STEEL DIVISION collected hotkeys and controls sheet vApr16--->>1 page pdf added for your convenience
[INFO/SELECTION]: Left-click - Select a unit. Left Click-drag mouse to select multiple units at the same time – a window with them all appears on the bottom edge.
Double left-click= Select all local units of same TYPE.
CTRL + Left-click to select all units of the same TYPE.
ESCAPE to pause solo game; F5 to Quicksave.
Shift + Left-click on a unit to add/remove it from the selection.
TAB cycles focus through each type of unit in the selected group. E.g., draw a box and TAB to select artillery.
Ctrl-# 0 to 9 assigns that as hotkey for selected unit(s). Double tap # to snap to the group.
CAMERA Movement by WASD or arrows. MMB+mouse rotates view Scroll wheel – Zooms.
Hold SHIFT when giving orders to queue them to the last one given (e.g., waypoints)
COMBAT MOVES:Left-Shift shows normal orders sky blue, Fast vehicles blue, attack mode red.
Left-click - Select a unit (holding the button will allow you to select several units at the same time)
Right-click on destination to move there directly OR Right-Click on enemy to order NormalAttack
F + left-click =Vehicle moves Fast using roads without seeking cover.
U=Unload from transport vehicle
Y+Left click to Unload at click position, will auto cover if it is active and cover is near.
Q- Left-click to HUNT=seek and engage enemy at clicked location or move to engage, using cover
Z = Riposte=only fire if fired on X= Spread out a group of selected stationary units
E = STOP – end moving and shooting. G=Move vehicle in reverse away from enemy
R=Retreat unit toward safety to recover {click?) V = evacuate aircraft from the map
T-Left click =Shoot Target position (see aim timer) B + left click – fire artillery smoke at clicked position.
J=Call linked off-map arty to shoot. N=Auto-Cover (toggle) automatic movement to nearby cover.
PLAYER BEACONS:F1=Flare Attack, F2=Flare Defend, F3=Flare Help, F4= Flare Custom message
ENTER = opens TEAM chat. SHIFT-ENTER=opens ALL chat
Weapons can be turned off on the active unit card to save ammo, remain stealthy etc.
H =Toggle weapons on/off
DEPLOYMENT etc
I = unit info card I // H= Toggle Weapons ON/OFF or click to deactivate.
C = Line Of Sight from cursor, which shows green or yellow cover when hovering over it.Click to go there.
Click on eye icon on unit card to view LOS from unit’s perspective.
LEFT-SHIFT displays all orders given and targets C shows LOS One circle is {____m}.
Bullet icons=unit needs ammo; Resupply truck must be near the unit it is supplying and shows animation.
Spacebar is used for centering on a given event;
#Upon a event (unit under fire, enemy unit detected, enemy or own unit destroyed et cetera; upper right), pressing Space moves and centers the screen at the location the current event has occured (within a given fairly narrow timeframe).
Options->controls gives you a more comprehensive list, and a way to change them.
See www.paradoxplaza.com/steel-division-player-guide/#2
Please post additions and corrections so I can update or maybe Eugen will come out with a full table soon - they will eventually. I find I can attached a revised one-pager covering the above.
[INFO/SELECTION]: Left-click - Select a unit. Left Click-drag mouse to select multiple units at the same time – a window with them all appears on the bottom edge.
Double left-click= Select all local units of same TYPE.
CTRL + Left-click to select all units of the same TYPE.
ESCAPE to pause solo game; F5 to Quicksave.
Shift + Left-click on a unit to add/remove it from the selection.
TAB cycles focus through each type of unit in the selected group. E.g., draw a box and TAB to select artillery.
Ctrl-# 0 to 9 assigns that as hotkey for selected unit(s). Double tap # to snap to the group.
CAMERA Movement by WASD or arrows. MMB+mouse rotates view Scroll wheel – Zooms.
Hold SHIFT when giving orders to queue them to the last one given (e.g., waypoints)
COMBAT MOVES:Left-Shift shows normal orders sky blue, Fast vehicles blue, attack mode red.
Left-click - Select a unit (holding the button will allow you to select several units at the same time)
Right-click on destination to move there directly OR Right-Click on enemy to order NormalAttack
F + left-click =Vehicle moves Fast using roads without seeking cover.
U=Unload from transport vehicle
Y+Left click to Unload at click position, will auto cover if it is active and cover is near.
Q- Left-click to HUNT=seek and engage enemy at clicked location or move to engage, using cover
Z = Riposte=only fire if fired on X= Spread out a group of selected stationary units
E = STOP – end moving and shooting. G=Move vehicle in reverse away from enemy
R=Retreat unit toward safety to recover {click?) V = evacuate aircraft from the map
T-Left click =Shoot Target position (see aim timer) B + left click – fire artillery smoke at clicked position.
J=Call linked off-map arty to shoot. N=Auto-Cover (toggle) automatic movement to nearby cover.
PLAYER BEACONS:F1=Flare Attack, F2=Flare Defend, F3=Flare Help, F4= Flare Custom message
ENTER = opens TEAM chat. SHIFT-ENTER=opens ALL chat
Weapons can be turned off on the active unit card to save ammo, remain stealthy etc.
H =Toggle weapons on/off
DEPLOYMENT etc
I = unit info card I // H= Toggle Weapons ON/OFF or click to deactivate.
C = Line Of Sight from cursor, which shows green or yellow cover when hovering over it.Click to go there.
Click on eye icon on unit card to view LOS from unit’s perspective.
LEFT-SHIFT displays all orders given and targets C shows LOS One circle is {____m}.
Bullet icons=unit needs ammo; Resupply truck must be near the unit it is supplying and shows animation.
Spacebar is used for centering on a given event;
#Upon a event (unit under fire, enemy unit detected, enemy or own unit destroyed et cetera; upper right), pressing Space moves and centers the screen at the location the current event has occured (within a given fairly narrow timeframe).
Options->controls gives you a more comprehensive list, and a way to change them.
See www.paradoxplaza.com/steel-division-player-guide/#2
Please post additions and corrections so I can update or maybe Eugen will come out with a full table soon - they will eventually. I find I can attached a revised one-pager covering the above.
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