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One Question:
Since it is not taken yet, might I change my county from Würtemmberg to Ulm (Aicham dynasty, 2. dynasty posted afters yours).

I'll edit my first post accordingly - thanks very much :)
 
Dan, i mis-typed my persian character's religion, would you please fix it in your file for the coming release? I typed "shite" need an extra "i" there :p

Done.

Could you do one more change for me pls? My character wants to be the count of Mainz, but its a theocratie. Please add history/provinces/123 - Mainz.txt to your mod and switch the first two castle<->temple like this:
b_mainz = castle
b_eppstein = temple
... Mainz will be playable now.

Done, with regards to Resketched Map, i'll keep an eye on it, but it appears there's some debate over a few of the borders. I may ask him just to use the map though.

One Question:
Since it is not taken yet, might I change my county from Würtemmberg to Ulm (Aicham dynasty, 2. dynasty posted afters yours).

I'll edit my first post accordingly - thanks very much :)

Done.
 
I would do this, but you will think Im trolling - My surname is Cockburn (pronounced Coburn) - seriously!

I understand some people do have names like that, what I don't want is names like "Icause Cockburn". Feel free to add it!
 
I tested this, and it should work. For some reason though my guy starts out as Duke of Kent. I'm not too sure as to why, but might want to look into that.

24 - Surrey
Code:
1066.1.1={
holder=1000028037
}

Dynasty
Code:
1000008519 = {
name="Tilden"
culture = english
}

Characters
Code:
1000028037 = {
name="Henry"
dynasty=1000008519
martial=2
diplomacy=5
intrigue=2
stewardship=8
religion="catholic"
culture="english"
add_trait="thrifty_clerk"
add_trait="craven"
add_trait="humble"
1045.9.02 = {
birth="1045.9.02"
}
1116.1.1 = {
death="1116.1.1"
}
}
 
Have you thought about adding things from GAGA's mod? Belli sumthin sumthin?

Also, I thought I read somewhere, but not sure, that you'd edit the bookmark with interesting characters. If you did then the version I downloaded doesn't do that. But if you didn't, you can just ignore this.
 
I tested this, and it should work. For some reason though my guy starts out as Duke of Kent. I'm not too sure as to why, but might want to look into that.

Probably something to do with in the base game the owner of Surrey also holding the Duchy of Kent, all starting duchies have been removed at start and have tested after adding - you're just a count :).

Have you thought about adding things from GAGA's mod? Belli sumthin sumthin?

Also, I thought I read somewhere, but not sure, that you'd edit the bookmark with interesting characters. If you did then the version I downloaded doesn't do that. But if you didn't, you can just ignore this.

I'll consider integrating more mods in the near future, gotta go to University now so can't do it now. I did edit the bookmarks slightly in 0.1.1 and 0.2.1, it removed all but one, renamed the first one to Community Shattered Europe and added Prince (now Count) Phillip of France (Paris). This is only for the early releases as the database is far from full, and so people can interact with known characters. If this isn't working tell me and i'll have a look. Maybe just because it's very similar you didn't notice the difference?
 
Yeah I had that. The only bookmark was that and the only newly added character was the Capetian. I had just thought incorrectly that you had deleted the feuding-three and gave those places to other people. Must have got that mixed up with your idea of adding duchies.

Also, take your time. I was just curious to see if you had thought about it.
 
Multiple people is fine but if you want to take multiple provinces (which it looks like you don't) then the characters must be unrelated, so the heir to one won't inherit them all.

I have made my own mod and in that I have familymembers in several regions but I did understand that it wold be unfair to have more than 1 region/claim from start. so I will add them all in the same region(småland/smaland).

All are the same family but they are from different Dynasties, so I have about 5 dynasties in my family. Hopefully that is not a problem especialy as they are all in the same court.

I will uppdate this post with my dynasties shortly I just have to make some changes in the files.

