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OK, how about removing the -0.10% decrease over the hundreds of years, maybe replace it with a 0 percent increase?
NO. Like this. If the Empire is:
Power Number 1 = 0.10% increase per year
Power Number 2 = 0.08%
Power Number 3 = 0.06%
Power Number 4 = 0.04%
Power Number 5 = 0.02%
Power 6-10 or 15 = 0%
Power 15<= -0.01% per position
This got me thinking, shouldn´t there be a decision that allows you to reform your realm in general? Examples of this would be to restore Diocletian´s Tetrarchy, redesign your provinces and districts (dejure kingdoms and duchies) and naming foederatis (that would be allies without family ties, is that possible in CK2?)
Edit: Province Redesign Example:
Germania splits into Inferior and Superior
Raetia-Noricum splits into Raetia and Noricum
Moesia is absorbed into Thrace
Baetica merges with Carthaginesnsis
Sounds nice. If they empire bankrupts, the legions should just proclaim someone as the new emperor.At any rate, I don't understand the legion sizes decrease over the years thing though.WHY?
Shouldn't a weak empire stop using Legions as they adopt feudalism?
Unless I am reading your graph wrong, Legions should really exist as flavor to help a resurgent Roman empire.
Shouldn't a weak empire stop using Legions as they adopt feudalism?
Unless I am reading your graph wrong, Legions should really exist as flavor to help a resurgent Roman empire.
Also, I have decided to split Belgica into Belgica and Germania Superior. Germania Inferior will remain a duchy in Belgica.
Update: I keep looking, and I just can't figure out how to set up Germania Inferior, Superior, and Belgica. I'll just post this, and could comeone else draw what they think the borders should be.
Sassanids should also get free duchy revoke.To summarize my thoughts on WRE - it shouldn't be possible to AI to restore it, and it should be very hard for human player. Anything that kills out legions is good for me, that train has already sailed, even miraculously restored empire in the West would be very different from Antiquity.
And now to something completely different: my ideas for Sassanids, empire very much alive in the beginning of the game:
1) They should get a reconquest CB on everything in Achaemenids' borders, to simulate their claim to be "Kings of Kings of Iran and non-Iran" (seriously, it's their title).It also sets them on collision course with ERE,which is nice, we need this World War to happen for Muslims to have a chance.
2) Around 480, Mazdak appears, reigning Shah gets a decision to support him. If he does, he turns Mazdaki. He gets event troops (peasant army) and can revoke anything from Zoroastrians. But of course everybody hates him and he has to deal with revolts. If he declines, he has to fight peasant army.
Sassanids should also get free duchy revoke.
I looked at your original de jure set-up of Belgica and the counties of Amiens (Samarobriva) and Reims (Durocorturum) aren't in the de jure border so I would go for two other duchies: Verodonum and Besontio. They were both fairly large during Roman times and they make for some nice round borders. The two Germania's roughly correspond with their RL borders, Germania Inferior stretched further inland from the Rhine but that would make Nemetacum too small.
I left out Zeeland, Germania Inferior is large enough as is and these islands were virtually depopulated at this point, IIRC.
I completely agree. Can't we have a game based after the fall of the Western Roman Empire without gushing like its rise is not only imminent, but it never really fell to begin with? I feel we are wasting a lot of effort on a what-if.To summarize my thoughts on WRE - it shouldn't be possible to AI to restore it, and it should be very hard for human player. Anything that kills out legions is good for me, that train has already sailed, even miraculously restored empire in the West would be very different from Antiquity.
Sassanids should also get free duchy revoke.
It is the same as the Byzantine's ability currently, essentially representing the supreme authority of the Shah over his subjects. Your power lies on his whims.Why, how is that a thing all the sudden?
And now to something completely different: my ideas for Sassanids, empire very much alive in the beginning of the game:
1) They should get a reconquest CB on everything in Achaemenids' borders, to simulate their claim to be "Kings of Kings of Iran and non-Iran" (seriously, it's their title).It also sets them on collision course with ERE,which is nice, we need this World War to happen for Muslims to have a chance.
2) Around 480, Mazdak appears, reigning Shah gets a decision to support him. If he does, he turns Mazdaki. He gets event troops (peasant army) and can revoke anything from Zoroastrians. But of course everybody hates him and he has to deal with revolts. If he declines, he has to fight peasant army.
What are you talking about? Samarobriva and Durocorturum were both a part of Belgica Secunda towards the end of the Empire. Durocorturum was its capital! Also, Germania Inferior should not be a duchy. Superior I can understand but not Inferior. Furthermore, the duchies of Belgica and Germania should be:
Secunda:
Gesoriacum
Samarobriva
Durocorturum
Prima:
Treverorum
Divodurum
Inferior:
Colonia Aggrippina
Noviomagus
Superior:
Argentorate
I completely agree. Can't we have a game based after the fall of the Western Roman Empire without gushing like its rise is not only imminent, but it never really fell to begin with? I feel we are wasting a lot of effort on a what-if.