I get that it's way too far along to actually change things, but I'm very curious about the choice to "re-launch" Stellaris at a pre-2.0 patch level for consoles.
The changes to interstellar travel have such a huge impact on the game, it feel weird to introduce console players to a version of the game that doesn't exist anymore (for many good reasons).
Unless what was meant by "a unique version of the 1.7 patch which will feel a little closer to current 2.0 on PCs.", is that the base game will work as it does now, but with only the content up to 1.7.
The changes to interstellar travel have such a huge impact on the game, it feel weird to introduce console players to a version of the game that doesn't exist anymore (for many good reasons).
Unless what was meant by "a unique version of the 1.7 patch which will feel a little closer to current 2.0 on PCs.", is that the base game will work as it does now, but with only the content up to 1.7.