Hi there! Age of Wonders: Planetfall has featured modding since launch day. Today we look a little closer at what is possible with the modding tools and how to get started creating mods!
The modding tools of Planetfall are very powerful, and give you the full range of tools available to our designers to make the game. They allow you to:
Creating your own mods
The tools seem complex at first, but with a little bit effort, you should be able to do the basics. It is also helpful to download the example mods (see link below), no programming knowledge is required!
The following links help you start modding the game:
Modding Wiki
Modding howto add new text & new language and voice to the game
Modding: Creating a Skinned Model for the game
For this new Dev Journal we created a new guide how scripting works within Planetfall
Planetfall has a simple scripting system that enables to create custom game behavior inside a normal generated planet. The game also uses this for custom behavior to add flavor at certain events, or in campaigns.
The scripting follows the “Event condition action model” (https://en.wikipedia.org/wiki/Event_condition_action) In short this means upon certain game events, if certain conditions are met, it’s possible to do certain actions. For example: When a new turn starts (event), and the new turn is turn 2 (condition), spawn a new unit at the position of the leader of the player whose turn started (action). More information can be found here.
Example Mods Wiki
To get help with modding you can post your questions here
Mods to check out
See the Steam workshop https://steamcommunity.com/app/718850/workshop/ and Paradox Mods page https://mods.paradoxplaza.com/games/aow_planetfall for more mods!
The modding tools of Planetfall are very powerful, and give you the full range of tools available to our designers to make the game. They allow you to:
- Modify existing units, as well as create entirely new ones with new art (using rigs which can be downloaded from the wiki-see below).
- Add new units, operations, abilities, weapon mods,factions and a new language
- Change operations, abilities, and (weapon) mods.
- Create new recruitable heroes
- Create an entire new race or tech
- Change the overall gameplay rules
- Create new planet types
- Use Mods in combination with new Campaigns and Multiplayer.
- Create entire new campaigns.
- And more…!
Creating your own mods
The tools seem complex at first, but with a little bit effort, you should be able to do the basics. It is also helpful to download the example mods (see link below), no programming knowledge is required!
The following links help you start modding the game:
Modding Wiki
Modding howto add new text & new language and voice to the game
Modding: Creating a Skinned Model for the game
For this new Dev Journal we created a new guide how scripting works within Planetfall
Planetfall has a simple scripting system that enables to create custom game behavior inside a normal generated planet. The game also uses this for custom behavior to add flavor at certain events, or in campaigns.
The scripting follows the “Event condition action model” (https://en.wikipedia.org/wiki/Event_condition_action) In short this means upon certain game events, if certain conditions are met, it’s possible to do certain actions. For example: When a new turn starts (event), and the new turn is turn 2 (condition), spawn a new unit at the position of the leader of the player whose turn started (action). More information can be found here.
Example Mods Wiki
To get help with modding you can post your questions here
Mods to check out
- Colonial Guard Race Mod - Created by Liberty_Valance this mods adds a whole new race to the game the Colonial Guard.
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- ExtendedCommanderCustomisation - This mod by Tibbles adds more customisation options for leaders such as extra colors, more secondary colors to select, Smoother Female faces, Kir'ko Hidden Cape, Kir'ko Full Recolored Carapace Torso 1 & 2, Vanguard slightly shinier hair, and Vanguard Valkyrie Wings.
- Arctic World Scenario - This mod created by JerreyRough adds in an Arctic planet type; a very boreal planet, filled with forests and mountains with some Volcanic biomes here and there.
- Vanguard Standard Issue (Commander Customization) - Mod by im lazy, it allows the Vanguard Trooper armor to be used for commander customization for both genders and Valkyrie armor for female characters.
- Korean Language (AoW Planetfall) - Created by Life-seeded this mod adds the Korean language to the game.
- Vanguard Commando Mod - This mod adds a new unit into the game (re)using existing models by creating a new .rpk file. Download the mod source and check how it is done to quickly learn modding.
- Italian Language Mod Template - This mod is a template for creating and adding the Italian Language to the game. The Quick guide: adding a new language to the game was used to create this mod. This is the template to use if you want to add a new language to the game!
- Vanguard Red Trooper Mod - This mod demonstrates the possibility to overwrite base game content (found in .clb files) by simply adding a copy of a clb from the game into your mod.
See the Steam workshop https://steamcommunity.com/app/718850/workshop/ and Paradox Mods page https://mods.paradoxplaza.com/games/aow_planetfall for more mods!