So, running into some kind of filter. Removing the URL to the Vice article (why am I reading this garbage, but I am stuck at home and filled with dread).
I quote:
" Crusader Kings has become one of those games that's synonymous with being hard and esoteric, similar to Dwarf Fortress. This game leans about as far away from that image as one possibly can. It's recognizably Crusader Kings, but I don't think most people will need to be obsessively checking a wiki to make sure they know what all the UI elements do, as I still have to do with Crusader Kings II. In speaking to Fåhraeus, it's clear that Crusader Kings developers Paradox Development Studio is hoping to reach a wider audience with this installment. Fåhraeus mentioned Sims players during the presentation Paradox streamed for the press. He said that he'd be happy if more women played, as well.
"We're not quite targeting the casual Sims players," Fåhraeus said. But when I described to him the basic aspect of creating a character in The Sims 4, where you select traits, roleplay their personality, and place them in a world already in progress, Fåhraeus smiled appreciatively.
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So... who thought CK2 was too esoteric and hard? Are these changes to make it less difficult scalable in the rules customization? If I wanted to have a game of pool parties and getting drunk at bars and chasing skirts/pants/whatever you feel comfortable wearing I would play the Sims *random integer.
But yeah just give a thumbs down. Ignore a player that's been with Paradox since OG EU and EU Crown of the North.