Stellaris Console: Development Update February 14th

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This is horrible. Please tell us there will be no change if we don't buy any DLC and we can keep it as is? Reading horror stories on how the new population system makes the game run so much slower on PC I hate to see the game on Xbox One/PS4 run even slower. I find it runs too slow even on the fastest setting I hate to imagine a one turn per second or less now.

Also I really like placing my population where I like. I do not like the new system on PC.

So please let this be optional upgrade and not a forced upgrade even if we don't buy the new DLC.
 
This is horrible. Please tell us there will be no change if we don't buy any DLC and we can keep it as is? Reading horror stories on how the new population system makes the game run so much slower on PC I hate to see the game on Xbox One/PS4 run even slower. I find it runs too slow even on the fastest setting I hate to imagine a one turn per second or less now.

Also I really like placing my population where I like. I do not like the new system on PC.

So please let this be optional upgrade and not a forced upgrade even if we don't buy the new DLC.
*rolls eyes*
It isn’t that bad. Sure it slower but it’s still playable.
And no it’s not optional. The eco change is 2.2 it’s the base game that changes, not the dlc forcing the change
 
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*rolls eyes*
It isn’t that bad. Sure it slower but it’s still playable.
And no it’s not optional. The eco change is 2.2 it’s the base game that changes, not the dlc forcing the change

Why roll the eyes? Maybe playable for you, but for me no. Just because you accept it doesn't mean everyone has to accept it. After all, it's just my opinion. I end up falling asleep playing Stellaris console edition, since there is not much to do sometimes. Add in where we can't move our population will be less to do. While more work for the console CPU, I would dread mid to late game on console. If lots of PCs can't handle it, how will and Xbox or PS4 handle it?

As for not being optional, that is a slippery sloap. After all, that will be the last time I buy a Paradox game on console. At least on PC I have the option to play earlier editions, but since we know nothing on console since everyone is quiet that just ment I bought a game I will not play anymore. So why bother to buy another game on console if this is going to be the case?

Also what a waste of money. Why bother making 1.7 just to throw it all away. As long as it's optional then no complaints, but if it's not, then sadly, I guess it sucks to be me. I just hope others will enjoy it.
 
still 16 slots per site, need more

Errr planets can be larger than 16. Only Earth is hard coded for size 16.

Why roll the eyes? Maybe playable for you, but for me no. Just because you accept it doesn't mean everyone has to accept it. After all, it's just my opinion. I end up falling asleep playing Stellaris console edition, since there is not much to do sometimes. Add in where we can't move our population will be less to do. While more work for the console CPU, I would dread mid to late game on console. If lots of PCs can't handle it, how will and Xbox or PS4 handle it?

As for not being optional, that is a slippery sloap. After all, that will be the last time I buy a Paradox game on console. At least on PC I have the option to play earlier editions, but since we know nothing on console since everyone is quiet that just ment I bought a game I will not play anymore. So why bother to buy another game on console if this is going to be the case?

Also what a waste of money. Why bother making 1.7 just to throw it all away. As long as it's optional then no complaints, but if it's not, then sadly, I guess it sucks to be me. I just hope others will enjoy it.
This is why I rolled my eyes.
Yes Stellaris Console is slow. That’s because we only have the equivalent of 2x speed from the PC, could they add a 3x speed possibly. If you bothered to look into what is coming, a lot of mid game content is being added in the dlc. Machine Empire Uprising, the Great Khan, the L-Cluster.

And can’t move our population? Yes we can. You make all the jobs you don’t want filled yet non-priorities and then let them fill the jobs you need. Of course some jobs are higher priority then others. Culture Workers are a Specialist Job and take priority over a Miner Job which is a Worker Job. In that scenario you just don’t build the Monument, till you really need it.

It not being optional is NOT PARADOXES FAULT. It is a limitation of the Console, as Consoles don’t have a rollback feature. Paradox is not going to make a special version which stays with the 2.1 economy just because people whine about it. On top of that Paradox is allowed to change and UPDATE their product. They chose version 1.7 as that was what the PC version was at when they started work, and they didn’t want to try and design it to match the PC version as the PC version rapidly updates, so it would never see the light of day.
 
I am not saying you are wrong. After all this is your opinion and I respect it. I respectfully disagree, just like how you respectfully disagree with mine. :) I am not here to change your opinion, but I think I am misunderstanding something here. Will explain why I see it my way, so I can understand your side better.

