NOTE: Yellow, Bold Points illustrate questions which the Devs confirm might be answered/touched upon at a later date. So asking questions like these have a high chance of not being answered yet.
Basic Information
Map and UI
Time
Systems
Streets and Buildings
Traffic and Transport
Modding
Basic Information
- Developed by Colossal Order, who have also made Cities in Motion 1 and 2.
- Published by Paradox Interactive.
- It is a City-Building Game.
- It is a Strictly Single-player game.
- Built on the Unity Engine, like Cities in Motion 2 was.
- Release Date is set for 2015.
Map and UI
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The map consists of tiles. Each tile is 2 km x 2 km and one city can have nine of those. You get to choose the tiles from 25 tiles on the map. The area is all seamless so you can have a pretty huge city! There are no regions, but there is a world outside the map that buys excess goods and ships resources if your city needs something.
There are no regions, but map tiles have attributes like a possibility for a certain outside connection (seaside for harbor, train tracks for train connection) and natural resources. So selecting map tiles to expand to lets you choose what kind of a city you want to play. - While the 36km² is what the game is optimized for, the developers have included a feature that let's players have an option to can uncouple the limitation and go bigger.
- The game will ship with three different climate zones: Northern European, Mid-west Southern European and California-like Desert.
- Resources such as Oil, Forest, Farmlands and Mining are featured in the game.
- You will be able to make your own maps in the game.
- No plans for a third-person camera view, but you’ll be able to use the camera rather freely.
Time
- Time is measured in days with 3 different speeds.
- No Night-time.
Systems
- Electricity System is in place. Power Plant and Wind Turbines have been shown, so there is a choice of being Environmentally-Friendly or not.
- Water System in place. You will place the pipes.
- Sewage System in place. More info needed. You will place the pipes.
- Emergency Services such as Medical, Firefighters and Police seem in place.
- Zones are used to designate Residential, Commercial and Industrial. Might have sighted 2 forms of each in the trailer, so upgrades might be available.
- Policies will be in the game, which allow you to change laws such as Carry Gun Laws etc. More information will be included later.
- Citizens will be more than just visual beings. They will age, they go to school, work etc
- No weather, but the developers do say there are other "pretty" effects.
- There will be no disasters or other events in the game on launch, but they are on the developer's wishlist for post-release.
- There is an outside world to the game, which allows you to buy any good which you need, as well as sell things that your industries make.
Streets and Buildings
- There are different road types with different traffic lights and priorities associated with them. These can be upgraded on one another.
- City Districts can be created by painting out zones in your city, which then allows you to set local policies and specializations.
- City Districts can be named by the player and each building has a name automatically generated.
- Special Buildings such as Hospitals, Police Stations, Schools and Stadiums can be built.
- The game has a built-in beautification tool which allows you to create parks and define their in-game stats and then simply add them to your city.
- Will the building be using a collision box style lot system? Or will the buildings have no base to allow free form building?
Traffic and Transport
- Traffic will be improved over Cities in Motion 2's Traffic, however shots have shown that traffic still does the "One-Lane Only" present which is occasionally present in these sorts of games.
- Public Transport can be built. Buses and Trains (Underground only for now) are the only ones confirmed. How much say you have over the transport lines etc. are not known yet.
- Transportation is made lighter and more streamlined than the Cities in Motion series.
- Long distance options working as ports to the city.
Modding
- Modding is in the game. More information soon.
- The game will have a built-in importer that will allow you to create your own buildings and will use Steam Workshop to share them with other players
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