to rule the Kingdom of Italy, have at least fifty living dynasty members, and found a Holy Order.
  5. Going Places: as Haesteinn of Montaigu in 867, hold any kingdom-tier title.
  6. It’s not a Cult: create a faith.
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  1. Keeping it in the Family: have a child with the inbred trait.
  2. Kings to the Seventh Generation: starting as Count Eudes of Anjou in 867, lead your dynasty to rule the Kingdom of France.
  3. Know Your Place: defeat a faction in war.
  4. Land of the Rus: starting as Rurik the Troublemaker in 867, lead your dynasty to rule the Empire of Russia.
  5. Last Count, First King: starting as Duke Nuno of Portucale in 1066, form Portugal.
  6. Monumental: fully upgrade a duchy building anywhere in your personal domain.
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  1. Mother of Us All: starting as Magajiva Daura, reform an African pagan faith, and convert all counties in Africa to it.
  2. Moving up in the World: increase your rank.
  3. Non Nobis Domine: found a holy order.
  4. Norman Yoke: starting as William the Bastard in 1066, win the Norman Invasion, become English, and have only English Vassals below you in the Kingdom of England.
  5. Not So Feudal System: use the claim throne scheme successfully.
  6. Paragon of Virtue: have three or more virtuous traits.
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  1. Prolific: have one hundred living dynasty members.
  2. Reconquista: starting as an Iberian Christian, convert all of Iberia to Christianity.
  3. Rise from the Ashes: restore the Roman Empire.
  4. Royal Dignity: starting as Vratislav Premyslid in 1066, lead your dynasty to rule the Kingdom of Bohemia & the Holy Roman Empire simultaneously.
  5. Saint: reach the highest possible level of devotion.
  6. Seductive: as any one character, successfully seduce ten people.
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  1. Seven Holy Cities: as a Hindu ruler, hold all seven Hindu holy sites at the same time.
  2. Sibling Rivalry: starting as any of the Jimena siblings in 1066, become Emperor of Spain.
  3. Stressful Situation: suffer a mental break.
  4. The Emerald Isle: starting as an Irish ruler, hold the Kingdom of Ireland.
  5. The Emperor’s New Clothes: while holding any empire title, be naked.
  6. The Succession is Safe: have ten living children.
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  1. The Things Love Does for Us: have a lover save you from a murder attempt.
  2. The Things We Do for Love: murder your lover’s spouse.
  3. Trapped in the Web: have strong hooks on three direct vassals.
  4. Turning to Diamonds: reach the highest possible stress level.
  5. Until Death Do Us Part: marry another character.
  6. Way of Life: obtain every perk in a lifestyle.
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  1. What Nepotism?: have your dynasty rule ten independent realms of at least kingdom tier simultaneously.
  2. Wily as the Fox: starting as Robert the Fox in 1066, rule the Kingdom of Sicily, hold either the Kingdom of Epirus, Hellas, or Thessalonika, and convert all of its original counties to Catholicism.

And with that, we come to the end of the showcase! Anything here that particularly caught your eye, or something you’d like to have seen? I’ll be hanging around in the comments for a couple of hours afterwards, per the usual, so feel free to tag me with any questions you may have.
 
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"last count" is a figure of speech? And his failed rebellion leads the king of galicia to proclaim himself the first king of Portugal
i still dont get it, i have never heard that 'figure of speech' ... in what way or sentence would that be figure of speech? Im genuinly interested not being a 'A hole'.
 
Neither of which is directly related to the Crusades as the reconquering of the Holy Land or the foundation of the Kingdom of Jerusalem ... nominally the chief goal of Christendom during the whole of this period and the title of the game series.
Frankokratia is not directly related to the Crusades? While it was a direct consequence of the Fourth Crusade?
 
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I like all the achivements listed here, but the list honestly feels lacking in goals for a campaign like a Servant No More or Legacy of the Indo-Norse, or more specialized challenges like Dwarf fortress and Turbulent Priest, Both of which would be improved by CK3's new mechanics. its all either generalist stuff that can be done from any start, or Achivements only doable by starting as a spesific character and playing in a certain way to accomplish your goals. it feels stiff, and it lacks variety, even if the achivements themselves are good.
 
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Anything here that particularly caught your eye, or something you’d like to have seen? I’ll be hanging around in the comments for a couple of hours afterwards, per the usual, so feel free to tag me with any questions you may have.

I'd like to know how many vanity characters are in the game, and if posible were... unles they are +500... in that case I think I can survive without that information
 
Sorry if it sounds like I'm holding this way too close to heart, but in France this event has been mythified beyond reason and is still, to this day, instrumentalized by far right figures, who conflate it with a "civilization clash" - so it's a tad sensible a subject. I won't complain if "avenge the battle of Tours" is portrayed as "get the expansion going once again", but seeing how this event is constantly being portrayed, I'm not really hopeful.
Nah, you're fine, mate, it's perfectly reasonable to be concerned about such things. Reading through it, that decision is portrayed more as an announcement by yourself as an Islamic ruler, with dramatic effects on the Christians under your rule for shattering something which is a bit of an icon to them. It's sort of an act of political pageantry by a powerful Iberian Muslim looking to legitimise conquests in southern France, using the folklore of your subjects against them.

How realistic would it be to attempt to get all of these achievements before the release of the first flavour pack? ;)
:p Aha, sneaky approach, but no comment.