[QUOTE="Voidlord, post: 26260134]


This is why I rolled my eyes.
Yes Stellaris Console is slow. That’s because we only have the equivalent of 2x speed from the PC, could they add a 3x speed possibly. If you bothered to look into what is coming, a lot of mid game content is being added in the dlc. Machine Empire Uprising, the Great Khan, the L-Cluster. [/quote]

From what I have read, some of those DLC causes the game to be worse on PC. Again, I hate to see the trouble it will cause on console. For lots of PC users L-Cluster is game breaking. One reason why I never bought that DLC.

And can’t move our population? Yes we can. You make all the jobs you don’t want filled yet non-priorities and then let them fill the jobs you need. Of course some jobs are higher priority then others. Culture Workers are a Specialist Job and take priority over a Miner Job which is a Worker Job. In that scenario you just don’t build the Monument, till you really need it.

For me that is not fun. I don't have the feeling of I am actually placing my population anywhere on the planet. Again, it's a me thing. You may find it fun, and I am happy for you. I tried it and I prefer what we have now.

It not being optional is NOT PARADOXES FAULT. It is a limitation of the Console, as Consoles don’t have a rollback feature. Paradox is not going to make a special version which stays with the 2.1 economy just because people whine about it. On top of that Paradox is allowed to change and UPDATE their product. They chose version 1.7 as that was what the PC version was at when they started work, and they didn’t want to try and design it to match the PC version as the PC version rapidly updates, so it would never see the light of day.

I don't understand. It is Paradox's fault for making it not optional. If it is not optional, either opt in or better opt out, it is Paradox's fault or credit (depending on if you like it) since it's their decision to do so. As for Paradox is allowed to change and UPDATE their product, I guess yeah legally they can. Morally though making a product and then changing it after buying it is not. Wonder how you feel if you bought a car, then a year or two it get's a software update and now it can't drive as fast, or fuel consumption is worse because the company decided to change how the car runs.

Maybe here in Canada I can find a way that maybe Paradox can't do it, "legally allowed software tricks" are really not allowed in Canada, but I am no lawyer, don't have the millions to take Paradox to court so we will never know if I am right or wrong, at least in Canada.

Legally aside, buying something and then it being changed DRASTICALLY is not right. I guess maybe you will be happy if Paradox changed Stellaris to a turn based game or a click fest RTS game then? Heck, maybe even a Justin Beiber Sound track that you will not be able to mod out. Just because it can be legally done, doesn't make it morally right.

Oh well, if I can't opt out, then it's a last time I buy a Paradox game. Drop in the ocean? Nope, those days are gone now. We are the ocean. Otherwise, why is Paradox games being offered for free on game pass? Sales are not there so they should be listening to us console players if they want more of us to give Paradox our money.
 
This all sounds wonderful. Definitely a fan and have been recently thinking of buying the PC version, but now seeing that there is a future roadmap, I'll wait and continue to play on console.

The hyperlane only method of travel (which was changed after 1.7 in PC, but part of base console edition) is sorely needing the new border/starbase/terrain features that will certainly be brought by this new update. Without them, hyperlanes only doesn't seem to work out too well for console, but I think I understand why the hyperlanes decision was made for the console's first release - the other modes of travel created a FUBAR. And it was a FUBAR for me to figure out why FTL modes were 'missing' on the console version.

What other "modifications" will be made to the console version of this new update, that doesn't exactly map to the PC content path? I ask this because when first learning to play, I got incredibly confused by FTL methods, until I read the WIKI....past the skipped 1.7 version, finding in the explanation in the 2.0 DD! Well, it all made sense afterwards but highly confusing prior as I was only looking at the 1.0-1.6 DDs for "documentation".

So, all I ask, is that if this "port" for the Console 1.8-2.2 content deviates from the PC in any shape, way, or form (for all good reasons I assume, maybe some major bugfix or adjustment from 2.3-2.6 experience demands to be inserted), could it please be documented somewhere in the WIKI or in some thread by the developers. I'm not asking for a rehash of the DDs, but more than a paragraph or two describing the entire release content, ala the Console Utopia Update (however I didn't find any discrepancy between console and PC 1.5-1.6 content). I would like to use the PC WIKI as the source for Console Documentation, but using "something" to explain the differences.

