Werewolf Lite CCCLXXXII: Honnō-ji incident
In 1582, Oda Nobunaga was at the zenith of his power after just having destroyed the Takeda clan earlier that year. He had united central Japan firmly under his control and was rivaled at that point only by the Mōri clan, the Uesugi clan, and the Hōjō clan, each weakened by internal affairs. At this point Oda Nobunaga sent his generals aggressively into all directions to continue his unification of Japan.
Nobunaga then invited his ally Tokugawa Ieyasu to tour the Kansai region to celebrate the fall of the Takeda. It was around this time that Nobunaga received a call for reinforcements from Hashiba Hideyoshi and dispatched Akechi Mitsuhide to aid Hideyoshi whilst he himself travelled to rest in Honnō temple, his usual stopping place in Kyoto.
Little could he know that Mitsuhide had turned his back on his former master and returned with an army to overthrow Nobunaga and lay claim to his throne himself...
Nobunaga then invited his ally Tokugawa Ieyasu to tour the Kansai region to celebrate the fall of the Takeda. It was around this time that Nobunaga received a call for reinforcements from Hashiba Hideyoshi and dispatched Akechi Mitsuhide to aid Hideyoshi whilst he himself travelled to rest in Honnō temple, his usual stopping place in Kyoto.
Little could he know that Mitsuhide had turned his back on his former master and returned with an army to overthrow Nobunaga and lay claim to his throne himself...
RULES:
There will be 17 players, no more, no less. Roles will be handed out after #17 signs up.
The game will then proceed to the First Night (after I have handed you your roles).
The Roles
3x Akechi clan members (Friends): Members of the Akechi clan. They know eachother and are tasked with finding and slaying the Oda.
3x Oda Clan members and retainers (Werewolves): Oda clan members and retainers. They kill an Akechi clan member/retainer every night.
11x Akechi retainers (Villagers): Standard soldiers of the Akechi. They know nothing more than who they themselves are. Tasked with killing the Oda.
NOTE: Obviously, the players are encouraged to choose appropriate characters to play as, and to roleplay if they like. However, if a player does not choose a character, one will be selected for them at such time that something happens to them, usually something bad.
Deadlines for votes are given by 18:00 GMT – two hours before the forum reboot. (PLEASE CONVERT THIS TO YOUR OWN TIME ZONE IMMEDIATELY TO AVOID FUTURE CONFUSION). A vote at 17:59 will count, whereas a vote at 18:00 will not.
Game starts with a nocturnal deadline.
Winning: The Oda win by achieving parity with the Akechi clan members and retainers. At that point there won't be anybody to stand in they will have lost too many men to contest the Oda clan.
Standard Lite Rules
There shall be seventeen players. All roles will be handed out after the last person signs up. The game will then proceed to a night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods are run concurrently, from one update till the next. Each update is 24 hours apart.
Each day, all players vote to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!
The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.
Various rules:
§1. You sign up for the game by requesting so in a post in this thread.
§2a. No new players will be admitted into the game once it has started, unless substituting for a current player.
§2b. Players who have been subbed due to failure to participate may not sub for others
§3. You are responsible for keeping your private message inbox empty enough to receive private messages. You are yourself responsible for any messages missed due to your inbox being full.
§4a. Orders not delivered on time are IGNORED.
§4b. NOT VOTING means REPLACEMENT OR EVEN DEATH, IMMEDIATELY. The granting of any "grace period" or forgiveness for late votes is entirely up to the GM.
§4c. Invalid votes (like voting for the GM, voting for dead people etc.) are treated like no vote is made. The GM has the final say in all matters.
§4d. Lying to the GM results in permanent ban from werewolf games.
§4e. Private messages from GM (whether true or fake) can be quoted in the game.
§4f. Your role private message can't be quoted in the game.
§4g. Screenshots of private messages aren’t allowed in the game.
§4h. Discussion of PM numbers is forbidden.
§5a. SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION, AFFECT THE GAME IN ANY OTHER WAY NOR REVEAL ANY SECRET/INSIDE INFORMATION. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§5b. When doing ghost/spectator commentary, please use a non-white colour, but don't use gold which is the GM colour.
§6. Alliances which aren't based on your roles in the game between players are forbidden. These alliances which continue from one game to another undermine the whole idea of the game.
§7a. Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold text, minimum font size 4. For example.
VOTE X
If you wish to unvote someone, write "UNVOTE":
UNVOTE X, VOTE Y
Capital letters are optional. Any other type of voting is counted as no vote and will make you eligble for subbing. Spelling errors are subject to oversight. In case of revoting without unvoting the original vote will be the counted vote.
§7b. At the end of the day player with highest votes is killed (lynched). If there is a tie, all leading candidates will be killed.
§7c. Players will be dead when GM posts the update saying so, until such time happens every player still in game is alive (if barely in the case of vote winners)
§7d. Editing vote posts is strictly forbidden.
§8a. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§8b. - When asking to sub then please do so by PM; the GM will keep a hidden sub list.
§8c. - The GM is always right.
§9a. – Trust no one. Especially not the GM.
§9b. - Always Trust the GM.