It feels really premature asking for this, considering the next update/DLC is just days away, but with so much potential in the current DLC's, I'd like to see another pass on them to give them some fresh content, or incorporate some of the new mechanics in general to the base game.
Leviathan's
Give artificial Leviathan's Archeology sites and/or precursor chains. And possibly Relic worlds in the case of systems that has a habitable planet(s), like the Automated Dreadnaught system. https://forum.paradoxplaza.com/foru...tificial-leviathans-precursor-chains.1175789/
Give space-based Leviathan's waste/remains to find for special resources. And allow study to find out more about these creatures. Major Leviathan's like the Ether Drake should have Archeology sites so you can study extinct civilizations that attempted to kill it in the past. https://forum.paradoxplaza.com/forum/index.php?threads/leviathan-waste-and-remains.1177927/
Space ecologies
https://forum.paradoxplaza.com/foru...re-space-based-aliens-void-ecologies.1204279/
EDIT: Rework Enclaves to make them more interesting. I had an idea for internal "Enclaves" to form within your Empire (https://forum.paradoxplaza.com/foru...titutions-your-own-personal-enclaves.1238300/), but it may make current Enclaves severely outdated. You could even take some of these ideas for the Enclaves if you wanted.
Utopia
Give broken megastructures Archeology sites and relics (Goes to the Cybrex ringworld in the base game too) (Great idea by @Jastebro) https://forum.paradoxplaza.com/foru...ke-broken-megastructures-excavatable.1177916/
Expand/Revamp Hive minds and civics. Pretty general one a lot of people have been asking for. But here's a good one by @Methone https://forum.paradoxplaza.com/forum/index.php?threads/hive-mind-ideas.1158097/ And possibly a Hive Mind FE too.
@Tech Noir Synth also made a very extensive list/suggestion. This honestly should have been here since I started this thread: https://forum.paradoxplaza.com/forum/index.php?threads/huge-list-of-hivemind-suggestions.1173511/ - Some progress in 2.6!
Synthetic Dawn
Expand/Revamp civics
New portraits
New voice advisor?
Some of this idea probably goes in the base game but it can be expanded in the DLC - Fixing AI uprisings, and making them a mid-game threat, rather than a late-game threat. This involves making the robot techs cheaper. https://forum.paradoxplaza.com/forum/index.php?threads/robots-and-ai-rebellions.1153307/
Apocalypse
While the base mechanic of this could be in the main game, fleet exercises between empires would be cool to have. In the base game, this could be between you, and empires in a federation or defensive pact. Then this would give your Admiral's XP. In Apocalypse, this could be expanded to any friendly empires, and letting your Admiral's get new traits as well from time to time.
Then you could have humanitarian work, the base function may be in the game, or it could be exclusive to the DLC. Either way, you could have fleets going in to other empires after a war to help rebuild, with food/consumer goods upkeep. This could boost trust and relations between you, and other empires can offer it as well. Credit where credit's due from @Big Dead One https://forum.paradoxplaza.com/foru...-exercises-and-humanitarian-missions.1161308/
Finally, this may be in the base game outright, but the ability to join in the middle of wars to help an empire reach their wargoals. Instead of having to declare war at the start with them, or declare a separate war.
Distant Stars
Tie in some of the Anomalies into the Archeology system instead.
A Relic world or two (Maybe in that system only connected to a Wormhole)
Give the scrapper bot a precursor chain, and perhaps a new artificial Leviathan with that as well.
Arkship event chains
https://forum.paradoxplaza.com/forum/index.php?threads/arkship-event-chains.1161945/ - Kind of in the 2.6 update in the form of "Lost colony"!
Megacorp
Pretty recent one, but maybe more civics for Megacorps. This rework, in particular (from @Martydi), is something I'd like to see. With a ship market screen to rent or buy ships, and possibly the ability to upgrade (or at least trade in for a price) their ships if you buy them. https://forum.paradoxplaza.com/forum/index.php?threads/private-military-companies.1184179/
Ancient Relics
(Now I really feel needy...)
Civic that allows you to start on a Relic world. You either evolved on the planet from the remains, or are what's left of the civilization after rising back into space. You have unique Archeological chains to go through, not just on your homeworld, but in nearby systems as well, so you can uncover your history. There can also be the chance to find another Empire like yours which has the same origins. Plus, special communications/events with Fallen Empires, as you make contact again. And special CB's if another Empire gets a Relic that your Empire used to have. - In the 2.6 update as Remnants!
