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norse_pagan is the correct name for that religion.
Thank you, will fix.

Sorry for the dynasy inconvienence. I wanted to match the last numbers on both. Guess that's the easiest way to avoid duplicates.

Code:
County -

Lappland

1066.1.1={
holder=1000028013
}

Dynasty -

1000008513 = {
name="Ifirn"
culture = "lappish"
}

Characters -

1000028013 = {
name="Aidaria"
female = yes
dynasty=1000008513
martial=5
diplomacy=9
intrigue=3
stewardship=6
#learning=9 #Why wasn't learning added anyway? Delete if not usable.
religion="norse_pagan"
culture="lappish"
add_trait="scholarly_theologian"
add_trait="charitable"
add_trait="kind"
#add_trait="honest" #Only if more traits are allowed.
#add_trait="hunter" #Only if more traits are allowed.
1046.10.8= {
birth="1046.10.8" #Must be same as above, before 1066.1.1
}
1108.5.9 = {
death="1108.5.9" #Must be same as above
}
}
 
All added, will endeavour to release an updated version every few days around 22:30 GMT, next version will be 0.1.1, so anyone who wants their dynasty added tonight better get posting!
 
Booking Lower and Upper Silesia, if not only Lower and will update the post with details as requested in a moment.

County -

Lower Silesia

1066.1.1={
holder=1000028025
}

Dynasty -

1000008509 = {
name="Dunin"
culture = "silesian"
}

Characters -

1000028025 = {
name="Stanislaw"
female = no
dynasty=1000008509
martial=8
diplomacy=9
intrigue=7
stewardship=9
#learning=5
religion="catholic"
culture="silesian"
add_trait="honest"
add_trait="charitable"
add_trait="kind"

1046.10.8= {
birth="1046.10.8" #Must be same as above, before 1066.1.1
}
1108.5.9 = {
death="1108.5.9" #Must be same as above
}
}
 
Last edited:
Both is fine so long as they're separate dynasties/characters, don't want anyone having an unfair advantage in this version! :)
 
Oh, I see I will pick Lower Silesia then :) Updating my original post now:)
 
Booking Lower and Upper Silesia, if not only Lower and will update the post with details as requested in a moment.

County -

Lower Silesia...
}

All good but Char ID is 1000028025 please :)

EDIT: And dynasty 1000008509
 
Updated as requested.
 
Version 0.1.1 and 0.2.1 released. 0.2.1 Includes Rafek's "More Ambitions 0.7" and John Forseti's "Yet More Kingdoms(And Empires)". A big thanks!
 
Code:
County -

Bordeaux

1066.1.1={
	holder=1000028026
}

Dynasty - 

1000008510 = {
	name="Chabrerie"
	culture = occitan
}

1000008511 = {
	name="Pierard"
	culture = frankish
}

Characters -

1000028026 = {
	name="Delphine"
	female=yes
	dynasty=1000008510
	martial=9
	diplomacy=8
	intrigue=6
	stewardship=12
	#learning=5
	religion="catholic"
	culture="occitan"
	add_trait="honest"
	add_trait="proud"
	add_trait="thrifty_clerk"
	
	1040.1.17 = {
		birth="1040.1.17"
	}
	
	1064.5.7 = {
		add_spouse=1000028027
	}
}

1000028027 = {
	name="Florent"
	dynasty=1000008511
	martial=6
	diplomacy=10
	intrigue=5
	stewardship=5
	#learning=9
	religion="catholic"
	culture="frankish"
	add_trait="kind"
	add_trait="slothful"
	add_trait="charismatic_negotiator"
	
	1041.7.12 = {
		birth="1041.7.12"
	}
	
	1064.5.7 = {
		add_spouse=1000028026
	}
}
How do you determine whether the marriage is matrilineal or patrilineal? Should be matrilineal in this case.

Would it be okay if I fleshed out the dynasties a bit more later?
 