Reserved:
Dynasty ID's "1000008520(21-22-23-24)"
Character ID's "1000028038(39-40-41-42-43-44-45-46-47-48-49-50-51)"
(Characters and Dynasties uppdated)


Codes(done):
Code:
County -
 
298 - Smaland 

1066.1.1={
 holder=1000028038
 }


Dynasty - 

 
1000008520 = {
	name="af Ballén"
	culture = swedish
}
1000008521 = {
	name="Nygrén"
	culture = swedish
}
1000008522 = {
	name="Fridrik"
	culture = croatian
}
1000008523 = {
	name="Elallaby"
	culture = egyptian_arabic
}
1000008524 = {
	name="af Forserum"
	culture = swedish
}


Characters -

#af Ballén

1000028038 = {
	name="Erik"
	dynasty=1000008520
	martial=12
	diplomacy=8
	intrigue=6
	stewardship=7
	religion="catholic"
	culture="swedish"
	add_trait="legit_bastard"
	add_trait="skilled_tactician"
	add_trait="kind"
	add_trait="brave"
	father=1000028041
	mother=1000028040
	employer = 1000028038
	1044.12.8={
	birth="1044.12.8"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028039 = {
	name="Ellen"
	female=yes
	dynasty=1000008520
	martial=1
	diplomacy=3
	intrigue=8
	stewardship=3
	religion="catholic"
	culture="swedish"
	add_trait="flamboyant_schemer"
	add_trait="greedy"
	add_trait="ambitious"
	father=1000028044
	mother=1000028040
	employer = 1000028038
	1048.12.15={
	birth="1048.12.15"
	add_claim = c_smaland
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028040 = {
	name="Åsa"
	female=yes
	dynasty=1000008520
	martial=4
	diplomacy=4
	intrigue=6
	stewardship=7
	religion="catholic"
	culture="swedish"
	add_trait="amateurish_plotter"
	add_trait="humble"
	add_trait="content"
	employer = 1000028038
	1065.1.1 = {
	  add_spouse = 1000028045
	}
	1015.5.31={
		birth="1015.5.31"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

#Nygrén

1000028041 = {
	name="Christer"
	dynasty=1000008521
	martial=8
	diplomacy=4
	intrigue=5
	stewardship=5
	religion="catholic"
	culture="swedish"
	add_trait="skilled_tactician"
	add_trait="gardener"
	add_trait="lustful"
	employer = 1000028038
	1017.5.10={
		birth="1017.5.10"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

#Fridrik

1000028042 = {
	name="Ella"
	female=yes
	dynasty=1000008522
	martial=2
	diplomacy=4
	intrigue=5
	stewardship=5
	religion="catholic"
	culture="croatian"
	add_trait="legit_bastard"
	add_trait="shy"
	father=1000028044
	mother=1000028043
	employer = 1000028038
	1057.6.6={
		birth="1057.6.6"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028043 = {
	name="Valéria"
	female=yes
	dynasty=1000008522
	martial=4
	diplomacy=7
	intrigue=7
	stewardship=6
	religion="catholic"
	culture="croatian"
	add_trait="charismatic_negotiator"
	add_trait="gregarious"
	add_trait="ambitious"
	employer = 1000028038
	1026.5.11={
		birth="1026.5.11"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

#Elallaby


1000028044 = {
	name="Martin"
	dynasty=1000008523
	martial=8
	diplomacy=5
	intrigue=7
	stewardship=10
	religion="catholic"
	culture="egyptian_arabic"
	add_trait="midas_touched"
	add_trait="greedy"
	add_trait="proud"
	employer = 1000028038
	1021.8.23={
		birth="1021.8.23"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

