*EDIT* Transport, it's hard to figure it out
hi,
lets take the bus type of transport as an example.
First of all as stated in this thread by a fellow cims:
check this thread for further info (workers not getting to work has no consequences)
http://forum.paradoxplaza.com/forum...rkers-not-getting-to-work-has-no-consequences!
Secondly, it is very easy to add a bus line in the game, and it is nicely done.
However there is some lack of information once you add several of them.
1 - you cannot actually see how many lines you have in simple information, you have to see by the colors.
2 - You can see how many buses deserve a line by clicking on it (with the transport layer info on), it would be better that you can see it from the information layer directly.
4 - you cannot have separate budget for different lines, you have a global budget, but a line with more bus stops have more buses (trying to figure why is that with a global budget
5 - it is difficult to see overlaying lines
6 - Several bus stops gets swarmed, they never find a different route and stays there forever until they got picked up. However if buses are high, the bus stops actually gets empty, it is just a question about finding a different route if they stays too long.
7 - it would be great to set up bus lanes in crowded area (business disctrict etc..) to reduce the waiting time.
Remember, it is not cities in motion 3 or whatsoever, but transportation is the key to any citybuilder, it cannot be dissociated. For this it cannot be put aside and therefore it is a vital component in a city builder and information about it is fundamental.
That is why i made a draft of what could be possible to enhance the information layer. To be able from one spot to actually manage your buses lines simply, without any complexity.
It would be great that when you click on your bus depot, it actually pop up the window with all the information related to it. Like this you can change specifically the lines in this case, which i find it easier.
The draft i made is not sized to whatsoever particular rule, the typo is not fitted but it is just to show off how it could be to have the information we need.
also it could be applied to all type of transport by clicking on their HQ (metro doesn't have any sort of structure which is a bit sad) but by clicking on the HQ you could have all the information of the transport type related to it.
It would simplify a lot of things.
I love this game and i didn't had any pretention making a draft, it was just a visual idea of what could be informative.
I just want to help with my opinion within all the fans opinions here, to make it the best, that is all.
thanks for reading this.
hi,
lets take the bus type of transport as an example.
First of all as stated in this thread by a fellow cims:
the bus system needs a look from CO as it has several issue (citizens swarming bus stops, overlaying lines etc...)I tried Nague's savegame and it really seems residents don't need access to industrial buildings for things to run smooth. But there's another issue that I think no one has come up with yet: as it is now, bus system is nothing but an exploit.
When you establish a bus line and spread your stops around, if it is has a useful path, some of those stops, due to some weird behavior, will be swarmed by hundreds of citizens (guess a lot of you already got it in their own cities or at least saw some pictures about that). If there was no buses, those citizens would be riding a car, increasing traffic intensity, but this way they will just stay in the stop until they despawn or get teleported.
So, bus system really takes people from roads, but in a completely wrong way.
Co needs to tells us something about this.
check this thread for further info (workers not getting to work has no consequences)
http://forum.paradoxplaza.com/forum...rkers-not-getting-to-work-has-no-consequences!
Secondly, it is very easy to add a bus line in the game, and it is nicely done.
However there is some lack of information once you add several of them.
1 - you cannot actually see how many lines you have in simple information, you have to see by the colors.
2 - You can see how many buses deserve a line by clicking on it (with the transport layer info on), it would be better that you can see it from the information layer directly.
4 - you cannot have separate budget for different lines, you have a global budget, but a line with more bus stops have more buses (trying to figure why is that with a global budget
5 - it is difficult to see overlaying lines
6 - Several bus stops gets swarmed, they never find a different route and stays there forever until they got picked up. However if buses are high, the bus stops actually gets empty, it is just a question about finding a different route if they stays too long.
7 - it would be great to set up bus lanes in crowded area (business disctrict etc..) to reduce the waiting time.
Remember, it is not cities in motion 3 or whatsoever, but transportation is the key to any citybuilder, it cannot be dissociated. For this it cannot be put aside and therefore it is a vital component in a city builder and information about it is fundamental.
That is why i made a draft of what could be possible to enhance the information layer. To be able from one spot to actually manage your buses lines simply, without any complexity.
It would be great that when you click on your bus depot, it actually pop up the window with all the information related to it. Like this you can change specifically the lines in this case, which i find it easier.
The draft i made is not sized to whatsoever particular rule, the typo is not fitted but it is just to show off how it could be to have the information we need.
also it could be applied to all type of transport by clicking on their HQ (metro doesn't have any sort of structure which is a bit sad) but by clicking on the HQ you could have all the information of the transport type related to it.
It would simplify a lot of things.
I love this game and i didn't had any pretention making a draft, it was just a visual idea of what could be informative.
I just want to help with my opinion within all the fans opinions here, to make it the best, that is all.
thanks for reading this.
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