Not sure if what you mean is that this is the way it should function, even as a challenge. If so, the experience really sucks. You have to take maximum precautions at all times, just to avoid being hit by the big hacks, and using the the system yourself is completely out of your reach. I think that the better option is to allow these operations, balanced for situations like this, and let it actually become a part of the game again. There is literally nothing you can do now, and that isn't a great feeling.Yep, i think it might even work as intended if the player chooses this kind of setup as a challenge.
And this isn't really a challenge, it's a tax. The computer still sucks, and does exactly what you predict. So for instance, the way that I play against them now is that I make a sacrificial city and put it between me and the computer. I put some hack-proof forts between me and the city, and expect them to conquer it 10 times before I am ready to roll them. You build it so that it can be accessed from the back, not the front. Then allow the computer to take it over, then you pound them with your army. But that is just an abuse based on the way the computer functions. That really isn't strategy like chess.
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