#af Forserum

1000028045 = {
	name="Billy"
	dynasty=1000008524
	martial=6
	diplomacy=5
	intrigue=4
	stewardship=6
	religion="catholic"
	culture="swedish"
	add_trait="naive_appeaser"
	add_trait="hunter"
	add_trait="patient"
	employer = 1000028038
	1010.4.27={
		birth="1010.4.27"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028046 = {
	name="Markus"
	dynasty=1000008524
	martial=6
	diplomacy=6
	intrigue=6
	stewardship=6
	religion="catholic"
	culture="swedish"
	add_trait="gluttonous"
	add_trait="naive_appeaser"
	add_trait="kind"
	father=1000028045
	employer = 1000028038
	1045.12.7={
		birth="1045.12.7"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028047 = {
	name="Magnus"
	dynasty=1000008524
	martial=6
	diplomacy=6
	intrigue=6
	stewardship=6
	religion="catholic"
	culture="swedish"
	add_trait="hunter"
	add_trait="misguided_warrior"
	add_trait="ambitious"
	father=1000028045
	employer = 1000028038
	1037.6.13={
		birth="1037.6.13"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028048 = {
	name="Mattias"
	dynasty=1000008524
	martial=6
	diplomacy=6
	intrigue=6
	stewardship=6
	religion="catholic"
	culture="swedish"
	add_trait="hunter"
	add_trait="gluttonous"
	add_trait="misguided_warrior"
	father=1000028045
	employer = 1000028038
	1035.6.23={
		birth="1035.6.23"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

#Lowborn

1000028049 = {
	name="Johanna Gustafsson"
	female=yes
	martial=5
	diplomacy=5
	intrigue=1
	stewardship=1
	religion="catholic"
	culture="swedish"
	employer = 1000028038
	1065.1.1 = {
	  add_spouse = 1000028046
	}
	1047.11.11={
		birth="1047.11.11"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028050 = {
	name="Jennie Homelius"
	female=yes
	martial=5
	diplomacy=5
	intrigue=1
	stewardship=1
	religion="catholic"
	culture="swedish"
	add_trait="gluttonous"
	add_trait="naive_appeaser"
	add_trait="kind"
	employer = 1000028038
	1065.1.1 = {
	  add_spouse = 1000028048
	}
	1034.11.11={
		birth="1034.11.11"
	}
	1067.1.1={
		death="1067.1.1"
	}
}

1000028051 = {
	name="Anna Sjöland"
	female=yes
	martial=5
	diplomacy=5
	intrigue=1
	stewardship=1
	religion="catholic"
	culture="swedish"
	add_trait="lustful"
	add_trait="naive_appeaser"
	add_trait="gregarious"
	employer = 1000028038
	1065.1.1 = {
	  add_spouse = 1000028047
	}
	1037.1.1={
		birth="1037.1.1"
	}
	1067.1.1={
		death="1067.1.1"
	}
}
 
Last edited:
Does anyone know how to keep all my characters in one province? Brother-in-law of my count is a neighbour's courtier. Maybe there's a way to give him some barony, or it's always random?

Next thing - I've just started playing with mod, works really fine. But I saw some more mistakes I made during family creation, so I'm trying now to work them out. Also, I want to add some new characters in here, so I'd like to take four (edited) ID's from 1000028052 to 1000028055. I will publish those changed and new characters ASAP :)
 
Last edited:
Does anyone know how to keep all my characters in one province? Brother-in-law of my count is a neighbour's courtier. Maybe there's a way to give him some barony, or it's always random?

Next thing - I've just started playing with mod, works really fine. But I saw some more mistakes I made during family creation, so I'm trying now to work them out. Also, I want to add some new characters in here, so I'd like to take three ID's from 1000028038 to 1000028040. I will publish those changed and new characters ASAP :)

employer = character number

And your characters shold be in the same court.

Also I have already taken ID 38-51 So you have to take 52-54 :)
 
Got a question, does bastard or legit bastard count as a trait? cous I am a bastard and it dosent seem fair if it wold count as one of my traits.
Oh and the 40 Overal trait is that included with traits?
 
Last edited:
Got a question, does bastard or legit bastard count as a trait? cous I am a bastard and it dosent seem fair if it wold count as one of my traits.

Yeah adding the trait bastard as a 4th is fine. Also looking through your code in progress, should "egypthian_arabic" be "egyptian_arabic"?

EDIT: The 40 overall is for the 4 base stats before traits :).
 
Last edited:
Yeah I added it as Athenai. I suppose you can have a title, i'm feeling generous - Maybe I should add the trait... Next database release in ~1h so get posting if you wanted to add your chars.
 
