Europa Universalis IV: Rights of Man Announced

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AWESOME!!! but I wish that they would make a new expansion that would allow you8 to change the diplomatic situations for custom nations when you on a custom nation only map, such as allowing you to create personal unions, vassals, marches with you custom nations and allow you to set them in alliances or at wars, I think this would be cool because I Love creating custom nations.

That would be an interesting idea as a payable expansion to the nation designer : a sort of world customizer. It could even be compatible with ironman if there were some kind of points system linked to how you can change other nations situation.
 
I agree, if anything it makes the game more enjoyable and less historically archaic. Western Influence in the Game being gradual affects tech in a more realistic sense. If you want to complain about anything, just don't because this is literally one of the changes that was needed most.

Actually when looking at history the difference in base tech was only seriously noticable in siberia and the americas.

The Berbers had technological parity allowing them to terrorize South Europe with ease,inland Africa wasnt even properly colonized till well into the 19th century.

Asian nations were boasting full gunpowder armies with muskets and cannons that could easily face Europeans on equal terms.

Only reason India was subjugated was because the British managed to exploit internal rivalries without having to fight that much,and China only became weak when Europe was expiriencing the industrial revolution.

Japan itself had muskets and cannons side by side with samurai swords for centuries.

Persia was also formidable well into the 18th century.

The true decline of all these states only started after the games timeframe,after 1820,so during the games timeframe it should be difficult for European nations to invade these countries,thus channeling their efforts more historically into colonizing the America's and in Russia's case Siberia.

So if anything the whole idea of nations outside of europe lagging in tech is a bit silly.

Hell even the Native American's that survived the epidemics embraced gunpowder and horses willingly enough with their downfall usually being lack of unity and/or numbers.

If anything there should be no special tech penalty for the bulk of the nations apart from specific date's of invention.
 
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Actually when looking at history the difference in base tech was only seriously noticable in siberia and the americas.

The Berbers had technological parity allowing them to terrorize South Europe with ease,inland Africa wasnt even properly colonized till well into the 19th century.

Asian nations were boasting full gunpowder armies with muskets and cannons that could easily face Europeans on equal terms.

Only reason India was subjugated was because the British managed to exploit internal rivalries without having to fight that much,and China only became weak when Europe was expiriencing the industrial revolution.

Japan itself had muskets and cannons side by side with samurai swords for centuries.

Persia was also formidable well into the 18th century.

The true decline of all these states only started after the games timeframe,after 1820,so during the games timeframe it should be difficult for European nations to invade these countries,thus channeling their efforts more historically into colonizing the America's and in Russia's case Siberia.

So if anything the whole idea of nations outside of europe lagging in tech is a bit silly.

Hell even the Native American's that survived the epidemics embraced gunpowder and horses willingly enough with their downfall usually being lack of unity and/or numbers.

If anything there should be no special tech penalty for the bulk of the nations apart from specific date's of invention.


Not to mention we're talking 1444 here, just because you recreate that date historically doesn't mean it will branch out exactly the same over 400 years with thousands of repetitions.
Economic factors made europe possible, and it's strange to think they will always be recreated no matter what.
 
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Not to mention we're talking 1444 here, just because you recreate that date historically doesn't mean it will branch out exactly the same over 400 years with thousands of repetitions.
Economic factors made europe possible, and it's strange to think they will always be recreated no matter what.
We're not really sure why europe/western powers became dominant global players. But its probably a combination of readily available domesticable animals that we can ride, good and effective crops for farming, and a big dose of luck.
 
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Europe was fairly advanced during the Roman days and only fell behind Eastern nations when the Roman Empire collapsed plunging the continent into centuries of chaos and stagnation.

One major contributing factor to dragging Europe back to its old highpoint and past it was the black death.

Apart from the most basic effect of only letting the very lucky or the very intuitive survive it had a lot of

It had the effect of whipping out the bulk of the cheap workforce,shattering confidence in the nobility and clergy,killing off the more zealous religious people as well as the more inept complacant people and in the whole being an extremely traumatizing event.


The lack of ready manpower combined with the sheer amount of inheritances going on resulted in the peasant population expiriencing a massive surge in bargaining power and wealth which combined with their new found skepticism of divine rights made it possible for them to challange the nobility more directly for their own benefit.

If a noble wanted workers he would have to bargain,he couldnt just grab a load of serfs and point them towards the job.

Likewise the clergy could no longer just talk sweet nothings to the peasants when it has been proven so blatantly obvious that god had no special regard for them.

Especially since most of those who had been fully convinced of the divine rights of the clergy and nobility were now probably dead from not taking enough precautions against the disease thinking god would protect them.

The new industrious population of commoners also helped drive economic activity forward since the lack of ready manpower meant that investing in better technology and techniques was neccessary to get anything done.

Another less directly contributing factor in Europe became much more important later on,and that was war.

European nations spent the ingame time period at each others throaths desperatly looking for any advantage.