Not sure if it'd be elegant, but maybe you could have made some of the character-exclusive achievs be literally exclusive to them, aka my man Álmos - and not his descendants - has to form Hungary by himself.
The issue there is that then such an achievement is subject to a moderate amount of RNG. That's not so bad if the achievement is something the player doesn't have to work for (easy come, easy go), but to play perfectly well only to get struck down by tuberculosis just as you're pressing the button to win, with no recourse to come back from that, is a bit of a rage trap. :) Not to say that we'd absolutely never have a character-specific achievement, but challenges should always strive to be fun because they're interesting, weird, and/or difficult, and that means you shouldn't be irreversibly screwed over by things you couldn't possibly have avoided. Instead, we try to boost the difficulty/scale of what's required, to account for the fact that you can achieve it over multiple generations.

Side-note: it's actually far easier to get that achievement with Arpad than it is with most of his descendants, assuming you don't invade Pannonia immediately. He's got zero troubles at game start and Pannonia mostly belongs to a Bulgaria suffering from internal tensions. If Bulgaria gets stronger, Pannonia fragments out (or worse: gets gobbled into the HRE/ERE), or you get attacked by people around you, you'll have a harder time migrating.

I assume Ironman-Mode is once more necessary for the achievements?
It is indeed!

My one complaint is that this should be "I am altering the Deal"
:p Yeah, you're not wrong, I think we missed a trick on that one. Mea culpa.

It has to be done with one of the siblings? Or just the start?
With one of the Jimena siblings: Urraca, Sancho, Alfonso, or Garcia. We actually do allow the achievement for Elvira also, but she starts unlanded, so she's not playable.
 
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Nah, you're fine, mate, it's perfectly reasonable to be concerned about such things. Reading through it, that decision is portrayed more as an announcement by yourself as an Islamic ruler, with dramatic effects on the Christians under your rule for shattering something which is a bit of an icon to them. It's sort of an act of political pageantry by a powerful Iberian Muslim looking to legitimise conquests in southern France, using the folklore of your subjects against them.

Oh, well then that's all good, thanks for the clarification!
 
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are the achievements checksum locked? how inflexible are the checksum? sometimes I just cant decide between playing HIP or getting achievements and also between using that in Heavens' graphical map mod vs ironman compatible pure vanila CK2 map
 
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Sure, it could have, I'll admit raids were a way to now the terrain. But it didn't happen, so we will never know - and the Umayyads had other things to worry about anyway. But that's not what "avenging the battle of Tours" means. I won't debate that it helped establish Frank dominance over the region, but it's not a symbol at the time. There's nothing much to avenge, if a lost battle (of which we don't even truly know the configuration) among a whole bunch of lost battles (which didn't mean they abandonned the whole region). The major defeat, in their eyes, was the siege of Constantinople, in 718; and muslim sources regarding Tours are scarce.

Sorry if it sounds like I'm holding this way too close to heart, but in France this event has been mythified beyond reason and is still, to this day, instrumentalized by far right figures, who conflate it with a "civilization clash" - so it's a tad sensible a subject. I won't complain if "avenge the battle of Tours" is portrayed as "get the expansion going once again", but seeing how this event is constantly being portrayed, I'm not really hopeful.

On the other hand, if Visigothic Iberia had held off the Islamic invasion, then modern historians would discount the significance of such a defeat as “just a raid”.

Even by the East 867 start date, Islam’s once rapid expansion on the Western front hasn’t made any ground in over 100 years since Tours. I think a certain significance of “we crushed Spain insanely fast, we were marching on France, now we haven’t meaningfully touched France in 100 years after that defeat” would be hard to miss. In fact, would be easier to see with hindsight than even right at the time.
 
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Finally, I can finish my next installment of collecting all the Dev Diaries and making a "book" pdf like thing out of it.
Not calling it Manual anymore but "The Development of CK3"

Was nice seeing all the Dev Diaries :) Thank you
 
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are the achievements checksum locked? how inflexible are the checksum? sometimes I just cant decide between playing HIP or getting achievements and also between using that in Heavens' graphical map mod vs ironman compatible pure vanila CK2 map
Many graphics mods are iron-man compatible, like Patrum scutum
 
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As someone who loves achievements to a point of obsession this was the Dev Diary i looked forward to more than any other, so thank you for writing it.

Overall a good and varied set of achievements, however i would have liked to see a few more complicated and interesting achievements but hopefully the expansions will be adding many more in the future.
I'm glad you didn't follow in the footsteps of Imperator: Rome with their awful timed achievements (Yet another reason in a very long list why that game sucks so much) which are not fun but rather promote a degenerate playstyle where you only concentrate on one small part of the game to achieve that goal and then have to start a new game because you have completely wrecked your nation doing so. I much prefer normal achievements like these where you have a goal to strive towards at your own pace and can still enjoy everything the game has to offer while doing so.

"Give a Dog a Bone" is my favourite out of these- Not overly complicated but interesting and flavourful.
There are little bit too many overly easy achievements tho. "The Emperor’s New Clothes" stands out the most and feels like a complete waste of an achievement slot.
 
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I'm curious about the "Endgame Tags" that we finished out CKII with, like formable India, Outremer, Slavic Union, and so on - any confirmation whether there'll be similar ones in CKIII? If not, I might have an idea for my first mod.
 
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