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Stellaris Dev Diary #77 - Ethics Voice Packs

Hello everyone and welcome to another Stellaris development diary. This week’s diary I’m taking charge and going to write about Voice Over’s for the (unannounced) Story Pack coming alongside the 1.8 ‘Čapek’ update! We still can’t tell you any further details about the name or release date of the Story Pack, but stay tuned for future dev diaries!

For the upcoming Story Pack we felt that we wanted to experiment with VIR, our friendly advisor, see how it would feel to have different set of VO cues depending on your Empire’s ethic. A VO Cue is a term that we use to describe a Voice Over line that triggers at a certain point in the game as for example “Hostile Fleet Detected” or “Research Complete”.

We started with a test case in-house to try it out and we concluded that it was a great experience! From then on we moved on with the process and allocated time to write unique script for each role, character description, casting, auditions and finally recording sessions. It has been personally a long and hard process but in the end I’m really pleased to finally show of 3 samples out of 10 Voice Packs!


There will be a automatic settings for the VO Packs in the game so that the VO will switch depending on what Ethic you start with in the game and also switches while you're playing if you decided with switch Ethic's in your campaign. If you're not into that you will be able to select with set of VO Cues you want to play and you will always be able to switch back to the original VO if you desire.

Now that you have heard some of the results you might ask yourself how the whole procedure works with recording VO? So I’ll describe to a certain detail how the whole process goes by. :)

First of you need to write a script and if you have talented Content Designers. and we do have in our team, there is no problem to get good a script. Once the script is complete and approved it gets handed to me and I take it to the next step: Casting!

Casting of it’s own is also a long process which takes time. With help of a Casting Director you can get in touch with several possible Voice Actors that can help you to deliver the best result out of each script. When you have picked out potential actors that you think will suit for the role, you bring them in for a audition. In an audition you let the actor read a certain part of the script which usually depict the character the most and also give the best material for the Voice Actor so that they can perform as good as possible. After all the auditions are done you pick the actor that suited the best for the role. Sometimes during auditions actors comes for a certain role to read but during the session you realize that the actor would be more fitted for another role and that happened to our Militarist! We brought her in to do a audition for another role first but while she was reading the part for the first role I heard that she might be better suited as a angry general, so I asked her to try out for the Militarist and it was a really good fit! So good that we ended up with her as the Militarist.

With all the casting/auditions done you move on to the actual recording session, get as much possible material from your actors. It is important that you’re there to act as a “director” for the actors so that you can give the instructions and guidelines so that they can give you all the right emotions and takes that you require for your character in the game.

As soon as the recordings were done I moved on to editing. There is a lot of editing when it comes to VO since it is not only about how the recording equipment sound but also the sheer amount of assets you need to go through..

VY1grVq.png


While editing you usually “zoom in” really close in the waveforms of the recordings to mess around/cutting noise such as clicks and pops. So yes, we Sound Designers tend to get really nerdy when it comes to VO editing:

aHHJbEZ.png


After you have done all the editing which is removing “clicks” and “pops”, ugly breath takes, add fade in/out, you move into adding “effects” to the VO so we can get that cool Robotic style. For each VO I gave them something else than just using the same settings as for “Default VIR”.

So in short terms that is how you record VO!

That's all for today! Next week we'll be talking about robots and robotic modification.
 
The xenophobe and the hive mind VOs were cool. Not a fan of the militarist one, but that's just me.

Anyway, the video says VO for 1.8 while the diary says its for the story pack. Could we get a clarification on this please?

edit: oh, I see it was answered by the time I typed it out.
When I was thinking Militarist voice, I had the human from the Utopia trailer in my mind... Up until the voice actually played xD
The Hive Mind one is pretty darn cool though yes~
 
Do it! What's the worst that can happen?

I get stuck on even getting her to say a single word like the last time I tried to use her.

What I will most likely do is just copy the lines in the base game with Miku’s voice, I believe I remember hearing about something that can transcribe a voice input into the software so maybe I will just run the lines though that. Not sure on what Paradox's policy would be on then putting that on the workshop.


PS: If anyone is going to the concert rescreening at Hyper Japan (London, UK) tomorrow I’ll be the guy with a Miku and Rin that have LED lights on them in their colours. Who needs glow sticks when you have glowy Miku and Rin. I never actually expected to run into Vocaloid fans over here, on Steam yes but not at Paradox.
 
Hi guys,

LOVE THE IDEA and I agree with the rest of the folks, that fanatic militarist in space are no longer Adrenalin fueled hordes. The battles take months, you calculate trajectories etc. When I heard the quote, I immediately thought, that I would expect something more along these lines for the Militarist:
I know everyone is a critic and it feels like we are bashing you....it is just our need to be part of the process and we want this baby to be perfect.

Thanks for reading.
 
I like hive mind voice
 
Just a little insight, I thought the guy talking about Shakespeare was joking, but the reference is real!

https://en.m.wikipedia.org/wiki/The_dogs_of_war_(phrase)

It's basicly an order to pillage, to rape, to break down any civilazed behavior, any societal or political restraints. That's rather savage, perhaps fanatical purifier like.
That's why I asked about the minor variations according to civic, there these exaggerations and additional drama could be applied.
 
"Hello, and again, welcome to the Paradox Interactive computer aided space colonization simulator. You, (SUBJECT TITLE HERE) have been tasked with *HRRRZHTSSHTPORFAVORMUCHASTARDESSDFSDF*" *When starting the game*
"We have discovered an anomaly. As a test subject, your contract states you must test this thoroughly."
"Oh good, we have declared war. Well, have fun killing eachother without a care in the world, you monster."
"Enemy planet secured. Think of all the testing!"
"Research complete. You know, the last time we tried experimenting with teleportation devices, it nearly destroyed the planet. Just a fun fact."
"Colonization in progress. Good, this ensures we will never be lacking in the way of test subjects."
"Construction complete. Couldn't you build something more useful?"
"Tile blocker cleared. That tile is looking pretty good."
"Fleet destroyed. You know, these things aren't exactly cheap."
"Science ship destroyed. I hate you so much."
"Station destroyed. It was just taking up space."
"System survey complete. Nothing extraordinarily useful, much like you."
"Situation log updated. No, don't get up, I'll take care of it."
"We are experiencing a food shortage, though given your... unique physiology, that may be a good thing."
"A leader has died. Well, at least now we know our species is not immune to neurotoxin, even at the executive level."
"Evading hostile fleet. Come back, or I WILL kill you."
"It's been fun, don't come back." *When quitting the game*

8/10, almost perfect, but not enough cake.
 
Think these are a great idea. Not a big fan of the militarist one but nice you can choose anyone you like.
I know alot of work goes into these but it does seem strange to be paying for voiceovers, these seem like something that should have been in at the start. Most games have different voices for various factions which these kind of are. Still think they are a good idea and look forward to hearing the rest.
 
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Sooooo Star Trek ripoff. Nothing original. A woman voiceover for militarist? Well we never saw that one.... Multiple sounds saying "we are one"? Seriously, at least a bit of originality...
 
Yeah, I like her voice, But I don't understand japanese, so I used her software to create my own english voices of Yukari. :)
Ooooh! Have you released it anywhere? I'd love to hear the results! I haven't heard many instances of Yukari speaking good English sadly ,_, Did you have to make your own voicebanks or did you use phonetic pronunciation? It sounds like a lot of work either way but an English version of Yukari would be amazing!
 
This is why you can freely choose which voice to use, including original one. Nothing is forced on your empire nor are the voices ethics restricted, just ethics themed.

Thank god. My race are spiritualist warriors and for that reason it's primary ethic is Militarist for some reason. That Militarist voice is just...
Awful.
I was expecting a stern, authoritive, and disciplined voice. Not Rita Repulsa...
 
Very interesting, waiting to see more samples.

The xenophobe and the hive mind VOs were cool. Not a fan of the militarist one, but that's just me.

Anyway, the video says VO for 1.8 while the diary says its for the story pack. Could we get a clarification on this please?

I don't liked the militarist too.

edit: oh, I see it was answered by the time I typed it out.

This is why you can freely choose which voice to use, including original one. Nothing is forced on your empire nor are the voices ethics restricted, just ethics themed.

Can't you do a passive and aggressive version of each one? A Militarist xenophobe is aggressive and a pacifist xenophobe is passive. I think this will cover most Empires flavors and Ethics Combination.
 
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