The superiority of certain combat tactics and weapons combined with the apparant wealth of some more industrious nations didnt go unnoticed with various monarchs clamoring to attain such advantages for themselfes.


So in short while the plentifull population and lack of direct threats or civilizational collapse caused places like China to stagnate and become complacant,Europe basically dragged itself out of medieval stagnation by climbing a mountain of corpses.
 
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Love how they used Friedrich the Great in the picture, but this expansion will do nothing to improve the pitiful condition of Brandenburg, which never forms Prussia ever!
 
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We're not really sure why europe/western powers became dominant global players. But its probably a combination of readily available domesticable animals that we can ride, good and effective crops for farming, and a big dose of luck.
While obviously only one reason you can't forget how Europe was immensely fractured and hence saw military technology progress fast as one count tried to one up his neighbour count so that he could take his lands. Nothing advanced technology as war. And with Europe pretty much constantly at war that set the scene for the tech advantage.
Having lots of coastline helped too.

Not being sacked by Mongols when things were emerging (as the Chinese were during the Song when they became really technologically advanced) sure helped too---might have been the military tech helping there, but the different geography sure did too (plus the many more fortresses due to the constant war).

Being an impoverished backwater probably helped too, since that gave incentives to explore and try to find riches/new trade routes.
 
Not being sacked by Mongols when things were emerging (as the Chinese were during the Song when they became really technologically advanced) sure helped too---might have been the military tech helping there, but the different geography sure did too (plus the many more fortresses due to the constant war).

In OTL, the Mongol generals had to turn back to vie for the Khanate, and they were somewhat technologically superior to the Europeans. In alternate timelines, there is debate over whether the fortresses and geography would have helped that much.

The more you know, the more likely it is you'll be Khan.
 
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Love how they used Friedrich the Great in the picture, but this expansion will do nothing to improve the pitiful condition of Brandenburg, which never forms Prussia ever!

Considering how the entire thing only was possible trough ONE lucky inheritance, ( Duchy of Prussia) and the downfall of the Commonwealth which prevented any contestation about its souverainity....yeah it was actually incredible unlikely in history as well.... a strong Poland-Lithuania would have cut down Prussia as soon as Fredericks grandfather called himself "King in Prussia"...and even back then the reason he only called himself "in Prussia" was to prevent Poland from ust taking the duchy from him, as it was quite indefensible for Brandenburg at this time....
in fact if Saxony´s rulers would have been smarter it would have been in a far betetr position to challenge Austria in Germany, as it was economical far superior to Brandenburg
 
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To the EU4 dev team. Please in the new update do the following:
- make the war goal to be SELECTED prior to the declaring of the war (no war goal automaticly selected which is first in line). That way I won't (probably not just me) do mistakes, by rushing to declare it, and not selecting the right goal. Thanks.
 
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@Johan Is there any chance we can have a "army size" mapmode in 1.18?

Something that fast display Infantry, Cavalry, Artillery and ship numers just clicking on a country.

Now the system is quite "complex", find armies in menu, find the country, then find his allies...
With that mapmode we can easy see how many units countries have without clicking tables and searching countries.

Thanks and keep up the good work.
I think its supposed to be hard, almost like an exploit. Did real leaders have accurate ledgers of every country, and does not having severely detract from the game play experience?
 
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I think its supposed to be hard, almost like an exploit. Did real leaders have accurate ledgers of every country, and does not having severely detract from the game play experience?

I guess you dont know that the armies and navies ledger of every country is ALREADY in game.
Im asking for a mapmode that quick display them, instead of click, found and compare.
 
I guess you dont know that the armies and navies ledger of every country is ALREADY in game.
Im asking for a mapmode that quick display them, instead of click, found and compare.
I know its in the game (I use it a lot :p), but it feels like its supposed to be hard to access, like a meta-map. If they add it in, it would legitimize it.
 
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I think its supposed to be hard, almost like an exploit. Did real leaders have accurate ledgers of every country, and does not having severely detract from the game play experience?

I agree. Since the information is already here, why not make it more accessible?

On the other hand, it could also be less clear, like in Stellaris, and give you some sort of range. Nobody in the era knew how much troops his ennemy had by the unit. Even the ennemy didn't know exactly how much soldiers he had!
 
I agree. Since the information is already here, why not make it more accessible?

On the other hand, it could also be less clear, like in Stellaris, and give you some sort of range. Nobody in the era knew how much troops his ennemy had by the unit. Even the ennemy didn't know exactly how much soldiers he had!

Actually you're not agreeing with me, but @Trytols :rolleyes:
 
Just add an intrigue option at 50 spy power or whatever that gives you a rough estimation of the enemies forces you're performing the action against. Maybe its only unlocked with intrigue ideas.
 
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Just add an intrigue option at 50 spy power or whatever that gives you a rough estimation of the enemies forces you're performing the action against. Maybe its only unlocked with intrigue ideas.
There's already Something Administration, for about 75 power, that gives you no fog of war