It's been a great ride so far, but I want to slow things down a bit and think about where I want this mod to go. So I am releasing my map mod for Iberia for now, and pulling back a bit from updating for a bit. Here is the download link:
http://www.mediafire.com/download.php?mq5tx3bxbewws83
Enjoy. An event add-on will be coming soon, but I can't say quite when yet. I want to thank all of you for sticking around, helping with your comments, here and elsewhere on the forum.
I already owe a few debts from fellow forumites for their suggestions (in no particular order):
Orinsul
Arko
Jaol
ash001
Joel M Bridge
Baneslave
apg
tommassi
Meneth
Shaytana
And to Cèsar de Quart, for teaching me so much about Aragon and Catalonia.
My apologies for forgetting anyone. Please feel free to remind me!
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AND NOW FOR SOMETHING COMPLETELY DIFFERENT: AN EVIL MOD. Download the version for 1.06 here: http://www.mediafire.com/?2c4c187i5sca6di
Click below for instructions:
First off, start the mod named EVIL from the launcher. Start up as a king or queen. Hand out the minor title "persona non grata" to a duke. Keep his diplomacy screen and you'll notice that you just usurped all of his lands without tyranny. If you think that you can live with yourself, keep on playing. If not quit and play Project Rodrigo some more. Don't worry. I'll find a productive use for it later in the mod's development, maybe for despoiling heretics or some such. Finally, a game feature that lets the Inquisition pay for itself.
Announcing a Galicia mini-mod (http://www.mediafire.com/download.php?8f59mwm9wuprd00).
Description:
Project Rodrigo was initially meant to be focused on Castille and Leon during the reign of Alfonso VI (r.1065-1109). I decided rather quickly that something should be done with Galicia and Portugal. The 1.05 patch will shake up how de jure kingdoms work, allowing Galicia to start as a de jure kingdom, presumably with the Duchy of Portucale as a de jure vassal. Then I read this bug report from Rogan de Auria on the Kingdom of Galicia, as well those other Paradoxians who commented on this and another thread in the Spanish-language forum for CK.
Having weighed all the factors, I have decided to release a mini-mod focused on Galicia in 1066. Culture is a tricky thing in the game, perhaps particularly in Iberia. The division between Basque, Castilian, and Galician is rather difficult to deal with. I don't want to obliterate the differences altogether, but it would be wrong to over-stress them either. I would like to see culture designate names as well as the composition of military levies. (Any comments on what kinds of armies Portuguese and Galician nobles fielded would help me figure out that part of the mod--were they mostly cavalry like the Castilians and Leonese or infantry like the Aragonese almogavars?)
Any comments of course would be appreciated.
What it does:
- changes the localisation of 'Portuguese' to 'Galician' (which should also work in the Spanish version of the game, appearing as 'Gallego');
- changes the localisation of the Province of Santiago to Ourense, which in my consideration might be a better representation of southern Galicia during this period. Garcia II Jimena now rules in Ribadavia rather than La Corunna.
- relocates Santiago de Compostela to Corunna province and correctly designates it as a bishopric.
- Last but not least, I have included a new ambition: a pilgrimage to Santiago de Compostela that will give you the same benefits as Paragon of Virtue. It is for Iberian and Latin human players only. For it to work, you have to be at peace and lead an army to the Province of La Corunna. Then you will get a completion event and some bonuses to relations with the Pope and your own bishops. These bonuses are programmed to last ten years, then you can do the pilgrimage again. Enjoy.
For the future:
- designate southern Portucale as Andalusian, and give Sisnando Davides his correct culture and liege.
- create events for implementing a separate Portuguese culture once Portugal is independent.
Having weighed all the factors, I have decided to release a mini-mod focused on Galicia in 1066. Culture is a tricky thing in the game, perhaps particularly in Iberia. The division between Basque, Castilian, and Galician is rather difficult to deal with. I don't want to obliterate the differences altogether, but it would be wrong to over-stress them either. I would like to see culture designate names as well as the composition of military levies. (Any comments on what kinds of armies Portuguese and Galician nobles fielded would help me figure out that part of the mod--were they mostly cavalry like the Castilians and Leonese or infantry like the Aragonese almogavars?)
Any comments of course would be appreciated.
What it does:
- changes the localisation of 'Portuguese' to 'Galician' (which should also work in the Spanish version of the game, appearing as 'Gallego');
- changes the localisation of the Province of Santiago to Ourense, which in my consideration might be a better representation of southern Galicia during this period. Garcia II Jimena now rules in Ribadavia rather than La Corunna.
- relocates Santiago de Compostela to Corunna province and correctly designates it as a bishopric.
- Last but not least, I have included a new ambition: a pilgrimage to Santiago de Compostela that will give you the same benefits as Paragon of Virtue. It is for Iberian and Latin human players only. For it to work, you have to be at peace and lead an army to the Province of La Corunna. Then you will get a completion event and some bonuses to relations with the Pope and your own bishops. These bonuses are programmed to last ten years, then you can do the pilgrimage again. Enjoy.
For the future:
- designate southern Portucale as Andalusian, and give Sisnando Davides his correct culture and liege.
- create events for implementing a separate Portuguese culture once Portugal is independent.
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