That's a shame. I was trying to look into adding some additional options for federations, and that would have made things much easier.
I suppose maybe calling an event via an edict could be a possible alternative. Does anyone know how you could do that? I've tried some different combinations along the lines of
similar to how it's done in CK2, but it doesn't seem to be working.Code:planet_edict = { effect = { country_event = { federation.1 } } }
the general idea of having an edit spawn an event should work, but, there's no command related to either federations or alliances in the code as far as i know.