Good grief, get the stick out of your ass and stop taking everything literally..
This is what I am talking about. While it was said in Warcraft III manual that Moonwells are from Well of Eternity, I have yet to see this mentioned in WoW, especially newer expansions. And in Legion, elves are literally creating a moonwell without even touching Well of Eternity and instead ask for blessing from the nature. Blood elves draining moonwels would be similar to blood elves draining druids.
Thus, what i mentioned; "Things blizzard dont mention or dont care about", the moonwells played quite a big role in the first night elf quests with "go fill this fial in that moonwell so we can examine it and see what is wrong with the land" series of quests explaining what the moonwells did, what the area was focused around and how they were affected by everything around them just as nature blah blah hippie stuff.
After that blizzard went away from them and never turned back.
They could have done exactly the same thing during Cataclysm with nature raging left and right on a much larger scale than a furbolg clan going rogue in Teldrassil.
They could have established high elf version in Burning Crusade.
They could have done a shitload of things just for the sake of fluff and didnt.
Because moonwells are bloody unimportant in the grand scale of things.
They could have had half a quest of Deathwing draining them all when he rose from the crust of the planet and been done with them once and for all.
If they said "moonwells are like small wells of eternity, filled with pools of magical energy ready for the taking of whatever mage happens to pass by and wants to use it" then so be it.
The whole "rpg doesnt match with canon" issue is blizzards own fault in the first place, every time people have interviewed or talked to the authors Blizzard hire they always describe the "uh, yeah, there are dragons and things go bad and then you will have to make some dude go make it right" level instructions of how the book they do is affected by lore.
Wouldnt even be surprised if blizzard makes the next expansion directly contradict what cronicle says.
Just because they are blizzard and thats what they do.
And this is what I am talking about. If you use mindset "something is better than nothing", you will be creating mod that is not about Warcraft, but about fantasy world really similar to Warcraft. What will be more? High elves needing to obtain Sunwell Stones, to help them sate their hunger, even though there are just mape up by RPG?
You literally just desribed the relationship between blood elves and the giant green stones of fel energy that float all over quel'thalas.
Green floaty stones of which Kael had a few stabbed into his chest for extra
heroin mana infusion.
A relationship created by blizzard.
Half-elven daughter of Daelin Proudmoore with weak claim on Kul Tiras, just because it would be fun to see her conquer the kingdom?
She does quite literally have a legitimate claim.
Even as a bastard-born unlegitimized child of another race.
Why do you see an issue with that?
Do you think blizzard would flinch at making something not of one race the leader of another race?
Not to mention that time of Warcraft and WoW is filled with possible events. Do you want something for blood elves in Kalimdor? Make event for them once they reach Well of Eternity. Make them meet elves from Dire Maul. You could even have events where they try to learn druidic magic, as we have one blood elven druid in lore, so it is possible. You can make them find relics in Pandaria and create blood golems. But once you go this way, you will be creating fanfiction mod, not mod which takes information from canon sources and allows people to change the course of history. RPG is non-canon which means it holds the same amount of value as roleplayer on Argent Dawn telling everyone his character is a vampire and son of Kael´thas Sunstrider.
Why yes, yes we could.
It seem you dont understand the point of CK2 mods.
They are not for playing out the canon lore.
They are for whatever the fuck you want to do.
Of course you can play the canon and not invade Dire Maul.
And you wont have any need of any non-canon things and will never see them.
And you might take over the whole world as Fel-possessed Kael'Thas and for the we need to have something prepared.
Im not saying it would happen every time.
Im saying if people took over all of Quel'Thalas as Zul'Jin they would want more of a reward for fulfilling the trolls destiny than merely a "gz, war ended".
Orcs have one wife, as it is seen with any orc we know in the lore. Blizzard not saying "orcs do not have harems" doesn´t mean you can put concubines in the mod. It´s simple logic, if every orc we know has one wife, then logically, they are monogamous society.
You do not seem to think further than "oh blizzard said it".
The orcs live in a tribal nomadic society where duels to the death (mak'gora) seem awfully common and raids on land occur left and right.
In those societies there
tend to be more females than men, men die in raids, men die in duels, men die in their trials of manhood, men die in war, men die as warlock sacrifices.
There
will be more females than males unless all females of males beaten in mak'gora die with him (which seems a waste), then those females either marry the same husband, marriages as such are less binding and thus conqubines are allowed or some females just never have children and the orc population dwindles.
Difference here is that Blizzard can change its lore. If in Vanilla A is true, but Legion says B is true, then we should logically assume B is true. But we can´t say: Well, I like A more, so A is true. This way, you will be creating Warcraft fanfiction mod, not Warcraft mod.
More how they set years for things.
Then suddenly they slim down those years and only half the characters are affected.
etc etc
Not to mention that Warcraft lore is made by multiple authors with different understanding of the lore. That´s why you can´t read it like works of Tolkien or Martin, where it is one author who creates it and if he says A, then you can be damn sure A is true and there is nothing contradicting it in his previous published works.
No, as i mentioned before its blizzard who cuts their own feet from beneath them.
Warhammer has a cartload of authors yet have very little inconsistencies because they have clear lines that they do not cross and clear instructions on what to do.
Blizzard on one hand gives free hand to authors and on the other says half are canon and half are not but never finally and always open for interpretation.
They could have had the RPG on canon or followed the RPG canon and it would have cost them nothing.
They could have kept their old lore and kept building, just ignoring or just not mentioning things they dont want anymore.
Or make it canon that it changed, make someone do a reform, make someone win a battle, conquer a castle, anything.
Reading works from these huge fantasy/sci-fi universes requires understanding. If your mindset is "well, in 2004 they said A, but in 2015 they said B, so they are stupid and I will get to choose between A and B", you are not qualified enough to create things that maybe hundreds of people will play and even get their lore from (there are people out there who got to know Game of Thrones or Warhammer from their CK2 mods and you can be damn sure that if you ever finish this, there will be someone who will have his first contact with Warcraft through your mod). I am sorry, but that is true.
Toppest of all the keks.
Reading what they do, from their oldest warcraft 1 manuals to Legion and seeing their own disregard for the lore they wrote themselves and throwing half of it down the hatch for no good reason or just overwriting things they already said takes a toll on a mans patience.
And eventually it ends.
And i am in my full rights to complain about them acting like asshats and mention all the things they do wrong and fuck up about.
You try to mention the Game of Thrones and Warhammer mods as if they followed the lore even remotely.
In the game of thrones mod you can deviate from the books at the first book bookmark by making Dany sail straight for kings landing with the golden company instead of marrying Khal Drogo.
This is exactly the same principle, you can play the lore if you want to.
But you dont have to.
Im starting to think you are not qualified to play a sandbox game where history is not a fixed red line in space-time.
Not to mention that there are bookmarks where you could literally create your own stuff and nobody will mind. Troll Wars or splitting of Arathor have so little written lore you could go wild and nobody could say anything to you even if you create completely new realms. But going by "rule of cool" in bookmarks which are filled with lore is just wrong.
Those are in by the way.
From the Arathorian alliance with the Elves against the Amani to Legion.
Its all in.
Would go further back but to go beyond the shattering is impossible since the map is fixed.