just caught up! great AAR. Never played as France.
ve3609, welcome! Hope I will be able to keep providing you with interesting updates after WoN comes out.
just caught up! great AAR. Never played as France.
First post over here, so hi everyone! (Well, really second post, the first was to ask a question to the devs)
Great AAR. I've been following it for a few weeks but wanted to subscribe. Keep up the good work!
Revenge, revenge I say! The alliance with Austria was a good move, but did you really need to ally half of Italy? Also the fifty procent artillery is not a good idea, I would go with atleast sixty percent infantery.
Ouch, that was a painful war. At least you learned a lot from it, though those lost provinces must hurt! Liguria was a nice rich province. Let's hope you'll get it back soon. Good expansion in America too. Outremer is a nice name.
In other news, the pretty borders police is appalled by the state of Lithuania's borders. How did that happen? Did they have to release Ukraine at a certain point and Russia conquered it? Though an even bigger Russia may not be a good thing gameplay-wise, at least it will be easier on the eyes
That monster-general did it for you... and then once the infantry line fell the artillery was left defenceless, so you had no good ratio unless you've had fresh infantry reinforcements to put straight in, which you didn't. Still you may get other chances
As for the artillery, most people on the forum say "50% is the optimum number". So I had 50%. Still, even with that ratio (I think 7 inf/1cav/24 arty), I managed to stackwipe Napels who were sieging Nice. Like I said in the update, I will never make that mistake again.
It's the optimum composition for a doomstack, but you do need a TON of infantry in reserves for the heavy casualties the front line inevitably takes against another doomstack. Mid to late game, my 36/4/40 doomstacks are followed around by a 40K 40/0/0 infantry army, that I throw into the fray once I start seeing large casualty losses. Sadly, even with a serious doomstack, the grunts at the front still die in pretty large numbers and need to be replenished after a serious fight (or even during a serious fight). In general, while my attacking armies generally are at the 40%/10%/50% mix, for every infantry unit I have in an attacking army, I have another in reserve, making my overall composition closer to about 35% artillery in my force limit.
Unfortunately, that general is definitely a monster, and assuming (based on the description) you were on offense anywhere near the alps when you encountered him, the combination of his +5 additional pip modifier versus your general, plus anywhere from a -1 to -3 modifier for terrain, can be devastating to even a significantly numerically superior force.
One lesson I've learned the hard way is that any time I'm facing an enemy general with 2+ more pips in fire or shock than my own general, is to find a good defensive position and draw him in to attacking you (the area around Tirol or Switzerland is ideal). At least that should negate most of the enemy generals advantages and return it to a numbers fight.
After it had become clear that I couldn't really win anymore, I held a defensive position in the Savoy Alps. That seemed to work for a while, until the AI got smart enough to move around me
That's the reason behind that fight with Napels and the last fight against Austria. As you can deduce from the screenshot, they were headed for the French interior, where I had nobody. I had to throw everything I had into it.
Best response to this is to draw them in. If you have too large of a stack on the province in question, the AI is smart enough not to directly attack. You want an army smaller than theirs, but large enough for them to hold out (without sustaining murderous losses) until your reinforcements next door arrive. Generally, my rule of thumb for the Alps is to have my army be just large enough to field a full combat width of infantry and artillery, or 75% of the size of the enemy army, whichever is smaller.
I fought a war with Austria last night using just these tactics, with inferior numbers (counting vassals and allies) and equal generals. I stationed 26k troops (11k/2k/13k - current combat width assuming mountains), on three adjacent mountainous provinces (in Swiss alps, which were neutral territory - first two were above composition, third stack was 25k infantry as strategic reserves). As soon as his 90k doomstack picked a supposedly "easy" target and attacked, I moved the reserves onto the first, and kept the other combined army as reserves (actually, think I moved it to the Austrian mountain province adjacent to the fight to start sieging it down). I did eventually need to feed most of the third stack into the fray to add new high morale troops, but I convincingly slaughtered the Austrian army (they took more than double the losses I did). Then I just moved the three stacks into adjacent Austrian mountainous territories and repeated, this time with about even numbers. By the fourth fight, I had convincing overall numeric superiority, and my vassals had carpet sieged about half his more distant territory, so I moved a few small stacks to siege the remainder of his more distant provinces during the final doomstack vs. doomstack battle. Due to a lack of distant unoccupied provinces, when he lost that fight, he was forced to retreat to a neighboring province, where I was able to stackwipe him at 0 morale.
I have a question for the devs. After getting the patch and the DLC, I fire up the Ironman game for my French AAR, to see if it is still working.
1) Yesterday, I had 2 advisors +2 and one who was +3 and I was still making money. Today, the game starts at -40 ducats per month. Now, after firing my advisors and getting back to +1 guys, I still can barely make ends meet. Why is that?
2) Why did the game (!!!!!!!!!!!) end my alliance with Brabant on MY (!!!!!!!!!!!!!) behalf? After eating diner, I continue, and the game ends my alliance with Venice, on my behalf (!!!!!!!!!!!!) without any input from me?
This is not funny anymore, guys. Seriously. Not. Funny.
I am first going to play regular games for a week or two, just to get a better feel for the new balance/mechanics. After that, I will pick this up again.
It's always a big leap into the unknown to continue a game in a new patch...