• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Triumph Jordi

Quality Assurance Specialist
Paradox Staff
QA
Feb 18, 2019
4.858
3.896
Hello Commanders,

We present you with a small update addressing some of the more critical issues you've reported over the past week. This update is now Live on all platforms and thanks again for the continued support!

Patch Notes
General

  • Fixed a issue in HotSeat which would cause the game to lock up due to incorrect player handling in the turn manager. Saves made during combat will still exhibit this behavior upon finishing, players need to load a Regular/End Turn save.
  • Fixed a issue in Tactical Combat which would cause the game to lock up if a player Retreated/Surrendered in a 3-way combat.
  • Fixed an crash that would occur if the Invasion Foreshadowing event would attempt to spawn near a player when they have no structures but are still alive.
  • Fixed an issue that meant units sometimes became immune to stagger after being hit by an operation.
  • Fixed a crash during Campaign caused by improper handling inventories changing when a Commander/Hero is dead.
  • Fixed an issue where the Invasion Title music would play regardless of product ownership.
  • Added a workaround for when the Launcher files are unable to parse resulting in settings not being pushed to the game.
Mods
  • Fixed the Therian Ally Insignia not providing 'Primal Pheromones: Bioregeneration'
Pickups
  • The 'Lost Stray' Pickup no longer spawns in RMG if the player does not have the Invasions Expansion
Invasions
  • Fixed the Voidbringer Naga 'Thralled Tendrils' not correctly receiving the Arc Damage swap
 
  • 4
  • 1Like
  • 1
Reactions:
I never knew the music change was supposed to be a bug. I thought it's just gonna stay as the main theme after the update. Sad to see it go for people who don't own the DLC. In my opinion, the new one has a lot better tune than the original one. :rolleyes:

Gotta buy Invasions ASAP, I guess...
 
Well i'm going to just assume that this hotfix doesn't fix voidbringers crashing the online games. Unless someone else can tell me that i'm wrong.
Correct this does not include a fix for the crashes you and Melikat reported, the patch was already going through Cert at that point.
 
I'm playing with a pal on Steam, win 10, latest diplodocus hotfix 2 patch. And since that particular patch, we played 2 games, once he hosted and the next I was hosting. In both cases, at about turn 40+, the non host player took a fight, auto resolved it and when wanting to retry manual, both players CTD.

From there we could launch again the game, it would re initialize showing the auto combat result. Then systematic CTD in any case (retry or close). We had to discontinue playing. :(