At this point, with all three friends alive, and nine players left, I'd say that if the three friends feel one person is completely without suspicion, and confide with him their identites/outright control the village with said person's aid, we can't lose.
3friends+1cleared - lynch 2 uncleared, 1 friend/cleared die.
3 cleared v. 3 uncleared the next day.
Day after, it's 2 cleared vs 1 uncleared, village victory.
If the friends don't trust anyone, we can just start tying the uncleared tomorrow, same outcome so long as no friends die today or tonight.
That being said, I'm not entirely supportive of such a plan, as I'd most likely die, but it would guarantee a village victory from this juncture, so long as the ties are well planned.
3friends+1cleared - lynch 2 uncleared, 1 friend/cleared die.
3 cleared v. 3 uncleared the next day.
Day after, it's 2 cleared vs 1 uncleared, village victory.
If the friends don't trust anyone, we can just start tying the uncleared tomorrow, same outcome so long as no friends die today or tonight.
That being said, I'm not entirely supportive of such a plan, as I'd most likely die, but it would guarantee a village victory from this juncture, so long as the ties are well planned.