I ask this because on the Stellaris Console Edition thread, the first statement was "Stellaris: Console Edition releases on 26th February on Xbox One and PlayStation 4. Until then, Daniel and Aziz are bringing you a breakdown of the major features to prepare you for what lies ahead as the leader of a new galactic empire!". This breakdown never happened from what I can tell. No console specific "documentation" or even effort to communicate any differences was made.
 
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Looks nice but still sceptical how this is going to run on current gen consoles. We will find out in good time I suppose.
Lol, this game may be the ONLY reason I end up upgrading my original XB1 console. :D
 
I see a flame war brewing and I just want to throw my two cents in because Davor is absolutely right in his concern that the game is going to slow down because we've all heard the performance complaints from PC users that crept in after 2.2. The console version already struggles in the mid - late game, but it's not the game speed that bothers me, it's the processing speed and the literal slowdown to every action. Try playing on the largest galaxy size with max number of Empires and fallen empires and you'll know what I mean - unfortunately that's also when Stellaris is at its best. So I think the concern here is that while these changes and the update are necessary and adding a lot of cool new features, it's going to come at the cost of compromising an already dubious performance on console for what could be a game-breaking effect due to the limitations of the console hardware. My hope is that this has been accounted for given that I doubt the devs want to hear the same complaints they have over the past 2 years from a different community, but it's going to take feedback from the devs and a back-and-forth with the community to find out if that is the case or if we're also going to be inheriting a lot of the same issues that PC players currently have.

We're all here presumably because we love this game, but let's not be blind to the fact that it *does* have its issues and we should be able to voice our concerns without derision from other users.
 
I am not saying you are wrong. After all this is your opinion and I respect it. I respectfully disagree, just like how you respectfully disagree with mine. :) I am not here to change your opinion, but I think I am misunderstanding something here. Will explain why I see it my way, so I can understand your side better.
If you really have that much of a problem with 2.2, you could get the PC version and just stay on 2.1, or even 1.9. Ya know, assuming you actually care and aren't trolling what with your ranting about legal loopholes or something.
 
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buying something and then it being changed DRASTICALLY is not right

There are loads of b2p and f2p games that get drastic changes throughout their lifecycle even changes to the base game core mechanics, this is not something new it's been happening in games for over a decade.

we knew that eventually stellaris will be getting 2.2 since the next dlcs were synthetic dawn (1.8), Apocalypse (2.0), Distant stars (2.1) and Megacorp (2.2) the later has been on pc for nearly 2 years now.

I welcome the new content it will give Stellaris on console a new lease of life which has been getting a bit stale and will bring us even closer to pc.
 
we knew that eventually stellaris will be getting 2.2 since the next dlcs were synthetic dawn (1.8), Apocalypse (2.0), Distant stars (2.1) and Megacorp (2.2) the later has been on pc for nearly 2 years now.

Proof of that please. We had no knowledge of that and please show me where the developers and or publisher has ever said that. It was always an "we don't know" "maybe" or something to that extent. If you have proof of the consumer knowing the product was going to be changed, please show me. Otherwise we didn't know 100% and it was just guessing and speculating.
 
Proof of that please. We had no knowledge of that and please show me where the developers and or publisher has ever said that. It was always an "we don't know" "maybe" or something to that extent. If you have proof of the consumer knowing the product was going to be changed, please show me. Otherwise we didn't know 100% and it was just guessing and speculating.

The closest you'll get to the proof you want is the teaser trailer from the end of last year and the progress of the PC edition. Personally I don't remember anything that said the console edition would be developed differently to the PC edition and the expectation has always been that the console edition will follow PC. But all of that is besides the point given this little crusade you're on about devs updating their games - point is, it happens. It's not consumer-friendly but try and show me DLC and update practices that are; you simply can't do it. The devs own the IP and they can do what they want with it - just as Disney ruined Star Wars and EA ruins everything they touch, Paradox will 'ruin' this game for you. The unfortunate thing is that the majority of the community wants these changes and you're screaming into the void when it comes to complaining about devs changing their games - the only way you're getting around that in 2020 is by never buying another game again, or if you do, you have to buy a physical copy and *NEVER* take it online which then usually means a broken, buggy game because so many devs rely on day one patches and continued support for their games. This includes Canadian developers as well, so your country allows it, as does any country with protection for Intellectual Property and Copyright - look no further than Ubisoft and their track record of updates, patches and changing fundamental aspects of their games based on the whims of the development team.

