Development Diary 27 - Small religion changes and additions
There have been a number of small changes and additions related to religions that have been made since you got 6.0.0.
Religion conversion decisions:
As in the case of the Dharmic religions, some other religions in the Far East are considered to be related closely enough to one another that it isn't particularly noteworthy to convert between them. For the small cost of 500 prestige, the following conversions will be possible if you're feudal/an MR and don't have the Zealous trait (and you have a DLC that will let you play the religion you're converting to):
- If part of the Chinese culture group, you have the option to freely convert between Buddhist, Taoist, unreformed Shenist (if there has been no Shenist reformation), and HF-Reformed Shenist that's "Chinese enough".
- If part of the Koreanic culture group, you have the option to freely convert between Buddhist, Taoist, unreformed Muist (if there has been no Muist reformation), and HF-Reformed Muist that's "Chinese enough".
- If your culture is Viet, you have the option to freely convert between Buddhist, Taoist, unreformed Thanist (if there has been no Thanist reformation), and HF-Reformed Thanist that's "Chinese enough".
Additionally, there are the previously revealed conversion options from Tengri to Taoist or Buddhist for Jurchen culture rulers and the already existing conversion options between Shinto and Buddhist for Japonic characters. Unlike vanilla's Dharmic conversions, the AI will actually use the conversion decisions from time to time.
Religion spread along the Silk Road:
As previously teased, provinces along the Silk Road will now sometimes flip to a different religion. There are a number of safeguards in place to try to keep too strange religion spread from happening -- for example, a holy site won't convert from a religion that considers it holy to a religion that doesn't, and unreformed pagan religions will not convert reformed pagan or organized religion provinces in areas that they don't have a historical reason to be present in -- but it can still sometimes lead to religions spreading to somewhat unusual places, which in theory could result in those religions getting a significant foothold somewhere if local rulers convert or if there is a religious revolt that goes well.
Holy sites:
A number of the religions in the Far East have had their holy sites adjusted:
- The Muist holy sites are now Haeseong, Lyongcheon, Jeju, Tsushima and Liaoyang. The change to Liaoyang shouldn't affect the reformation difficulty significantly.
- The Ryukyuan holy sites are now Nanzan, Hyuga, Kumano, Jeju, and Hangzhou. This already difficult reformation has become more difficult, as one of the holy sites now is under the control of China (or Wuyue in 936, which still isn't a pushover), but Ryukyu is of course supposed to be a challenging start, and we might give them something nice if they manage to pull it off (and the reformation picks work well with the nice thing).
- The Taoist and Shenist religions now have the same holy sites, which are Chengdu, Bianjing, Haeseong, Fuzhou, and Dai La. This change makes the Shenist reformation actually require a little more work than "Farm piety and build temples" even if you start as China, but it shouldn't be too difficult. It also means that Taoist MA might be a bit lower, meaning they'll be hovering around 50 % instead of the previous 60-70 %.
- The Sanamahi holy sites are now Kyaitong, Pegu, Angkor, Laksmanavati, and Lhasa. Since Tibet is a reasonably attractive expansion path (in the starts where it isn't united) for someone starting in Burma, it felt like a good idea to move a holy site to Lhasa.
- The Thanist holy sites are now Dai La, Guangzhou, Dali, Angkor, and Vijaya. This change makes the reformation a bit harder, as the Dali holy site is desired by China and the Guangzhou holy site normally is controlled by China (or Han, in 936), but the previous holy sites felt like they were much too close together.
- The Kaharingan holy sites are now Tondo, Donggala, Banjar, Kuching, and Kendal. This change puts two holy sites in Borneo itself, which makes it slightly easier to reform.
- The Melanesian holy sites are now Tondo, Donggala, Bali, Palembang, and Lamuri. This change makes it slightly easier for the southern Melanesians to reform, as there no longer is a holy site in Taipei, but since Palembang is the capital of Srivijaya it isn't particularly easy to secure that holy site, though the Kendal holy site moving to Bali should make up for it to some extent.
Shinto, Ainu, and non-Taoist vanilla holy sites are the same as in 6.0.0.
Barring any unforeseen issues, all of the above should be in the 6.0.1 bugfix patch, which you
probably will be getting no later than the middle of September.