Question - in the assassination missions, after killing everyone, are you still forced to go to the exit point, or the mission end like in 1.3 ?
https://forum.paradoxplaza.com/forum/index.php?threads/forum-user-agreement-rules.544261/Havamal, may I ask, what is the exact rule? Might there be there exceptions such links being allowed if they are approved in advance by the forum administrators? If so, maybe someone should submit a list of useful links like these for their approval, for the benefit or all?
-in my experience, when your lance isn't picked right away after completing the mission, it's because there is an enemy reinforcement waiting to be triggered, that and also I have found a lone enemy vehicle stuck at a corner of the map. but some times there is not apparent reason for it and still I have to run to the evac zone.
Youtube has the caveat that it is supposed to be embedded video only. No links to channels.IIRC that means Youtube ok,
I think that was fixed in 1.4. I know I have seen it in one of the patch notes.is building hitting voiceover fixed yet? that one annoys me quite a lot..
This explains a bug I had where I walked around for like 200 turns and couldn't find any mechs to kill. I thought I was missing an objective.Fixed an issue where some missions could not be completed when an enemy 'Mech failed to load.
There's a specific bug in 1.4 where you always have to evac after finishing an assassination mission.
That sounds like an bug that has been reported with regards to using surround sound instead of stereo for audio. If you haven't I suggest doing a verify of the files and testing it again just in case steam didn't download something right. Otherwise, please report as a bug in the bug report forum.Well since its not mentioned,
ALL the MechWarrior chatter (and the chatter thru the 1MC aboard the Argo in the background, or when you select them to fix,drive,upgrade,level up,get contracts and hire) is missing. Using steam and the suggested rollback doesnt work for the non-beta versions and having to dig through where ever steam decides to hide files (like a clean wipe for fallout, man that hurt lost Eck and a living Dekker post restoring crown, Glitch calling and handing out gauss charged head shots...*sigh*) to do so isnt in my purview. (so ya might want to strike that from the OP)
That's a bug in your installation or settings; all that chatter still works fine in my game in 1.5.0.Well since its not mentioned,
ALL the MechWarrior chatter (and the chatter thru the 1MC aboard the Argo in the background, or when you select them to fix,drive,upgrade,level up,get contracts and hire) is missing.
or you can do what i did add the king crab to the likes of restoration mech stores and get it 100 times cheaper
The same has happened to me. I’ve only managed to salvage a single standard Atlas compared to at least four King Crabs - all of whom except one I sold for cash.Or you can just keep fighting.... King Crabs aren't THAT uncommon in 4 1/2 and 5 star missions, and can be found down to 3 1/2 star missions, I believe. In practice, I've found Atlases to be less common the KGCs.
Thanks I hadnt thought of the surround sound thing. I have this IDT sound and after a winblows X update in jan the equalizer stopped having any effect, the speaker testing has never worked (while the windows speaker testing and config does). So having also just done a winblows X update who knows what else might cause issue. I'll do a verify anywho and look at the 2 likely sound issue culprits *sigh* sucks having dynamic surround in headphones and not using it.That sounds like an bug that has been reported with regards to using surround sound instead of stereo for audio. If you haven't I suggest doing a verify of the files and testing it again just in case steam didn't download something right. Otherwise, please report as a bug in the bug report forum.