If you don't mind, I've just edited mod by myself (characters\mod.txt), as you didn't checked my changes in post. There were few mistakes and one char out, so the last free ID is ...8025.

View attachment 48288
 
County-

Athens

1066.1.1={
holder=1000028027
}

Dynasty -

1000008510 = {
name="Rukowski"
culture = "polish"
}

Characters -

1000028027 = {
name="Erik"
female = no
dynasty=1000008510
martial=11
diplomacy=8
intrigue=7
stewardship=8
#learning=5
religion="cathar"
culture="polish"
add_trait="maimed"
add_trait="brave"
add_trait="just"

1059.10.12= {
birth="1059.10.12" #Must be same as above, before 1066.1.1
}
1108.5.9 = {
death="1108.5.9" #Must be same as above
}
}
 
County -

Jerusalem

1066.1.1={
holder=1000028028
}

Dynasty -

1000008511 = {
name="Trevelyan"
culture = English
}

Characters -

1000028028 = {
name="Alec"
dynasty=1000008511
martial=5
diplomacy=15
intrigue=15
stewardship=5
religion="Catholic"
culture="English"
add_trait="elusive_shadow"
add_trait="ambitious"
add_trait="patient"
1040.7.17 = {
birth="1040.7.17"
}
1065.6.3 = {
add_spouse=1000028029
}
1100.12.25 = {
death="1100.12.25" #Must be same as above
}
}

1000028029 = {
name="Xenia"
dynasty=1000008511
martial=15
diplomacy=15
intrigue=10
stewardship=0
religion="catholic"
culture="Russian"
add_trait="skilled_tactician"
add_trait="lustful"
add_trait="hedonist"
1040.12.6 = {
birth="1040.12.6"
}
10.6.3 = {
add_spouse=1000028028
}
1095.12.28 = {
death="1095.12.28"
}
}
"

If I can't have Jerusalem, I'll go with Middlesex if it is available.
 
Last edited:
is it possible to post several families? i already have 3 written, just making sure before i post. if i get the "go ahead" i'll edit this post.

edit:

i made the numbers to fit in with Myrmidones' characters, so mine are numbered after him.

so the first person posting after him, make your numbers after mine please.
:]

well... i'll just post them anyways, a question though: is it possible to modify the family's coa? and how?

anyways, here are the families:

1000008513 = {
name=" Vernon"
culture = frankish
}



1000008514 = {
name=" Schneider "
culture = german
}


1000008515 = {
name="Bani Haidar"
culture = persian
}

---


county: tyrnovo


1000028033= {
name="Jean"


dynasty= 1000008513
religion="catholic"
culture="frankish"

martial=3
diplomacy=8

intrigue=6
stewardship=9



add_trait="just"

add_trait="kind"

add_trait="grey_eminence"



1059.1.1 = {
birth="1059.1.1"
}
1109.1.1 = {
death="1109.1.1"
}
}


---

county: nishapur


1000028032= {
name="Ali"


dynasty= 1000008515
religion="shite"
culture="persian"

martial=5
diplomacy=9

intrigue=6
stewardship=9



add_trait="just"

add_trait="kind"

add_trait="fortune_builder"



1039.1.1 = {
birth="1039.1.1"
}
1089.1.1 = {
death="1089.1.1"
}
}


---

county: znojmo



1000028031= {
name="Friedrich"
# AKA: Frederick
dynasty=1000008514
religion="catholic"
culture="german"


martial=8
diplomacy=6

intrigue=5

stewardship=7



add_trait="just"

add_trait= "temprate"

add_trait="tough_soldier"

1044.1.1 = {
birth="1044.1.1"
}
1089.1.1 = {
death="1089.1.1"
}
}
 
Last edited:
Since everyone will be starting as 1 province counts, perhaps you should add a lot of smaller kingdoms. Oh, and Empires everywhere too (An Empire containing 2-3 kingdoms in it's de jure borders.).
County -

