Right, so the only problem is changing the value of a trade good, which I can't find a way to do in a save file, certainly not province-wise.
I suggest we just add up CK2 taxes for a weighting and see just how mad it gets. I suspect it won't be too bad, but if it does we can start thinking about more drastic measures. We won't have a good bearing until we do population, and maybe tech, and maybe trade goods.
I suggest we just add up CK2 taxes for a weighting and see just how mad it gets. I suspect it won't be too bad, but if it does we can start thinking about more drastic measures. We won't have a good bearing until we do population, and maybe tech, and maybe trade goods.