All characters of mine, reworked and new :)

Code:
1000028014 = {
	name="Wieslaw"
	dynasty=1000008507
	dna="headinknhnl"
	properties="de0aeb"
	martial=8
	diplomacy=8
	intrigue=5
	stewardship=7
	learning=4
	religion="catholic"
	culture="polish"
	add_trait="tough_soldier"
	add_trait="wroth"
	add_trait="deceitful"
	give_nickname="nick_the_hammer"
	980.5.20 = {
		birth="980.5.20"
	}
	1018.1.2 = {
		add_spouse=1000028020
	}
	1055.1.1 = {
		death="1055.1.1"
	}
}

1000028015 = {
	name="Przemyslaw"
	dynasty=1000008507
	dna="hedfmocnhbn"
	properties="eeacak"
	martial=5
	diplomacy=9
	intrigue=8
	stewardship=6
	learning=10
	religion="catholic"
	culture="polish"
	add_trait="fortune_builder"
	add_trait="lustful"
	add_trait="shy"
	father=1000028014
	mother=1000028020
	1019.12.6 = {
		birth="1019.12.6"
	}
	1039.6.3 = {
		add_spouse=1000028021
	}
	1085.11.30 = {
		death="1085.11.30"
	}
}

1000028016 = {
	name="Mikolaj"
	dynasty=1000008507
	dna="fnkfoddlkhn"
	properties="0edk0l"
	martial=7
	diplomacy=8
	intrigue=7
	stewardship=5
	learning=6
	religion="catholic"
	culture="polish"
	add_trait="brilliant_strategist"
	add_trait="gregarious"
	add_trait="proud"
	give_nickname="nick_the_lion"
	father=1000028015
	mother=1000028021
	1043.8.23 = {
		birth="1043.8.23"
	}
	1115.1.1 = {
		death="1115.1.1"
	}
}

1000028017 = {
	name="Julia"
	dynasty=1000008507
	female=yes
	martial=6
	diplomacy=5
	intrigue=7
	stewardship=7
	learning=9
	religion="catholic"
	culture="polish"
	add_trait="flamboyant_schemer"
	add_trait="honest"
	add_trait="envious"
	father=1000028015
	mother=1000028021
	1046.2.21 = {
		birth="1046.2.21"
	}
	1110.1.1 = {
		death="1110.1.1"
	}
}

1000028018 = {
	name="Sebastian"
	dynasty=1000008507
	dna="nllodbincmo"
	properties="cg0dbk"
	martial=5
	diplomacy=6
	intrigue=8
	stewardship=9
	learning=10
	religion="catholic"
	culture="polish"
	add_trait="scholarly_theologian"
	add_trait="kind"
	add_trait="diligent"
	father=1000028014
	1006.12.24 = {
		birth="1006.12.24"
	}
	1083.3.29 = {
		death="1083.3.29"
	}
}

1000028019 = {
	name="Krzysztof"
	dynasty=1000008507
	martial=8
	diplomacy=8
	intrigue=7
	stewardship=6
	learning=3
	religion="catholic"
	culture="polish"
	add_trait="misguided_warrior"
	add_trait="wroth"
	add_trait="deceitful"
	father=1000028018
	1037.5.9 = {
		birth="1037.5.9"
	}
	1105.12.1 = {
		death="1105.12.1"
	}
}

1000028020 = {
	name="Elzbieta"
	female=yes
	dynasty=23
	martial=6
	diplomacy=7
	intrigue=7
	stewardship=7
	learning=9
	religion="catholic"
	culture="polish"
	add_trait="thrifty_clerk"
	add_trait="kind"
	add_trait="ill"
	990.9.27 = {
		birth="990.9.27"
	}
	1018.1.2 = {
		add_spouse=1000028014
	}
	1058.1.1 = {
		death="1058.1.1"
	}
}