Amiens

1066.1.1={
holder=1000028030
}

1000008512 = {
name = "De Clarimonte"
culture = "frankish"
}

1000028030 = {
name="Maxime"
dynasty=1000008512
martial=16
diplomacy=14
intrigue=1
stewardship=3
dna="plpaegaonln"
properties="0jld0k0a00"
religion="catholic"
culture="frankish"
add_trait="skilled_tactitian"
add_trait="patient"
add_trait="slothful"
1049.1.1 = {
birth="1049.1.1"
}
}
 
Last edited:
Reposting with new values for Opera because people appear to have skipped past him:

County -

Bordeaux

1066.1.1={
holder=1000028034
}

Dynasty -

1000008516 = {
name="Chabrerie"
culture = occitan
}

1000008517 = {
name="Pierard"
culture = frankish
}

Characters -

1000028034 = {
name="Delphine"
female=yes
dynasty=1000008516
martial=9
diplomacy=8
intrigue=6
stewardship=12
#learning=5
religion="catholic"
culture="occitan"
add_trait="honest"
add_trait="proud"
add_trait="thrifty_clerk"

1040.1.17 = {
birth="1040.1.17"
}

1064.5.7 = {
add_spouse=1000028035
}
}

1000028035 = {
name="Florent"
dynasty=1000008517
martial=6
diplomacy=10
intrigue=5
stewardship=5
#learning=9
religion="catholic"
culture="frankish"
add_trait="kind"
add_trait="slothful"
add_trait="charismatic_negotiator"

1041.7.12 = {
birth="1041.7.12"
}

1064.5.7 = {
add_spouse=1000028034
}
}
 
If I can't have Jerusalem, I'll go with Middlesex if it is available.

I gave you middlesex because if you played Jerusalem you'd have revolts flaring like crazy, and because it's shiite at the start, you'd have basically no levies to counter them.


Since everyone will be starting as 1 province counts, perhaps you should add a lot of smaller kingdoms. Oh, and Empires everywhere too (An Empire containing 2-3 kingdoms in it's de jure borders.).
}

Well I already added John Forseti's More Kingdoms and Empires, since it seems the best mod currently available that adds everything. If you want to, or know anyone that could add to this then by all means contact me about it, but at the moment, I don't have too much spare time to be modding in even more kingdoms and empires, I need to have a life, and it appears to be one or the other goddamnit!

All posts up to this point added.
 
This looks cool, I will post here later tonight cous I have to go in a minute but are you only suposed to make 1 character or can I post my whole family? I have like 10 peapel made already.


BTW Id like to have Småland(Smaland - in the files).
 
This looks cool, I will post here later tonight cous I have to go in a minute but are you only suposed to make 1 character or can I post my whole family? I have like 10 peapel made already.


BTW Id like to have Småland(Smaland - in the files).

Multiple people is fine but if you want to take multiple provinces (which it looks like you don't) then the characters must be unrelated, so the heir to one won't inherit them all.
 
Could you do one more change for me pls? My character wants to be the count of Mainz, but its a theocratie. Please add history/provinces/123 - Mainz.txt to your mod and switch the first two castle<->temple like this:
b_mainz = castle
b_eppstein = temple
... Mainz will be playable now.

btw: I recommend the Resketched Provinces mod to add to your mod, it's great.

County -

Mainz

1066.1.1={
holder=1000028036
}

Dynasty -

1000008518 = {
name="von Moguntia"
culture = german
}

Characters -

1000028036 = {
name="Jakob"
dynasty=1000008518
dna="aehnabishbd"
martial=4
diplomacy=8
intrigue=3
stewardship=7
religion="catholic"
culture="german"
add_trait="diligent"
add_trait="cynical"
add_trait="trusting"
1035.11.1 =
{
birth="1036.11.11"
}
1111.3.28 =
{
death="1111.3.28"
}
 
Last edited: