This looks like a very interesting DLC. Nation designer should be fun, and more flavour for SA and colonizing it. Good stuff.
What is bizarre is you saying their complaints are 'bizarre' because they have more validity than your vapid sugar response that 'the kids will do the right thing'. What states/tribes/etc are you referring to that don't exist? Explain instead of making broad assumptions. I doubt you have much to stand on.
Can we have a rough ETA for this DLC? Is it soon, soon-soon or spring/summer 2015?
Do we know for sure that you will be able to edit an existing country, or is this an assumption? Serious question, not sarcasm. I had to cut out of the stream early.I don't think you received from my post the idea I was attempting to communicate. I am not arguing "the kids will do the right thing" because there is no "right" in this. Rather, a player who likes historical starts could use this feature to make a start that is still sufficiently historical in that player's eyes.
I would go a step farther and say, be concerned with how you like to play the game, but respect the fact that others will enjoy the game differently. We had a 3 page thread at the end of last week talking about how different people enjoy the game (although it didn't start that way) and it was rather interesting to see the different things people enjoy/don't enjoy and why they pick the starts they do. While I don't agree with everyone's reasons, I certainly feel I should respect the fact that they enjoy the game a different way than I do.I don't care what anyone else does, and neither should you. The only thing that should matter to each player is how they intend to interact with a given feature or change. Presumably, a historiphile would not use this feature to create a fantasty start that they find distasteful. This is obvious.
Wiz confirmed a few pages ago that you don't have to create a new country on uncolonized land. So, if you plop your "new" country entirely on top of an existing one, then you're basically "editing" it by recreating it entirely. If some vestiges of the previous country still exist, you could just conquer it really fast (perhaps by tag-switching; achievements are already out, after all).Do we know for sure that you will be able to edit an existing country, or is this an assumption? Serious question, not sarcasm. I had to cut out of the stream early.
Agreed!I would go a step farther and say, be concerned with how you like to play the game, but respect the fact that others will enjoy the game differently. We had a 3 page thread at the end of last week talking about how different people enjoy the game (although it didn't start that way) and it was rather interesting to see the different things people enjoy/don't enjoy and why they pick the starts they do. While I don't agree with everyone's reasons, I certainly feel I should respect the fact that they enjoy the game a different way than I do.
I think that's really reducting the players preferences. There are a LOT of players in the "grey area" of the "black" and "white" you described.Deterministic Crowd = People who want to play the game how they want instead of what actually happened in history. I.E. we want to DETERMINE our own path.
Historical Crowd = People who want the game to mirror history as it happened with little if any chance of anything ahistorical happening.
Also, one of the examples I cited (Aq Q) happened in the exact same timeframe (early game) as crap like Iberian wedding.
The moment someone tries to defend the inheritance or Iberian wedding with "balance" or "history" or "plausibility" then turns around and hand-waves MORE probable things not happening (or similarly improbable in Aq Q's case), the person attempting said argument has taken a pressure washer and blasted an inch wide hole in their foot.
My optimism side think it will be the next DLC...when can we get a dlc about east asia?I really want to see a more historic china...
I am waiting for THIS feature soooo long. Thank you very much! I hope that it is comparable to the Hearts of Iron custom game mode. This was so fantastic. I just imagine the same "point" system as in HoI3 for each idea of your national Ideas. It gives you so much possibilities for many countries. For example with castille/spain: If I would really like to focus on the colonization and trading game, why wouldn't I change the +1 Prestige for another colonist, oder 10% trade efficiency. Or the military Ideas with +5% morale and +5 % discipline which could be changed +25% colonization range or +33% trade steering or +10% trade income modifier etc.February Add-on Adds On New Events and Tools
The centerpiece of El Dorado is the Nation Designer, a tool that let’s you customize your starting nation in a campaign. Choose your starting capital and neighboring provinces, modify your starting culture and leader and then lead this new nation to new and original heights of glory. The infinite replayability of EU4 has just gotten even more infinite, if that’s possible (the company mathematician is still on holiday).
I wonder if they are planning some love for England/UK IA in a future patch... their stupidity most times makes the game "empty". I have never seen a Great Britain owning the world like they did.
Ehh, I wouldn't get your hopes up. I agree about the colonization and conquest of mesoamerica needs to be changed somehow, because it's just wierd seeing Spain try to conquer the Aztecs and Incas with little enthusiasm.FINALLY! your going to fix the idiotic colonization and exploration! my biggest annoyance with the game will finally be fixed!