Not so much a mod as a fix for a nasty little bug I submitted to the bug report forum earlier: the game seems to have no idea what to do if a pre-FTL civ comes of age in the hands of a devouring swarm. I therefore recommend someone makes a mod, until/unless they fix that, as follows: if the swarm wasn't using an observation post then their response is 'Looks like harvest season' and a popup saying that the new civ died horribly, the swarm gets a temporary food boost. If the swarm was observing passively then they get a world optimized for food production and a chance to be smug about how good they were at waiting. If they were observing aggressively, that civ winds up becoming part of the swarm with a special 'fodder' trait that keeps the pop happy and doesn't kill them, but otherwise acts like the livestock purge. Complete with references to The Restaurant at the End of the Universe, because it wouldn't be Stellaris without references.
I'd do it myself, but I'm the sort of computer person who can just about outdo a sixty-year old and only realized after the fact that a thousand-star galaxy and a sentry array are a bad combo when playing with a normal laptop.
I'd do it myself, but I'm the sort of computer person who can just about outdo a sixty-year old and only realized after the fact that a thousand-star galaxy and a sentry array are a bad combo when playing with a normal laptop.