• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Marinakis

Major
57 Badges
May 26, 2009
703
88
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis III Complete
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • Europa Universalis III Complete
Hello,

I am curious as to the justification of De Jure Empire of Persia in 867 being so massive. The borders of De Jure Persia appears to align to the post-Heraclius Sasanian Empire / pre-Battle of al-Qadisiyyah Sasanian Empire.

While I actually agree with the notion that the international De Jure mindset of the Persians in the 630's may not have changed all that much from 636 - 867, why then have the Byzantines De Jure lands contracted so massively.

1. The Byzantines and Persians lost their holdings to the Arabs at about the same time.
2. The Byzantines/Romans held and ruled over the eastern Mediterranean more constantly and stably than the Persians controlled/ruled Mesopotamia, Azerbaijan and Transoxiana.
3. The Byzantines actually survived Muslim conquests until the 1400's, so the Byzantine's and international understanding of former Roman lands would have persisted. The Persians were completely conquered almost immediately following the Arab conquests.

At the end of the day, it doesn't really matter and I'm not complaining, I just don't understand the logic behind the massive De Jure Empire of Persia (Basically the 632 Sasanian Empire) as compared to the severely contracted De Jure Byzantine Empire - the logic seems upside-down.
 
It's mostly based on the Seljuq Empire actually, it's not based on the Sassanid Empire at all (They are not within the game's timeframe, so it wouldn't make sense to base anything on them ;)). It just wasn't changed at all for 867. We could consider changing it of course.
 
Last edited:
Ah, that makes sense from a coding standpoint.

But yeah, being that the Turkic peoples haven't really started overthrowing their Arab and Persian overlords yet in the 867 bookmark. e_persia should probably be contracted to something akin to modern Iran.
 
Ah, that makes sense from a coding standpoint.

But yeah, being that the Turkic peoples haven't really started overthrowing their Arab and Persian overlords yet in the 867 bookmark. e_persia should probably be contracted to something akin to modern Iran.

Well limiting it to Modern Iran is probably not the greatest idea. There is gameplay considerations to consider as well. Contracting e_persia to Modern Iran would make the title way too easy to create and cause it to be regularly created in game after game. And it really shouldn't be.

But less than 20 provinces could probably be cut
 
Maybe in the 867 bookmark it could be more in line with the Post-Heraclius Sassanian Empire borders (not exactly, but perhaps Persia proper, Mesopotamia, Azerbaijan, and the nearest bits of Central Asia? Most of these areas seemed to be consistently part of a Persian state ever since the Seleucids.), while 1043 and on would continue to use the Seljuq borders?
 
It's mostly based on the Seljuq Empire actually, it's not based on the Sassanid Empire at all (They are not within the game's timeframe, so it wouldn't make sense to base anything on them ;)).
Is the presence of the kingdoms of Antioch and Jerusalem based on a similar railroaded forward-looking rationale?
Preëmptive strawman said:
If we allowed the Kingdom of Syria (representing both the ERE's Diocese of the East and the Caliphate's Province of the North) to absorb those titles de jure, crusades would be ruined. Even if we reworked the crusade CB (for the umpteenth time) to take something smaller than a kingdom (e.g., a targeted coastal duchy and each duchy adjacent to the target), creating the Kingdom of Jerusalem under those circumstances would require us to roll back our abolition of the creation of titular kingdoms, which we aren't willing to do. (Your own supposed lack of problems with using titular kingdoms in your "tweaks" has not convinced us.)
(shrugs) Well, it was just a suggestion. Changing the crusade CB also would fix the problem of crusades for the gigantic Kingdom of Andalusia, though...
 
tbh, during the in-game period, the capital was more often Samarra than Baghdad.

Speaking of which, we might just look at dictating capital changes for the Caliphate capital in the title history file. The Caliph is only scripted to hold Baghdad in late game starts for this very reason, so the Capital often ends up in Anbar instead of Samarra