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After the eventful struggles of the previous few months, the pace of life calms down. Our time this month is spent reassessing the assets that survived the wars (and our mishaps!) It includes looking over our finances. Understanding the emerging political and diplomatic situation. Yet also determining which aspects of our military to construct. So to assessing our opponents future plans by their actions.

We ask questions of ourselves. We ponder our next move.

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3 October
Through a very canny play France reasserts herself as a coalition leader. She annexes her satellite Netherlands thus grabbing possession of Utrecht from the Dutch. In the same breath she removes easy access to that victory location from us. It is enough for her to reacquire her status in Land Dominance.

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In terms of rebuilding the army money is not the problem. We are making a healthy profit as we can see from the money before and we have access to loans. Moreso since most of our armed forces on land were destroyed by those two or three decisive French victories. The real problem which will limit our capacity to recruit the army we want is manpower. It has dipped below 100,000 and though it is only my personally set threshold, I would have preferred to keep this this safety net high in case we are dragged back into another European-wide war.

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Hopefully though if we play our cards right we can build enough of an army to expand our influence and still grow our manpower pool over the next few years that we will be able to prepare or army for the next big coalition war. For no we elect not to recruit any new brigades or commission any new squadrons.

Some minor good news. I discover two more infantry brigades in the Portsmouth garrison and split those off and sent them to the

4 October
The remnants of the British Liberation army is reorganised in the Hannover Garrison, but is stationed in the fortified town of Bremen. We could expand our holdings by declaring war on Oldenburg but we are not playing aggressively. Our focus is purely on our own strategic targets and Minden is not one of them. Let the Prussians be distracted with taking the province for now.

5 October
Spain declares war on Tunisia. Possibly one of Spain's own dominance targets lies with the Tunisia borders.

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15 October
With peace reigning free most of the Royal Navy return to home ports to return their squadrons to full strength. The survivors of the third coalition war reformed under General Wellesley are embarked to return home.

18 October
War Exhaustion remains relatively high. So for this month and perhaps next month there will be little fighting on our part. Reinforcement speed is particularly high.

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The war between the Ottoman Empire, her satellites and Austria and Russia continues to go the way you might expect.

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30 October
A quick check of the units in Hannover reveals that we have another of brigades that are were instrumental in our initial victories of the war. We will use these to form the core of a new Continental army.

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Thus ends October. With November on our doorstep winter is not to far away. It is time to draw breath and anticipate the victories that will come forth.
 
Yeah best rest because I don't think peace will last long. I'm actually surprised that the Ottomans are doing as well as they are seeing how they are facing such huge odds. I think France might do well to drive the knife into Austria very soon while she is embroiled in the Balkans. That might also offer you some opportunities to rectify the Portugese situation if Spain is busy in Tunisia.
 
What? I thought that it had been stated in some DD that satellites DO count for the victory provinces count - otherwise it pretty much forces me to change the core ideas of my (oneday future) mod...
 
Why hasnt russia claimed the land dominance?
iirc they start at 3, should gain another from persia. Then the alliance wth sweden +2 and prussia +1.. should equal 7.
If nothing else, whatever peace they get from the ottos should include 2 more land dominance provinces. (both pretty close to their border)

As was answered - only puppets count, but more important, somebody must dethrone Napoleon first
 
You Sir, are late with news from the Front!

How are we to endure the waiting without any encouragement from the military dispatches?

Don't make me come after you with my horsewhip, young master 2Coats!


Your obedient servant,
Lord ArseGravy
 
There seems to be a number of battles where the losses are very one sided, something like one side loses 2000 men the other 0.

Is this due to the army surrendering, just it seems a bit silly if they are all killed in action but never manage to fire a shot back
 
There seems to be a number of battles where the losses are very one sided, something like one side loses 2000 men the other 0.

Is this due to the army surrendering, just it seems a bit silly if they are all killed in action but never manage to fire a shot back

Either surrendering, or the bombardment phase. If one army has cannon, and the other has none, then the side with cannons can obliterate the other without giving the other a chance to fight back
 
Yeah best rest because I don't think peace will last long. I'm actually surprised that the Ottomans are doing as well as they are seeing how they are facing such huge odds. I think France might do well to drive the knife into Austria very soon while she is embroiled in the Balkans. That might also offer you some opportunities to rectify the Portugese situation if Spain is busy in Tunisia.

Portugal is a little tricky in that Spain are well placed to declare war on a Portugese invader very quickly and easily move large armies into position to stop it. Maybe there will be easier fare to deal with?

What? I thought that it had been stated in some DD that satellites DO count for the victory provinces count - otherwise it pretty much forces me to change the core ideas of my (oneday future) mod...
As was answered - only puppets count, but more important, somebody must dethrone Napoleon first
Aand the Netherlands are a French ally, not satellite. Now I got it ;).
Satalites do. Allies do not.
Thats about right!

You Sir, are late with news from the Front!
How are we to endure the waiting without any encouragement from the military dispatches?
Don't make me come after you with my horsewhip, young master 2Coats!
Your obedient servant,
Lord ArseGravy
o0... Horse-whipping did you saye? Hmmm... :blush: Seems a little excessive!

Must say this is continuing to be a most enjoyable read keeping us going til tomorrow, I am very much looking forward to the next update :).
Thanks again. This will be a little later than normal. Probably around release time! :)

looks awesome
Thank you!

There seems to be a number of battles where the losses are very one sided, something like one side loses 2000 men the other 0.
Is this due to the army surrendering, just it seems a bit silly if they are all killed in action but never manage to fire a shot back
Either surrendering, or the bombardment phase. If one army has cannon, and the other has none, then the side with cannons can obliterate the other without giving the other a chance to fight back

Well said. It depends on the composition of units, though if fighting a fortress battle (that has not been breached through siege) casualties can be near zero to. Also any huge army catching up with a small one and having the right tactics set can inflict unequal casualties on the smaller formation. Though these rnds/phases of battles tend to be few compared to most battles. Alot also depends on initiative on the individual brigades and when they actually attack. (At least thats what I think)

"Take time to deliberate, but when the time for action has arrived, stop thinking and go in."
- Napoleon Bonaparte
 
Your artillery battery has captured 3 flags, looks like a melee artillery, maybe tanks ;-p

I think it should read artillery bty DESTROYED 3 brigades - to capture their flags. :D
But yeah lol... maybe they got their katana's out, donned ninja gear and set about cutting out the opposing ranks of the enemy!
 
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*This is played post latest patch so a few new noticeable tweaks were made which I will show below.*

It is November 1806. Spain is at war chasing its own dominance targets in Tunisia. Denmark and Sweden continue their months long struggle on the Scandinavian peninsula. Russia and Austria remain at loggerheads with the Ottoman Empire and her satellites: Moldavia and Wallachia.

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Great Britain after securing her first few land dominance objectives is hungry for more Though our naval dominance is 100%, our land dominance is only 28.5%. This puts in a tie to reach the required victory conditions, with Russia at 64.20%. Though her armies and navy have taken a battering we look for our potential next targets. Though Bruxelles and Utrecht are the next nearest provinces required for victory, they are out of reach for our meagre force. Safe in the hands of their French master – at least for now. So we must look further afield. To Portugal perhaps and the provinces of Lisboa and Porto? Or to Sicily to invade Naples and Palermo. Perhaps even further then, to Ottoman controlled Athens (Athanai) or Candai?

The Ottoman controlled objectives could be seized pretty quickly and without much of a fight seeing as they are otherwise distracted. Portugal is closest and would allow us bases to support Gibraltar. Though we should not be so hasty as we still guarantee Portugal's independence. Then there is the Spanish question. Would they attack us in turn? So perhaps Sicily is the natural next step. It is isolated, allow. Possibly only France would come to its aid, but seeing as they were in a war against enough, that would be unlikely. So Sicily it is. It is okay to feel bad. They were an ally after all. Though we don't want to annex them, just take over two of their most important cities. Guilt... did any of you have a catholic upbringing?

8 November
A quick check on our capital shows that we have only one remaining KGL infantry brigade ready to deploy. I can take the opportunity to demonstrate a new addition to the game. Rally points can now be seen on the map, as represented by the blue icons you can see in the picture. Naval rally points have the boat present, will army rally points have a soldier depicted on them. Neat!

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The infrastructure upgrade from Developed to Civilized in Manchester continues and will be ready in February next year. That will add a lot of benefits in terms of tax, manpower and supply to that province. A change in the way squadrons are represented now displays their overall strength as a percentage rather than ship count. Shame I liked seeing how many ships were there, but at least its more logical in terms of knowing the operational capability.

Manpower remains a source of worry. Though we have 90k that equates to about maybe 25-30 brigades. Though we can never really be without 30,000 men to fill the ranks of the fallen. We gain just under 5000 a month (or 2 or so brigades – depending on manpower), that's would be 69,000 a year, where it not for our war exhaustion and regime type – Constitutional Monarchy.

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Also – not 100% sure, but I don't recall getting a breakdown of factors governing relationships with the player's nation. Seems now that relation scores are not static???? That tooltip shows the info for Hannover our satellite. So a yearly change towards being friendly is quite reasonable (esp. for NON-satellite nations), but it will take us to long and use too many resource and effort to even try.... oh why do they hate us... why!?!

18 November
We approach Spain to improve our relations with them Though we have far to go to get them anywhere near wanting to join us in Coalition.

21 - 25 November
New transport squadrons built in Cardiff are relocated to London and reassigned to the Blue Squadron/Fleet. Bringing the total number up to 8 transport squadrons. The final KGL brigade is recruited and joins the ever growing Home Army in Chatham.

30 November
A quick look at the Budget screen show that we made 118 ducats last month. If we can double that next month, we will be able to upgrade the development level of another 'Developed' province to the max level – Civilized. Idea points have flat lined at 54 points. So if we are to be in a position to adopted a new one, we will need to get back into conflict. Otherwise rely on game events to provide us with a few more.

Now we take the opportunity to look at the relations sees the following countries as they see us:

100+: Austria, Prussia, Ottoman Empire, Sicily, Portugal, Nassau,
100-51: Sweden, Russia, Saxony
1-50: Wurttemberg, HRE, Algeria, Wallachia, Moldavia, Hessen, Piedmont, Tuscany, Baden, Oldenburg, Bavaria, Morocco, Persia.
0-100-: Spain, Egypt, Italy, Oldenburg.
100-200: France, Tripolitania, Tunisia, Papacy, Switzerland, ?Hannover?, Denmark

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1 December
With winter taking hold in the northern and eastern territories, it is time to prepare to go to war. Afterall we don't want to do the obvious – do we? So it is time to reorganise Wellesley's force. A quick check shows that it numbers over 55,000, the left flank will attempt to Hold, the centre will attempt Up the Guard and the fight flank will attempt to Delay. We can also see another tweak, by highlighting the soldier number we get NEW information of movement speed, I suspect is the maximum army speed and a list of brigades that are slowing the army down somewhat. We notice that it is almost at full capacity with only 208 more replacements needed.

A brief comparison between London our biggest provider of supplies and Hannover our news supply centre reveals the following:

Hannover
  • Supply Production: 42/day
  • Supply Stored: 1.49k out of 1.49k
  • One unit (Hannover garrison) is consuming 8 supplies/day (it is a small force)
  • It can also transfer a total of 200 supplies overland and 30 through unblockaded ports.
vs

London
  • Supply Production: 797/day
  • Supply Stored: 24.82k out of 25.53k
  • Ten units are consuming 104 supplies/day (several garrisons and the home army)
  • It can also transfer a total of 1.32k supplies overland and 790 through unblockaded ports.
So its very easy to see which centres of supply are vital to our forces, and why ports need to be kept free from blockades.

