OH i believe they will be playable ... question is when.In any case I find it unreasonable for them to give us examples of gameplay for Clans that are not playable.
OH i believe they will be playable ... question is when.In any case I find it unreasonable for them to give us examples of gameplay for Clans that are not playable.
- if we indeed have to diablerize a full-blood vampire, we're probably going to do it quite "late" in the game, considering we have to rise to their level of power
According to this post, around 10 hours (which sounds like an awful lot if you want to experience multiple clans). Note that he did not provide a source, and i've not been able to find it personally.How long is going to be the thinblood part, then?
He said it was a quote from the developers (but, again, as i said, he did not provide a source).There is seweral mentions here that estimated playtime as Thinblood will be about 1/3 of gametime.
But i dunno, if that is just gues ... educated gues ... gues based by anything ... or some not quite directly, but somehow confrimed information.
You're making big assumptions here. We don't know if diablierie is involved at all and we have certainly heard nothing that even implies that we won't pick a clan until late in the game.
People complained about the "Ocean House" quest in Bloodlines 1.... this is going to be that times 50, and unless i am missing something, sounds like downright horrible game design in my opinion
You're making big assumptions here. We don't know if diablierie is involved at all and we have certainly heard nothing that even implies that we won't pick a clan until late in the game.
According to this post, around 10 hours (which sounds like an awful lot if you want to experience multiple clans). Note that he did not provide a source, and i've not been able to find it personally.
...I'm not making any assumption. We simply don't know how it's going to happen, which is precisely why I said "if we indeed have to". There's an "if". Maybe yes, maybe no. If.
As for the second part of your post, my question was "how long is going to be the thinblood part". Because... I don't know when we're going to pick our clan? And... that's what I was asking? I did not assume we would pick a clan until late in the game (quotation marks exist for a reason + I used "quite" to emphasize the fact that we may have to choose a little later than expected), this is also not what I wrote at all. I just said that if the game lasts 30h as mentionned in the first post, the introduction is going to eat a large part of that game time if it really fits everything they want to fit in the introduction.
I know English is not my first language, but still, how did you literally understand the complete opposite of what I've written? Not the first time either.
oh yes, a number of people on this board has been VERY vocal about how long it took, how pointless and boring it was, etc..People complained about the Ocean House quest???? I was under the impression that that quest was seen as the coolest and most memorablr quest in the game.
Personally i absolutely loved the quest (but i see their point when it comes to multiple playthrough's). Which mirrors my issue with the (supposed) design decision to have you play 10 hours or so as a thin-blood before you get to choose a clan. Im sure that'll be just fine on the first playthrough, ok on the second, and then potentially just a really bad experience after that.
And with them "keep giving out clans as free content", you are going to have to play through those hours many many times before you get to the part that'll be interesting.. what discipline are you going to focus on (3 paths available, can only have 1, and they'll still be usable after you "transition" to a clan).. are you playing good, evil, indifferent, generous, self serving, homicidal maniac, etc etc
After plowing through some more articles (trying to find that elusive "10 hours" comment), some snippets here and there is starting to give me an idea of how this is potentially going to look design wise.I would be very surprised if the Thin-Blood period was more than just a "Chapter 1" kind of thing. But we shall have to see. I agree that I hope it wont consist of a 3rd of the game length but...that wouldnt make much sense either I think.
After plowing through some more articles (trying to find that elusive "10 hours" comment), some snippets here and there is starting to give me an idea of how this is potentially going to look design wise.
Thin-bloods are second class vampires, and are certainly not respected by the "clans". But they can still do jobs for the clans, and navigate vampire high society. Other articles has stated that you are not bound to one order (Camarilla, Anarch, Sabbat), but can do jobs for all. Unless you piss one of them off, in which you will no longer be welcome with them.
This sounds to me like something as simple as a reputation system... think about any MMO where you need to grind reputation to get that shiny next item you are salivating after. That is what i think the thin-blood phase of the game is... to grind reputation for your clan of choice basically, until you reach that magical threshold and get to have dinner on some poor sod, hehe (or however they will implement it.. it doesn't *have* to be Diablerie, although that is the easiest.. there are other ways, especially if its properly sanctioned).
Well.. some version of that perhaps.
Absolutely agree with thatThere are theories suggesting that-based on the Lore-a Thin Blood can gain clan membership via either Diablerie or by becoming an honorary member of a clan. I am guessing they will leave both options open, to give players maximum choice.
yeah, i've been looking around, and cannot find even a hint of it. Maybe its one of the video interviews (i haven't watched them all, i dont have the time for that...lol).Still not buying the 1/3rd of the game thing. That sounds like Dante is letting his desire to hate the game colour his reading of comments by developers.
I believe you were missleaded here ... its not introduction "before we split into different and unique stories".Haven't watched the stream yet to watch out for any developer confirmation yet.
10 hours 'introduction' before we split into different and unique stories doesn't sound to promising to me.
In the first link the context was about thinbloods so he used the PnP as an intro for the clans.
Then said that if you are a fan of the Vampire Chronicles, you'd be interested in playing as a Toreador. Which is one of the Clans.
In the 2nd link the context is that Cknoor was playing Bloodlines 2 for weeks and found that a Toreador would be different than playing a Brujah.
In any case I find it unreasonable for them to give us examples of gameplay for Clans that are not playable.
This is true, there hasn't been an announcement yet.It was said by one of the devs in the Thinblood thread that no clans have been announced.