Europa Universalis IV: Rights of Man Announced

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EUIV-Rights_of_Man-launcher.png

Today, Paradox Interactive and Paradox Development Studio announced the next expansion for their hit grand strategy game Europa Universalis IV.

Thomas Paine wrote that laws get their force from the consent of those who agree to live under them. It is in this spirit of that Paradox Development Studio continues expand and improve Europa Universalis IV, with the upcoming Rights of Man.

This expansion to Paradox Development Studio’s best-selling historical strategy game introduces a number of small changes that add up to a deeper and more dynamic experience. Near the top of this list is the Great Power mechanic, where the most developed nations have access to new diplomatic options to bully or entice weaker neighbors. Keep that development going, or lose the powers you paid a high price for.

Rights of Man also adds a little more character to your monarchs, as they acquire traits that will give bonuses (or penalties) to your country, and affect how rival nations approach you. Beware the conqueror next door, but be nice to the generous king across the river - he may have some gold to spare in your time of need.

Other features coming in Rights of Man include:
  • New goals for Coptic and Fetishist religions
  • Greater control over adopting new cultures in your empire
  • Leader Traits giving battle hardened commanders added prowess
  • More detailed military instructions for Subject Nations
  • Revolutionary Republics now have Factions to balance
  • Ottoman Empire gets new Harem Politics events and options
  • AND MUCH MUCH MORE
As usual, the release of Rights of Man will be accompanied by a free update for all Europa Universalis IV players – and this one will have the first major overhaul of the technology system since launch.

EDIT! The "Greater control over adopting new cultures in your empire" snuck into the paid content section. This is, as previously stated, a free feature included in the patch. Sorry for the confusion.
 
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Unlike other pdx games, it seems that EU IV DLCs are decent and add depth and both historical and realistic mechanics.

Looking foward to this!
 
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ETA for the expansion, please?
 
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I hope you fix that aggressive expansion problem about Common Sense, AI develops it's provinces but AE rate remains the same. If you want to take Vienna as Ottomans in late game, AI gets above 50 aggressive expansion.
 
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This looks alright.
A question though - what are the "Rights of Man" have to do with it? We have religious stuff for obscure religions, kings and queens, factions in Rev. Republics (which sounds good) and generally, nothing for the mere pleb. Maybe the next week's DD will enlighten us a bit (as Jake said it will be about what our subjects can do for us).
 
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Right of man was about the right of the people to do revolutions against the oppressors.

Thus we can expect even more rebels ?
 
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YEA