1000028021 = {
	name="Monika"
	female=yes
	dynasty=1000008508
	martial=6
	diplomacy=6
	intrigue=7
	stewardship=8
	learning=9
	religion="catholic"
	culture="polish"
	add_trait="underhanded_rogue"
	add_trait="just"
	add_trait="diligent"
	father=1000028053
	mother=1000028022
	1029.9.13 = {
		birth="1020.9.13"
	}
	1049.6.3 = {
		add_spouse=1000028015
	}
	1098.1.1 = {
		death="1098.1.1"
	}
}

1000028022 = {
	name="Maria"
	female=yes
	dynasty=100410
	dna="nncfoddlnhc"
	properties="0c0dhf"
	martial=5
	diplomacy=6
	intrigue=6
	stewardship=8
	learning=9
	religion="orthodox"
	culture="russian"
	add_trait="martial_cleric"
	add_trait="kind"
	add_trait="cynical"
	993.7.2 = {
		birth="993.7.2"
	}
	1010.1.1 = {
		add_spouse=1000028053
	}
	1065.12.31 = {
		death="1065.12.31"
	}
}

1000028023 = {
	name="Michal"
	dynasty=1000008508
	martial=9
	diplomacy=6
	intrigue=6
	stewardship=7
	learning=3
	religion="catholic"
	culture="polish"
	add_trait="skilled_tactician"
	add_trait="slothful"
	add_trait="humble"
	employer=1000028015
	father=1000028053
	mother=1000028022
	1027.11.17 = {
		birth="1027.11.17"
	}
	1082.1.1 = {
		death="1082.1.1"
	}
} 

1000028052 = {
	name="Lenart"
	religion="catholic"
	culture="bohemian"
	965.1.1 = {
		birth="965.1.1"
	}
	1020.1.1 = {
		death="1020.1.1"
	}
} 

1000028053 = {
	name="Slavomír"
	dynasty=1000008508
	dna="nnoligjleic"
	properties="ekig0h"
	martial=9
	diplomacy=6
	intrigue=6
	stewardship=7
	learning=3
	religion="catholic"
	culture="bohemian"
	add_trait="greedy"
	add_trait="slothful"
	add_trait="drunkard"
	father=1000028052
	993.7.2 = {
		birth="993.7.2"
	}
	1010.1.1 = {
		add_spouse=1000028022
	}
	1052.1.1 = {
		death="1052.1.1"
	}
} 

1000028054 = {
	name="Aleksander"
	dynasty=1000008507
	martial=7
	diplomacy=8
	intrigue=8
	stewardship=8
	learning=7
	religion="catholic"
	culture="polish"
	add_trait="twin"
	add_trait="charismatic_negotiator"
	add_trait="just"
	add_trait="humble"
	father=1000028015
	mother=1000028021
	1049.12.12 = {
		birth="1049.12.12"
	}
	1120.1.1 = {
		death="1120.1.1"
	}
}

1000028055 = {
	name="Maksymilian"
	dynasty=1000008507
	dna="hedfiodlhmj"
	properties="ce0iff"
	martial=9
	diplomacy=6
	intrigue=6
	stewardship=8
	learning=6
	religion="catholic"
	culture="polish"
	add_trait="twin"
	add_trait="thrifty_clerk"
	add_trait="greedy"
	add_trait="cynical"
	father=1000028015
	mother=1000028021
	1049.12.12 = {
		birth="1049.12.12"
	}
	1104.1.1 = {
		death="1104.1.1"
	}
}
 
Yeah adding the trait bastard as a 4th is fine. Also looking through your code in progress, should "egypthian_arabic" be "egyptian_arabic"?

EDIT: The 40 overall is for the 4 base stats before traits :).

Ah lol I had changed that in my own mod but forgot to change the egypthian now lol.

Cool then I dont have to change myself that mutch :)
 
No problem, about to release latest database update, is your code nearly done or shall I wait until tomorrow?

Will be RARing up the files at 23:00 so anything after that will have to wait until the next time I decide to update!
 
Last edited:
Dam...! I almost forgot!

Code:
County -

Sieradzko-Leczyckie

1000.1.1={
	holder=1000028014
}
1055.1.1={
	holder=1000028015
}

I've changed it too... I don't know if there wouldn't be some problems with that left like it was previously.
 
Last edited: