As I after some years without playing EU2 start it again I decided to buy FtG - presuming that it is a better EU2.
As a whole it's what I expected, more polished look and interface, but also incorporating those wishes we had as an EU2 community regarding the game machine and added user created/modded events.
What I somewhat misses is the picture of a besieged, darkened city in the control panel, where it lights up with randomly placed fires as the beseiger begins to break down the defence. It was fascinating and a bit entertaining to see the randomly started fires appearing. The new non-changing air view of a city is not that attractive. Especially as it is a bit "blurred" picture - I don't think it fits in FtGs design as such.
Also a bit of nostalgia hits the new cannon design figure in the battles, it is more logical and historical that the old one, but the old design was very cute and funny I think.
The new views of provinces is very nice, apart from the better resolution in the view there is a lot of work done to the content like buildings etc. Nice work!
A question: I'm running for the moment with AI aggressivenes set to furios. Does that also affects revolts in any way ? E g revolt frequence, revolt chance of capturing the province or other aspects? It seems that there are much more revolts compared to EU2.
What other behaviour differences is to be expected compared to EU2?
As a whole it's what I expected, more polished look and interface, but also incorporating those wishes we had as an EU2 community regarding the game machine and added user created/modded events.
What I somewhat misses is the picture of a besieged, darkened city in the control panel, where it lights up with randomly placed fires as the beseiger begins to break down the defence. It was fascinating and a bit entertaining to see the randomly started fires appearing. The new non-changing air view of a city is not that attractive. Especially as it is a bit "blurred" picture - I don't think it fits in FtGs design as such.
Also a bit of nostalgia hits the new cannon design figure in the battles, it is more logical and historical that the old one, but the old design was very cute and funny I think.
The new views of provinces is very nice, apart from the better resolution in the view there is a lot of work done to the content like buildings etc. Nice work!
A question: I'm running for the moment with AI aggressivenes set to furios. Does that also affects revolts in any way ? E g revolt frequence, revolt chance of capturing the province or other aspects? It seems that there are much more revolts compared to EU2.
What other behaviour differences is to be expected compared to EU2?