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3 December
As we didn't quite break the required 1000 ducats in our treasury, I order two new Frigate fleets built in Cardiff. To replace the squadrons lost returning from Denmark. With more time to review the game log I see that Tuscany adopts the Close Blockade idea, while France adopts Platoon Fire.

6 December
A review of the other Major powers sees:
  • France very friendly with Baden, Hessen and Bavaria.
  • Prussia at war with Oldenberg and friendly with Bade, Hessen, Mecklenburg and Bavaria, along with its satellite Saxony.
  • Sweden Friendly with Mecklenburg, while at war with Denmark.
  • Ottoman Empire, Wallachia and Moldavia at war with Austria, Russia and her satellite Persia.
  • Spain remains friendly with Morocco and Portugal as it begins its conflict with Tunisia.
16 December
The time for waiting has passed. Now we act!!

The Medway Fleet stationed in Yarmouth is renamed Gibraltar Fleet in ready orders. Wellesley's Force are loaded onto the ships of Red Fleet to be escorted by Gibraltar Fleet. Both are ordered to Gibraltar with all haste.

General Sir John Moore is assigned command of the Home Army. He is our best leader after General Wellesley.

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18 December
As the fleet begins its journey we notice that War Exhaustion remains high at 1.63.
  • National Revolt Risk: +0.81
  • Morale of Armies/Navies: -0.08
  • National Manpower Modifier: -4.90
  • Reinforce Speed -8.1%
It is the last two items that of concern if we should march straight into yet another conflict! At least between our Ruler (-0.14) and being at peace (-0.5) it should be gone in about 3 or so months.

29 November
By this date France guarantees Oldenberg's independence. A little late now as Prussia is about to annex it. Russian and Austria took another slice of dominance objectives (Soci and Belgrad) from the Ottomans. Saxony and Tunisia adopt Expert Foraging and Volley Fire ideas.

31 December
A quick check of the Fort mapmode shows all the forts in the Mediterranean region. Green depicts fort levels of 3 such as Gibraltar. Blue shows fort levels of 2 such as our targets of Palermo and Naples. Red shows fort levels of 1 such as Rome and Messina.

As the 2nd year of our game ends... Sicily appears on our horizon of conquest. What will the year 1807 await...

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I continue to read for interest and instruction.
 
In terms of military forces we assess the number of army formations we currently have in the field. A large portion of the army is a static one; garrisons of coastal artillery and militia, cheap and quick to build. However they take up a huge amount of manpower which could be used to train an elite force for combat overseas.

Therefore we sanction the reorganisation of British garrisons as follows:
  • Ireland: Cork, Limerick, Belfast are disbanded – leaving only the garrison in Dublin.
  • Scotland: Inverness, Inverness are disbanded – leaving only the garrison in Edinburgh – for Glasgow, as it does not have a fort.
  • Wales: None - the Bristol garrison is sent to amalgamate with the one in Cardiff to protect this vital province.
  • England: Carlisle, Hull, Leeds, Manchester, Liverpool, Leicester, Birmingham, Plymouth, Portsmouth, Colchester, Yarmouth, Norwich are disbanded – leaving only garrisons in London, Newcastle, Chatham and Dover.
  • Overseas: Gibraltar and Malta retain their original garrisons.
Manpower is boosted: from – 62k, to – 153k.

If my observation is correct, the initial garrisons have been changed in the release version. Most of the mentioned ones don't exist anymore. Even by (unwisely) disbanding every garrison there is in GB, manpower settles below 110k.

So I started thinking about an alternative: Could it be a valid strategy to disband every militia there is, to make room for more elite forces? Or is the loss of numbers just too great - possibly inviting disaster?