If you're going to complain, do try to keep it constructive because this argument you're trying to get into doesn't go anywhere.
 
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If you're going to complain, do try to keep it constructive because this argument you're trying to get into doesn't go anywhere.

It is constructive. I am not the one who said "we knew". So I asked for proof. Since there is no proof of anyone saying so, it shows we didn't know only guessing. It is constructive since it shows the quietness of the developers and publisher (maybe Paradox isn't allowing the devs to talk) and maybe there should be more communication going on.

I am not complaining. I am stating facts and what I see is true. Someone said something that we knew, and I asked since I didn't read it. Just because you disagree with what I say, it's not complaining. Heaven forbid I would like more communication from a company that wants my money.
 
It is constructive. I am not the one who said "we knew". So I asked for proof. Since there is no proof of anyone saying so, it shows we didn't know only guessing. It is constructive since it shows the quietness of the developers and publisher (maybe Paradox isn't allowing the devs to talk) and maybe there should be more communication going on.

I am not complaining. I am stating facts and what I see is true. Someone said something that we knew, and I asked since I didn't read it. Just because you disagree with what I say, it's not complaining. Heaven forbid I would like more communication from a company that wants my money.

I'm sorry, but it absolutely isn't constructive to be having this debate in the thread that is proof of changes coming. A constructive debate should be able to be hashed out, built upon and eventually solved, but what you've started here can't be built upon or solved because you're looking for proof that you don't think is there despite the hints, the teasers and the general flow of that the console updates. I think that's proof enough and I'm satisfied, you aren't and that's a 'you problem' that you're trying to make 'our problem' but it ain't gonna fly. Also, pointing out that the devs have been quiet isn't constructive, it's something blatantly obvious that I know I've pointed out in this thread, a few other people too and something the development team are clearly trying to address by posting the thread in the first place. You wanted communication? Here is it. If you're not happy with it, that's on you dude.

You absolutely are complaining and I'm not giving you shit for doing so, what I have issue with is the content of your complaint because I know that debate doesn't go anywhere. I've been in your position, screaming into the void about some change to a game I've enjoyed and wondered how the hell to get a refund because it's not the product I bought. But as I've explained, these things will happen regardless of how many tantrums people have on public forums and these particular changes will be welcomed by the majority of the community, myself included. I'm sorry that you want to be stuck on 1.7 playing a game that most of us have grown incredibly bored of because of its limitations and lack of content but the devs have shown with this thread that moving forward, the game will be supported and improved upon. My final point is this - every company wants your money. The only reason to begin a business is to make money. You can't really denounced a whole business for doing what they intended to from the start because you disagree with one action the company has taken after previously being okay with their practices of taking your money. I will say this though - it could be a hell of a lot worse. The game isn't filled with microtransactions, loot boxes, time savers and the rest of the cancer that inflicts the Triple A gaming market, and the devs right now are going out of their way to make the experience better for the players. You had a valid concern about performance, but the rest of your complaints have just been total nonsense.

EDIT: In the interest of being constructive, I believe I have a very easy solution to your problem regarding the change being a mandatory update. Rather than focusing on the argument and dragging this out, here's what you do - simply don't update the game. I know on PS4, I can delete updates as they notify me and I can delay in the interest of keeping a certain game on a certain version. The downside is that you won't be able to play multiplayer, but upside? You beat the system and keep 1.7 as it is.
 
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How am I making my problem your problem? That does not make sense. I am trying to get more communication from the developers and you find issues with that? Maybe I don't understand you, but that seems a you problem not mine, since this is my opinion. It seems you don't respect my opinion because now you are trying to say my opinion is wrong. Guessing what may happen is not facts.

Someone stated a fact, and I called proof for that fact. What is wrong with that? You seem to have an issue with it for me asking that.

As for tantrums, not having one. I am taking it you are mishearing what I am saying or hearing it in a different tone.

Good idea about not updating the game. I am not sure how it's done on Xbox. Hopefully Paradox will let the developers give us a solution where those who like to keep as is, doesn't have to do work arounds. Thank you for the idea and will look into it if the need arises. In most cases, I will just go back to PC, but love to support developers who make these games for consoles. Sadly if developers, or I should say publishers don't want to support us, will be hard to support them anymore, at least when it comes to consoles.

How about we end this debate on a friendly not and agree to disagree, or disagree to agree. :)