Livonian Order
It seems that the blob can only change one way: it grows!
I started with modest objectives: survive in the rough neighborhood and if some opportunity arises take advantage of it.
Also become Reformed to see how the changes to the religion were and maybe form Kourland later on.
My start was modest:
Of course... things got a little out of hand along the way:
I was actually just aiming for Master of India:
But I noticed that with the Expansion CB and Administrative Efficiency I could eat up huge parts of Asia without problems.
I also had so many missionary bonuses that I could convert almost all my territory, except for the huge sore spot that you can notice:
To make the sore spot more obvious:
I could have annexed that huge Manchu, but... thank you, game!
Well, I can't really complain that much. Manchu being so big meant that I could take that territory the old-fashioned way: returning cores to my horde vassal. Otherwise impossible with Chinese territory.
Manchu had grown to a quite impressive size at a point:
Unfortunately they could not reform into Qing - I doubt the AI can do it anymore.
The Timurids were also really big, but I wanted the Master of India achievement
I reformed into Kourland in the last year, to see the color:
It's ugly, the ideas are bad. If you're a role player, maybe you'll like it
End game screen:
Stacked ADM ideas - easily doable as a Western country, very powerful - probably the most powerful combo for mass expansion.
Ironman:
(of course, you'll never know if I hacked the game )
Q & A:
Q: Oblio, why don't you blob more?
A: Because I freaking hate the rebel management in this game. Auto management means that a stack in Arabia decides to hunt rebels in Kamchatka, which it will never catch in time - at least not before those rebels start an independence war. "Jackals, vultures" popups cannot be disabled. Also "Liberalism", like the good ol' nice event that it is tried to make my life hell exactly during a huge war.
It seems that the blob can only change one way: it grows!
I started with modest objectives: survive in the rough neighborhood and if some opportunity arises take advantage of it.
Also become Reformed to see how the changes to the religion were and maybe form Kourland later on.
My start was modest:
Of course... things got a little out of hand along the way:
I was actually just aiming for Master of India:
But I noticed that with the Expansion CB and Administrative Efficiency I could eat up huge parts of Asia without problems.
I also had so many missionary bonuses that I could convert almost all my territory, except for the huge sore spot that you can notice:
To make the sore spot more obvious:
I could have annexed that huge Manchu, but... thank you, game!
Well, I can't really complain that much. Manchu being so big meant that I could take that territory the old-fashioned way: returning cores to my horde vassal. Otherwise impossible with Chinese territory.
Manchu had grown to a quite impressive size at a point:
Unfortunately they could not reform into Qing - I doubt the AI can do it anymore.
The Timurids were also really big, but I wanted the Master of India achievement
I reformed into Kourland in the last year, to see the color:
It's ugly, the ideas are bad. If you're a role player, maybe you'll like it
End game screen:
Stacked ADM ideas - easily doable as a Western country, very powerful - probably the most powerful combo for mass expansion.
Ironman:
(of course, you'll never know if I hacked the game )
Q & A:
Q: Oblio, why don't you blob more?
A: Because I freaking hate the rebel management in this game. Auto management means that a stack in Arabia decides to hunt rebels in Kamchatka, which it will never catch in time - at least not before those rebels start an independence war. "Jackals, vultures" popups cannot be disabled. Also "Liberalism", like the good ol' nice event that it is tried to make my life hell exactly during a huge war.