Hey @Divine we are encountering a bit of an issue with AGOT at the moment where we apprently have so many characters in the world, when new ones that are generated (such as automatically generated barons on start up) they are getting negative character ids and then become un-targetable for things like plots in which when you try to target them a different character becomes the plots target, giving them gifts does not give the opinion modifier bonus etc. Basically any action taken against them fails as the game does not seem recognise them as being proper characters.
Honestly not sure what we can do about this on our end to fix this
Honestly not sure what we can do about this on our end to fix this