This could fit well into the Ancient Relics storypack, or be the first base game mid-game crisis, but regardless, an "Ancient God's" crisis: https://forum.paradoxplaza.com/forum/index.php?threads/ancient-gods-new-mid-game-crisis.1174414/
More impactful digsite after-effects: starting with "The Echoes inside"
https://forum.paradoxplaza.com/foru...ppurtunity-for-a-crisis-of-some-sort.1237496/
And there's not just this. I'm sure there are many more ideas that could be added, but I feel some future update that focuses on updating DLC's rather than adding a new one would be very welcome
Leviathan's
Give artificial Leviathan's Archeology sites and/or precursor chains. And possibly Relic worlds in the case of systems that has a habitable planet(s), like the Automated Dreadnaught system. https://forum.paradoxplaza.com/foru...tificial-leviathans-precursor-chains.1175789/
Give space-based Leviathan's waste/remains to find for special resources. And allow study to find out more about these creatures. Major Leviathan's like the Ether Drake should have Archeology sites so you can study extinct civilizations that attempted to kill it in the past. https://forum.paradoxplaza.com/forum/index.php?threads/leviathan-waste-and-remains.1177927/
Space ecologies
https://forum.paradoxplaza.com/foru...re-space-based-aliens-void-ecologies.1204279/
EDIT: Rework Enclaves to make them more interesting. I had an idea for internal "Enclaves" to form within your Empire (https://forum.paradoxplaza.com/foru...titutions-your-own-personal-enclaves.1238300/), but it may make current Enclaves severely outdated. You could even take some of these ideas for the Enclaves if you wanted.
Utopia
Give broken megastructures Archeology sites and relics (Goes to the Cybrex ringworld in the base game too) (Great idea by @Jastebro) https://forum.paradoxplaza.com/foru...ke-broken-megastructures-excavatable.1177916/
Expand/Revamp Hive minds and civics. Pretty general one a lot of people have been asking for. But here's a good one by @Methone https://forum.paradoxplaza.com/forum/index.php?threads/hive-mind-ideas.1158097/ And possibly a Hive Mind FE too.
@Tech Noir Synth also made a very extensive list/suggestion. This honestly should have been here since I started this thread: https://forum.paradoxplaza.com/forum/index.php?threads/huge-list-of-hivemind-suggestions.1173511/ - Some progress in 2.6!
Synthetic Dawn
Expand/Revamp civics
New portraits
New voice advisor?
Some of this idea probably goes in the base game but it can be expanded in the DLC - Fixing AI uprisings, and making them a mid-game threat, rather than a late-game threat. This involves making the robot techs cheaper. https://forum.paradoxplaza.com/forum/index.php?threads/robots-and-ai-rebellions.1153307/
Apocalypse
While the base mechanic of this could be in the main game, fleet exercises between empires would be cool to have. In the base game, this could be between you, and empires in a federation or defensive pact. Then this would give your Admiral's XP. In Apocalypse, this could be expanded to any friendly empires, and letting your Admiral's get new traits as well from time to time.
Then you could have humanitarian work, the base function may be in the game, or it could be exclusive to the DLC. Either way, you could have fleets going in to other empires after a war to help rebuild, with food/consumer goods upkeep. This could boost trust and relations between you, and other empires can offer it as well. Credit where credit's due from @Big Dead One https://forum.paradoxplaza.com/foru...-exercises-and-humanitarian-missions.1161308/
Finally, this may be in the base game outright, but the ability to join in the middle of wars to help an empire reach their wargoals. Instead of having to declare war at the start with them, or declare a separate war.
Distant Stars
Tie in some of the Anomalies into the Archeology system instead.
A Relic world or two (Maybe in that system only connected to a Wormhole)
Give the scrapper bot a precursor chain, and perhaps a new artificial Leviathan with that as well.
Arkship event chains
https://forum.paradoxplaza.com/forum/index.php?threads/arkship-event-chains.1161945/ - Kind of in the 2.6 update in the form of "Lost colony"!
Megacorp
Pretty recent one, but maybe more civics for Megacorps. This rework, in particular (from @Martydi), is something I'd like to see. With a ship market screen to rent or buy ships, and possibly the ability to upgrade (or at least trade in for a price) their ships if you buy them. https://forum.paradoxplaza.com/forum/index.php?threads/private-military-companies.1184179/
Ancient Relics
(Now I really feel needy...)
Civic that allows you to start on a Relic world. You either evolved on the planet from the remains, or are what's left of the civilization after rising back into space. You have unique Archeological chains to go through, not just on your homeworld, but in nearby systems as well, so you can uncover your history. There can also be the chance to find another Empire like yours which has the same origins. Plus, special communications/events with Fallen Empires, as you make contact again. And special CB's if another Empire gets a Relic that your Empire used to have. - In the 2.6 update as Remnants!
This could fit well into the Ancient Relics storypack, or be the first base game mid-game crisis, but regardless, an "Ancient God's" crisis: https://forum.paradoxplaza.com/forum/index.php?threads/ancient-gods-new-mid-game-crisis.1174414/
More impactful digsite after-effects: starting with "The Echoes inside"
https://forum.paradoxplaza.com/foru...ppurtunity-for-a-crisis-of-some-sort.1237496/
And there's not just this. I'm sure there are many more ideas that could be added, but I feel some future update that focuses on updating DLC's rather than adding a new one would be very welcome
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