We have been working on a new patch for Leviathan: Warships and this is the change log. We are currently planning on releasing the patch at the end of next week (around May 30-31). Here are the changes:
Because of all the changes done to the gameplay existing replays may no longer work with the next patch. We recommend that you archive your existing replays using tools like Fraps if you want to watch them again.
- Added Jazz Mode featuring Jazzy Boatman!
More details coming soon! - The user interface now scales to properly support high-resolution screens. This should fix the issues Nexus 10 and Mac retina displays have with a tiny GUI.
- UI
In-game typing sound effect removedShips are now re-selected after targeting orders have been placed - Post effects (PC/MAC only)
Anti-Aliasing addedBloom effect added - Gameplay
Ship prices balance passCost raised on Shortfin, Stingray & SpearheadCost lowered on Buzzer, Destroyer, Bullycruiser, Overlord, Atlas & DreadnoughtExisting player accounts might receive invalid fleet sizes on existing fleets because of this. New Accounts will not be affected by these changes.Beam guns can now destroy minesArtillery and Rocket splash damage fixedArtillery and Rockets balancedRailgun autofire removed from campaign ships - Added the ability to reorder the ships in the shipyard
- Winner/Loser status in the battle bar removed during replays. Why ruin all the excitement?
- Matchmaking now saves the latest setup
- More symbols allowed in passwords
- Leviathan 1 & Leviathan 2 servers now available for tablet versions
- Increased server stability
- Fixed so Campaign planning timer does not reset to default value between missions
- Improved shipyard zoom scroll on tablets
Because of all the changes done to the gameplay existing replays may no longer work with the next patch. We recommend that you archive your existing replays using tools like Fraps if you want to watch them again.