Will you change the timeline a bit? Like... 1368 or little later to 1820?
- 16
- 5
and this one will have the first major overhaul of the technology system since launch.
With the new technology mechanic in the patch, I'm gonna go for the big brown blob, aka MingYay! Time to bully the big blue blob!
Today, Paradox Interactive and Paradox Development Studio announced the next expansion for their hit grand strategy game Europa Universalis IV.
Thomas Paine wrote that laws get their force from the consent of those who agree to live under them. It is in this spirit of that Paradox Development Studio continues expand and improve Europa Universalis IV, with the upcoming Rights of Man.
This expansion to Paradox Development Studio’s best-selling historical strategy game introduces a number of small changes that add up to a deeper and more dynamic experience. Near the top of this list is the Great Power mechanic, where the most developed nations have access to new diplomatic options to bully or entice weaker neighbors. Keep that development going, or lose the powers you paid a high price for.
Rights of Man also adds a little more character to your monarchs, as they acquire traits that will give bonuses (or penalties) to your country, and affect how rival nations approach you. Beware the conqueror next door, but be nice to the generous king across the river - he may have some gold to spare in your time of need.
Other features coming in Rights of Man include:
As usual, the release of Rights of Man will be accompanied by a free update for all Europa Universalis IV players – and this one will have the first major overhaul of the technology system since launch.
- New goals for Coptic and Fetishist religions
- Greater control over adopting new cultures in your empire
- Leader Traits giving battle hardened commanders added prowess
- More detailed military instructions for Subject Nations
- Revolutionary Republics now have Factions to balance
- Ottoman Empire gets new Harem Politics events and options
- AND MUCH MUCH MORE
Ethiopia Confirmed Coptic in HOI4New goals for Coptic and Fetishist religions
That'd mean they would either have to add industrialization mechanics (and a proper economy system, even better than the fake one in vicky) or feudal mechanics (more feasible imo)Will you change the timeline a bit? Like... 1368 or little later to 1820?
Looking forward to the DD explaining the definition of "technology overhaul".
Tech groups as such are no longer static +tech cost?
Looking forward to the DD explaining the definition of "technology overhaul".